- edited description
- changed version to 1.0
- changed milestone to small bugs
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assigned issue to
[#modding] Bug: there does not appear to be an effective way to prevent rivers running thro...
Issue #9285
new
Marked for crossposting by: books
Message (jump):
<books> Bug: there does not appear to be an effective way to prevent rivers running through a zone
This could be from a couple of different reasons:
MutabilityMap.AddMutableLocation()
unconditionally adds the location tomutableLocations
even if set as immutable (whereasMutabilityMap.SetMutable()
removes it when value is 0)
River systems do not actually consider whether or not they can be placed (see Armithaig)
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