[#bugs] Companions are losing the ability to interact/command them, not sure what the tr...

Issue #945 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: Mal

Message (jump):

<Evilgamer> Companions are losing the ability to interact/command them, not sure what the trigger is, reloading the game seems to fix it temporarily

Comments (4)

  1. Sol
    Logged exception TwiddleObject :System.NullReferenceException: Object reference not set to an instance of an object
      at XRL.World.GameObject.HandleOwnerGetInventoryActionsEvent (XRL.World.OwnerGetInventoryActionsEvent E) [0x00194] in <668b6508c737443392de1145bbdfdcc7>:0 
      at XRL.World.GameObject.HandleEvent[T] (T E) [0x00014] in <668b6508c737443392de1145bbdfdcc7>:0 
      at XRL.World.OwnerGetInventoryActionsEvent.Send (XRL.World.GameObject Actor, XRL.World.GameObject Object, System.Collections.Generic.Dictionary`2[TKey,TValue] Actions) [0x0001b] in <668b6508c737443392de1145bbdfdcc7>:0 
      at Qud.API.EquipmentAPI.TwiddleObject (XRL.World.GameObject Owner, XRL.World.GameObject GO, System.Boolean& Done, System.Boolean Distant) [0x000a5] in <668b6508c737443392de1145bbdfdcc7>:0  
    (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
    

    edit: this log snippet is from current beta but it’s the same issue

  2. chaos

    Unable to reproduce, but took steps to mitigate the few remaining possible scenarios that could lead to it. Hopefully fixed in 200.81. If it recurs, replication steps from a new game would be helpful.

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