Creature corpse weight
I noticed that a great many of Qud’s creatures weigh exactly 200 lbs. It does not make sense that a snapjaw scavenger would weigh the same as a bear, which also happens to weigh the same as a Conservator.
Maybe introduce some dynamic weight variables? E.g. increased strength in organic creatures raises weight because of increased muscle mass etc.
Edit by Sol: This issue seems to actually be about the weight of corpses not corresponding to and varying with the original creatures' weights.
Comments (8)
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reporter Strange this, because I kept getting bear corpses that weighed at 40 lbs once, while also getting most everything else weighing 200 lbs.
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reporter Yeah, everything is 200 lbs.
Only a few creatures I found to be deviant in this regard.
Bears are also 40 lbs which I am guessing was a typo where they meant 400.
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got it, so the actual issue at hand is that corpses are always the same weight regardless of the weight of the original creature
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- edited description
- changed title to Creature corpse weight
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reporter - marked as bug
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repo owner - changed status to open
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repo owner - changed version to 1.0
- changed milestone to blueprints
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assigned issue to
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actually, the exact thing you described is already the case! i recommend checking in-game instead of reporting bugs just by looking at data files