- changed status to wontfix
[#modding] (moddability) the `RandomMutations` part does not exclude 1 point mutations, whi...
Issue #9687
open
Marked for crossposting by: torn sheet of graph paper
Message (jump):
<coiled lorb (5* scary cat)> (moddability) the
RandomMutations
part does not exclude 1 point mutations, which is problematic as beak can potentially override natural features on creatures using the part - as well as acting as a dead roll otherwise
Comments (3)
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repo owner -
repo owner - changed status to open
-
repo owner - edited description
- changed version to future
- changed milestone to moddability
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assigned issue to
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