Brian Bucklew
Freehold Games, LLC
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#11035: [#bugs] Unlike every other settlement with ingredient baskets (Namely Grit Gate and Ezra...
bug
trivial
new
Jason Grinblat
balance
1.0
2024-03-08
2024-03-08
#11024: [#bugs] https://discord.com/channels/214532333900922882/975101614291574834/1215021086903...
bug
trivial
new
Jason Grinblat
balance
1.0
2024-03-06
2024-03-08
#7748: [#bugs] Walking through a sufficient quantity of fungicide gas should have a chance to r...
bug
trivial
new
1
Jason Grinblat
balance
future
2022-12-31
2024-03-05
#10988: [#bugs] Balance: Osseous ash damage seems overtuned, it's possible to die instantly at p...
bug
trivial
new
Jason Grinblat
balance
1.0
2024-03-02
2024-03-05
#7869: Zetachrome Equipment Might Be A Bit "Too" Rare Now
proposal
trivial
new
1
Jason Grinblat
balance
future
2023-01-15
2024-02-27
#7640: [#bugs] Balance issue: Carapace costs less than Quills during character creation. (3 poi...
bug
trivial
new
1
Jason Grinblat
balance
1.0
2022-12-20
2024-01-19
#10060: [#beta-bugs] _proposal:_ making Helping Hands tinkerable and/or give it a static spawn locati...
bug
trivial
new
1
Jason Grinblat
balance
future
2023-11-14
2023-11-14
#9889: Omniphasing through forcefields
proposal
trivial
wontfix
balance
2023-11-06
2023-11-09
#3111: [#bugs] Feature request: Add 4 PV to all weapons, remove the +4 visual PV from the game...
bug
trivial
wontfix
1
Jason Grinblat
balance
1.0
2020-12-10
2023-08-12
#3637: [#bugs] some creatures and objects weigh way more than they ought to - bats weigh more t...
bug
trivial
new
Jason Grinblat
balance
1.0
2021-03-10
2023-08-04
#1324: [#bugs] A few things for your consideration related to two-handed weapons: • The only t...
bug
trivial
new
Jason Grinblat
balance
1.0
2020-08-17
2023-07-11
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