Brian Bucklew
Freehold Games, LLC
cavesofqud-public-issue-tracker
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#1699: [#beta-bugs] The road to the burned tree ended between screens, one screen from the Burned Tr...
bug
trivial
new
Brian Bucklew
map generation
1.0
2020-09-01
2023-06-09
#1660: [#bugs] Stairwell up in ||priest and royal family floor ||of Tomb spawned encased in wal...
bug
trivial
new
Brian Bucklew
map generation
1.0
2020-08-30
2023-06-09
#1434: [#bugs] about the place-holder dot under destroyed terrain and furniture, my last run in...
bug
trivial
resolved
Brian Bucklew
map generation
1.0
2020-08-21
2023-06-03
#1649: [#beta-bugs] Village ovens can block access further into the village
bug
trivial
resolved
Brian Bucklew
map generation
1.0
2020-08-30
2023-06-03
#1341: [#beta-bugs] Ruin noted under "Ruins with Becoming Nooks" generated without nooks
bug
minor
new
Brian Bucklew
map generation
1.0
2020-08-18
2023-05-26
#1297: [#beta-bugs] cybernetics rack and becoming nook generated in the same single tile. Possibly t...
bug
minor
new
Brian Bucklew
map generation
1.0
2020-08-15
2023-05-26
#1148: [#bugs] Legendary merchants won't spawn if their workshop is on the edge of a village.
bug
trivial
new
Brian Bucklew
map generation
1.0
2020-08-08
2023-05-26
#8402: [#bugs] The wooden flooring on the upper strata of bird villages sometimes has holes rig...
bug
trivial
new
Brian Bucklew
map generation
1.0
2023-05-21
2023-05-26
#775: [#beta-bugs] [beta-2020 branch] when stairs spawn adjacent to the control switch of the eleva...
bug
trivial
new
Brian Bucklew
map generation
1.0
2020-07-16
2023-05-12
#8345: [#bugs] Also, there's a visual inconsistency between how singular iron and wooden fences...
bug
trivial
new
Brian Bucklew
map generation
1.0
2023-05-07
2023-05-12
#666: [#beta-bugs] wherever a river of saltwater and a river of primordial soup would overlap in th...
bug
trivial
wontfix
Brian Bucklew
map generation
1.0
2020-07-08
2023-05-05
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