Startup Crash
Issue #92
resolved
Log is here http://pastebin.com/ME6pacYJ
thank you.
Comments (3)
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Try loading the mod into the 1.7.10 folder inside the mods folder. If the folder doesn't exist, create it and then drop it in there. (e.g., /mods/1.7.10/). You probably don't want to connect any BM machines to BC stuff at the moment, it'll most likely crash. But the game can load this way, at least for me it did.
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repo owner - changed status to resolved
Fixed in 2.0-pre1
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How in the world is this issue connected to binnie's mods? It looks like a BuildCraft api mismatch where you've got a mod that has a version of the BC api in it for the wrong version of BC you've got. Binnie's includes the cofh and ic2 api's, not the BC one.