Issue #7 new

ScratchAllocator returns memory from internal buffer if allocated size is larger than buffer size

Johannes Spohr
created an issue

The ScratchAllocator in memory.cpp fails to resort to its backing allocator if used like this:

uint32_t size = 4096;
void * p = memory_globals::default_scratch_allocator().allocate(size+1);

The result is pointing to the allocator's ring buffer, which is smaller than the requested size. My suggestion is to add a check at the beginning of allocate():

if ((int)(size + sizeof(Header) + align-1) > (_end - _begin)) {
  // too large for ring buffer
  return _backing.allocate(size, align);

deallocate() should work as before, because it checks if the pointer is inside the ring buffer's bounds.

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