Created by
blaac
| #define step
with SnowFloor if place_meeting(x,y,Flame)
{
instance_destroy()
}
with Floor if styleb == 1 && place_meeting(x,y,Flame) && (GameCont.area = 4|| GameCont.area = 5|| GameCont.area = 104)
{
styleb = 0
if GameCont.area == 4 {sprite_index = sprFloor4}
if GameCont.area == 5 {sprite_index = sprFloor5}
if GameCont.area == 104 {sprite_index = sprFloor104}
sound_play(sndBurn)
repeat(random(16))
instance_create(x+random_range(-16,16)+16,y+random_range(-16,16)+16,GroundFlame)
}
|