columns() const | blaze::RotationMatrix< Type > | inline |
CompositeType typedef | blaze::RotationMatrix< Type > | |
diagRotate(const StaticMatrix< Other, 3UL, 3UL, false > &m) const | blaze::RotationMatrix< Type > | inline |
ElementType typedef | blaze::RotationMatrix< Type > | |
getDeterminant() const | blaze::RotationMatrix< Type > | inline |
getEulerAngles(EulerRotation order) const | blaze::RotationMatrix< Type > | |
getEulerAnglesXYZ() const | blaze::RotationMatrix< Type > | inline |
invert() | blaze::RotationMatrix< Type > | inline |
isAliased(const Other *alias) const | blaze::RotationMatrix< Type > | inline |
MatrixType typedef | blaze::Matrix< MT, SO > | |
operator()(size_t i, size_t j) const | blaze::RotationMatrix< Type > | inline |
operator*=(const RotationMatrix< Other > &rhs) | blaze::RotationMatrix< Type > | inline |
operator=(const RotationMatrix &rhs) | blaze::RotationMatrix< Type > | inline |
operator=(const RotationMatrix< Other > &rhs) | blaze::RotationMatrix< Type > | inline |
operator[](size_t index) const | blaze::RotationMatrix< Type > | inline |
operator~() | blaze::Matrix< MT, SO > | inline |
operator~() const | blaze::Matrix< MT, SO > | inline |
reset() | blaze::RotationMatrix< Type > | inline |
ResultType typedef | blaze::RotationMatrix< Type > | |
rotate(const StaticMatrix< Other, 3UL, 3UL, false > &m) const | blaze::RotationMatrix< Type > | inline |
RotationMatrix() | blaze::RotationMatrix< Type > | inlineexplicit |
RotationMatrix(StaticVector< Axis, 3UL > axis, Type angle) | blaze::RotationMatrix< Type > | explicit |
RotationMatrix(const RotationMatrix &m) | blaze::RotationMatrix< Type > | inline |
RotationMatrix(const RotationMatrix< Other > &m) | blaze::RotationMatrix< Type > | inline |
RotationMatrix(Type xx, Type xy, Type xz, Type yx, Type yy, Type yz, Type zx, Type zy, Type zz) | blaze::RotationMatrix< Type > | inlineexplicitprivate |
rows() const | blaze::RotationMatrix< Type > | inline |
swap(RotationMatrix &m) | blaze::RotationMatrix< Type > | inline |
This typedef | blaze::RotationMatrix< Type > | |
transpose() | blaze::RotationMatrix< Type > | inline |
v_ | blaze::RotationMatrix< Type > | private |