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Header file for the dense vector/dense vector cross product expression. More...
#include <stdexcept>
#include <blaze/math/constraints/DenseVector.h>
#include <blaze/math/constraints/TransposeFlag.h>
#include <blaze/math/dense/StaticVector.h>
#include <blaze/math/expressions/Computation.h>
#include <blaze/math/expressions/DenseVector.h>
#include <blaze/math/expressions/Expression.h>
#include <blaze/math/expressions/Forward.h>
#include <blaze/math/traits/CrossTrait.h>
#include <blaze/math/traits/MultExprTrait.h>
#include <blaze/math/traits/SubExprTrait.h>
#include <blaze/math/typetraits/IsComputation.h>
#include <blaze/math/typetraits/IsExpression.h>
#include <blaze/math/typetraits/IsTemporary.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/SelectType.h>
#include <blaze/util/Types.h>
Go to the source code of this file.
Classes | |
class | blaze::DVecDVecCrossExpr< VT1, VT2 > |
Expression object for dense vector-dense vector cross products.The DVecDVecCrossExpr class represents the compile time expression for cross products between dense vectors. More... | |
Namespaces | |
namespace | blaze |
Namespace of the Blaze C++ math library. | |
Functions | |
template<typename T1 , typename T2 > | |
const DVecDVecCrossExpr< T1, T2 > | blaze::operator% (const DenseVector< T1, false > &lhs, const DenseVector< T2, false > &rhs) |
Operator for the cross product of two dense vectors ( ![]() | |
Header file for the dense vector/dense vector cross product expression.
Copyright (C) 2011 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with a special exception for linking and compiling against the Blaze library, the so-called "runtime exception"; see the file COPYING. If not, see http://www.gnu.org/licenses/.