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Classes | Namespaces
Random.h File Reference

Implementation of a random number generator. More...

#include <ctime>
#include <limits>
#include <boost/random/uniform_int.hpp>
#include <boost/random/uniform_real.hpp>
#include <boost/random/uniform_smallint.hpp>
#include <blaze/system/Random.h>
#include <blaze/util/Assert.h>
#include <blaze/util/Complex.h>
#include <blaze/util/NonCreatable.h>
#include <blaze/util/Types.h>

Go to the source code of this file.

Classes

class  Rand< typename >
 
class  blaze::Random< Type >
 Random number generator.The Random class encapsulates the initialization of the given random number generator with a pseudo-random seed obtained by the std::time() function. Currently, the mersenne-twister mt19937 as provided by the boost library is used per default. For more information see the class description of the boost library: More...
 
class  blaze::Rand< T >
 Default implementation of the Rand class for integral data types.This default implementation of the Rand class creates random, integral numbers in the range $ [0..max] $, where max is the maximal value of the given data type T. More...
 

Namespaces

namespace  blaze
 Namespace of the Blaze C++ math library.
 

Functions

Random number functions
template<typename T >
blaze::rand ()
 Random number function.
 
template<typename T , typename A1 >
blaze::rand (const A1 &a1)
 Random number function.
 
template<typename T , typename A1 , typename A2 >
blaze::rand (const A1 &a1, const A2 &a2)
 Random number function.
 
template<typename T , typename A1 , typename A2 , typename A3 >
blaze::rand (const A1 &a1, const A2 &a2, const A3 &a3)
 Random number function.
 
template<typename T , typename A1 , typename A2 , typename A3 , typename A4 >
blaze::rand (const A1 &a1, const A2 &a2, const A3 &a3, const A4 &a4)
 Random number function.
 
template<typename T , typename A1 , typename A2 , typename A3 , typename A4 , typename A5 >
blaze::rand (const A1 &a1, const A2 &a2, const A3 &a3, const A4 &a4, const A5 &a5)
 Random number function.
 
uint32_t blaze::getSeed ()
 Returns the current seed of the random number generator.
 
void blaze::setSeed (uint32_t seed)
 Setting the seed of the random number generator.
 

Detailed Description

Implementation of a random number generator.

Copyright (C) 2011 Klaus Iglberger - All Rights Reserved

This file is part of the Blaze library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with a special exception for linking and compiling against the Blaze library, the so-called "runtime exception"; see the file COPYING. If not, see http://www.gnu.org/licenses/.