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Header file for the implementation of a dynamic MxN matrix. More...
#include <algorithm>
#include <stdexcept>
#include <blaze/math/expressions/DenseMatrix.h>
#include <blaze/math/Functions.h>
#include <blaze/math/Intrinsics.h>
#include <blaze/math/shims/Equal.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/IsNaN.h>
#include <blaze/math/shims/Reset.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/MathTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/Types.h>
#include <blaze/math/typetraits/CanAlias.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/system/CacheSize.h>
#include <blaze/system/Restrict.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Numeric.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Vectorizable.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/DisableIf.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/Memory.h>
#include <blaze/util/mpl/If.h>
#include <blaze/util/Null.h>
#include <blaze/util/Template.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsBuiltin.h>
#include <blaze/util/typetraits/IsFloatingPoint.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/IsSame.h>
#include <blaze/util/typetraits/IsVectorizable.h>
Go to the source code of this file.
Classes | |
class | blaze::DynamicMatrix< Type, SO > |
Efficient implementation of a dynamic ![]() ![]() | |
Namespaces | |
namespace | blaze |
Namespace of the Blaze C++ math library. | |
Functions | |
DynamicMatrix operators | |
template<typename Type , bool SO> | |
bool | blaze::isnan (const DynamicMatrix< Type, SO > &m) |
Checks the given matrix for not-a-number elements. | |
template<typename Type , bool SO> | |
void | blaze::reset (DynamicMatrix< Type, SO > &m) |
Resetting the given dense matrix. | |
template<typename Type , bool SO> | |
void | blaze::clear (DynamicMatrix< Type, SO > &m) |
Clearing the given dense matrix. | |
template<typename Type , bool SO> | |
bool | blaze::isDefault (const DynamicMatrix< Type, SO > &m) |
Returns whether the given dense matrix is in default state. | |
template<typename Type , bool SO> | |
const DynamicMatrix< Type, SO > | blaze::inv (const DynamicMatrix< Type, SO > &m) |
Inverting the given dense matrix. | |
template<typename Type , bool SO> | |
void | blaze::swap (DynamicMatrix< Type, SO > &a, DynamicMatrix< Type, SO > &b) |
Swapping the contents of two matrices. | |
Header file for the implementation of a dynamic MxN matrix.
Copyright (C) 2011 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with a special exception for linking and compiling against the Blaze library, the so-called "runtime exception"; see the file COPYING. If not, see http://www.gnu.org/licenses/.