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DynamicMatrix.h File Reference

Header file for the implementation of a dynamic MxN matrix. More...

#include <algorithm>
#include <stdexcept>
#include <blaze/math/expressions/DenseMatrix.h>
#include <blaze/math/Functions.h>
#include <blaze/math/Intrinsics.h>
#include <blaze/math/shims/Equal.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/IsNaN.h>
#include <blaze/math/shims/Reset.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/MathTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/Types.h>
#include <blaze/math/typetraits/CanAlias.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/system/CacheSize.h>
#include <blaze/system/Restrict.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Numeric.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Vectorizable.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/DisableIf.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/Memory.h>
#include <blaze/util/mpl/If.h>
#include <blaze/util/Null.h>
#include <blaze/util/Template.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsBuiltin.h>
#include <blaze/util/typetraits/IsFloatingPoint.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/IsSame.h>
#include <blaze/util/typetraits/IsVectorizable.h>

Go to the source code of this file.

Classes

class  blaze::DynamicMatrix< Type, SO >
 Efficient implementation of a dynamic $ M \times N $ matrix.The DynamicMatrix class template is the representation of an arbitrary sized matrix with $ M \cdot N $ dynamically allocated elements of arbitrary type. The type of the elements and the storage order of the matrix can be specified via the two template parameters: More...
 

Namespaces

namespace  blaze
 Namespace of the Blaze C++ math library.
 

Functions

DynamicMatrix operators
template<typename Type , bool SO>
bool blaze::isnan (const DynamicMatrix< Type, SO > &m)
 Checks the given matrix for not-a-number elements.
 
template<typename Type , bool SO>
void blaze::reset (DynamicMatrix< Type, SO > &m)
 Resetting the given dense matrix.
 
template<typename Type , bool SO>
void blaze::clear (DynamicMatrix< Type, SO > &m)
 Clearing the given dense matrix.
 
template<typename Type , bool SO>
bool blaze::isDefault (const DynamicMatrix< Type, SO > &m)
 Returns whether the given dense matrix is in default state.
 
template<typename Type , bool SO>
const DynamicMatrix< Type, SO > blaze::inv (const DynamicMatrix< Type, SO > &m)
 Inverting the given dense matrix.
 
template<typename Type , bool SO>
void blaze::swap (DynamicMatrix< Type, SO > &a, DynamicMatrix< Type, SO > &b)
 Swapping the contents of two matrices.
 

Detailed Description

Header file for the implementation of a dynamic MxN matrix.

Copyright (C) 2011 Klaus Iglberger - All Rights Reserved

This file is part of the Blaze library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with a special exception for linking and compiling against the Blaze library, the so-called "runtime exception"; see the file COPYING. If not, see http://www.gnu.org/licenses/.