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Implementation of a random number generator. More...
#include <ctime>
#include <limits>
#include <boost/random/uniform_int.hpp>
#include <boost/random/uniform_real.hpp>
#include <boost/random/uniform_smallint.hpp>
#include <blaze/system/Random.h>
#include <blaze/util/Assert.h>
#include <blaze/util/Complex.h>
#include <blaze/util/NonCreatable.h>
#include <blaze/util/Types.h>
Go to the source code of this file.
Classes | |
class | blaze::Rand< typename > |
Default implementation of the Rand class for integral data types.This default implementation of the Rand class creates random, integral numbers in the range ![]() | |
class | blaze::Random< Type > |
Random number generator.The Random class encapsulates the initialization of the given random number generator with a pseudo-random seed obtained by the std::time() function. Currently, the mersenne-twister mt19937 as provided by the boost library is used per default. For more information see the class description of the boost library: More... | |
class | blaze::Rand< typename > |
Default implementation of the Rand class for integral data types.This default implementation of the Rand class creates random, integral numbers in the range ![]() | |
Namespaces | |
namespace | blaze |
Namespace of the Blaze C++ math library. | |
Functions | |
Random number functions | |
template<typename T > | |
T | blaze::rand () |
Random number function. More... | |
template<typename T , typename A1 > | |
T | blaze::rand (const A1 &a1) |
Random number function. More... | |
template<typename T , typename A1 , typename A2 > | |
T | blaze::rand (const A1 &a1, const A2 &a2) |
Random number function. More... | |
template<typename T , typename A1 , typename A2 , typename A3 > | |
T | blaze::rand (const A1 &a1, const A2 &a2, const A3 &a3) |
Random number function. More... | |
template<typename T , typename A1 , typename A2 , typename A3 , typename A4 > | |
T | blaze::rand (const A1 &a1, const A2 &a2, const A3 &a3, const A4 &a4) |
Random number function. More... | |
template<typename T , typename A1 , typename A2 , typename A3 , typename A4 , typename A5 > | |
T | blaze::rand (const A1 &a1, const A2 &a2, const A3 &a3, const A4 &a4, const A5 &a5) |
Random number function. More... | |
uint32_t | blaze::getSeed () |
Returns the current seed of the random number generator. More... | |
void | blaze::setSeed (uint32_t seed) |
Setting the seed of the random number generator. More... | |
Implementation of a random number generator.
Copyright (C) 2011 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with a special exception for linking and compiling against the Blaze library, the so-called "runtime exception"; see the file COPYING. If not, see http://www.gnu.org/licenses/.