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Accuracy.h File Reference

Computation accuracy for floating point data types. More...

#include <blaze/util/constraints/FloatingPoint.h>
#include <blaze/util/Limits.h>

Go to the source code of this file.

Classes

class  blaze::NegativeAccuracy< A >
 Negative computation accuracy for floating point data types.The NegativeAccuracy class is a wrapper class around the functionality of the blaze::Limits class. It represents the negative computation accuracy of the Blaze library for any floating point data type. In order to assign a negative accuracy value, the NegativeAccuracy class can be implicitly converted to the three built-in floating point data types float, double and long double. More...
 
class  blaze::Accuracy
 Computation accuracy for floating point data types.The Accuracy class is a wrapper class around the functionality of the blaze::Limits class. It represents the computation accuracy of the Blaze library for any floating point data type. In order to assign an accuracy value, the Accuracy class can be implicitly converted to the three built-in floating point data types float, double and long double.
In order to handle accuracy values conveniently, the global Accuracy instance blaze::accuracy is provided, which can be used wherever a floating point data value is required. More...
 

Namespaces

namespace  blaze
 Namespace of the Blaze C++ math library.
 

Functions

template<typename A , typename T >
bool blaze::operator<= (const NegativeAccuracy< A > &, const T &rhs)
 Less-or-equal-than comparison between a NegativeAccuracy object and a floating point value. More...
 
template<typename A , typename T >
bool blaze::operator<= (const T &lhs, const NegativeAccuracy< A > &)
 Less-or-equal-than comparison between a floating point value and a NegativeAccuracy object. More...
 
template<typename A , typename T >
bool blaze::operator>= (const NegativeAccuracy< A > &, const T &rhs)
 Greater-or-equal-than comparison between a NegativeAccuracy object and a floating point value. More...
 
template<typename A , typename T >
bool blaze::operator>= (const T &lhs, const NegativeAccuracy< A > &)
 Less-or-equal-than comparison between a floating point value and a NegativeAccuracy object. More...
 
template<typename T >
bool blaze::operator<= (const Accuracy &, const T &rhs)
 Less-or-equal-than comparison between an Accuracy object and a floating point value. More...
 
template<typename T >
bool blaze::operator<= (const T &lhs, const Accuracy &)
 Less-or-equal-than comparison between a floating point value and an Accuracy object. More...
 
template<typename T >
bool blaze::operator>= (const Accuracy &, const T &rhs)
 Greater-or-equal-than comparison between an Accuracy object and a floating point value. More...
 
template<typename T >
bool blaze::operator>= (const T &lhs, const Accuracy &)
 Less-or-equal-than comparison between a floating point value and an Accuracy object. More...
 
Accuracy operators
template<typename A , typename T >
bool blaze::operator== (const NegativeAccuracy< A > &, const T &rhs)
 Equality comparison between a NegativeAccuracy object and a floating point value. More...
 
template<typename A , typename T >
bool blaze::operator== (const T &lhs, const NegativeAccuracy< A > &)
 Equality comparison between a floating point value and a NegativeAccuracy object. More...
 
template<typename A , typename T >
bool blaze::operator!= (const NegativeAccuracy< A > &, const T &rhs)
 Inequality comparison between a NegativeAccuracy object and a floating point value. More...
 
template<typename A , typename T >
bool blaze::operator!= (const T &lhs, const NegativeAccuracy< A > &)
 Inequality comparison between a floating point value and a NegativeAccuracy object. More...
 
template<typename A , typename T >
bool blaze::operator< (const NegativeAccuracy< A > &, const T &rhs)
 Less-than comparison between a NegativeAccuracy object and a floating point value. More...
 
template<typename A , typename T >
bool blaze::operator< (const T &lhs, const NegativeAccuracy< A > &)
 Less-than comparison between a floating point value and a NegativeAccuracy object. More...
 
template<typename A , typename T >
bool blaze::operator> (const NegativeAccuracy< A > &, const T &rhs)
 Greater-than comparison between a NegativeAccuracy object and a floating point value. More...
 
template<typename A , typename T >
bool blaze::operator> (const T &lhs, const NegativeAccuracy< A > &)
 Greater-than comparison between a floating point value and a NegativeAccuracy object. More...
 
template<typename T >
bool blaze::operator== (const Accuracy &, const T &rhs)
 Equality comparison between an Accuracy object and a floating point value. More...
 
template<typename T >
bool blaze::operator== (const T &lhs, const Accuracy &)
 Equality comparison between a floating point value and an Accuracy object. More...
 
template<typename T >
bool blaze::operator!= (const Accuracy &, const T &rhs)
 Inequality comparison between an Accuracy object and a floating point value. More...
 
template<typename T >
bool blaze::operator!= (const T &lhs, const Accuracy &)
 Inequality comparison between a floating point value and an Accuracy object. More...
 
template<typename T >
bool blaze::operator< (const Accuracy &, const T &rhs)
 Less-than comparison between an Accuracy object and a floating point value. More...
 
template<typename T >
bool blaze::operator< (const T &lhs, const Accuracy &)
 Less-than comparison between a floating point value and an Accuracy object. More...
 
template<typename T >
bool blaze::operator> (const Accuracy &, const T &rhs)
 Greater-than comparison between an Accuracy object and a floating point value. More...
 
template<typename T >
bool blaze::operator> (const T &lhs, const Accuracy &)
 Greater-than comparison between a floating point value and an Accuracy object. More...
 

Variables

const Accuracy blaze::accuracy
 Global Accuracy instance.The blaze::accuracy instance can be used wherever a floating point data type is expected. It is implicitly converted to the corresponding floating point data type and represents the computation accuracy of the Blaze library for the according data type.
 

Detailed Description

Computation accuracy for floating point data types.

Copyright (C) 2011 Klaus Iglberger - All Rights Reserved

This file is part of the Blaze library. This library is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with a special exception for linking and compiling against the Blaze library, the so-called "runtime exception"; see the file COPYING. If not, see http://www.gnu.org/licenses/.