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Header file for the implementation of a dynamic MxN matrix. More...
#include <algorithm>
#include <stdexcept>
#include <blaze/math/dense/DenseIterator.h>
#include <blaze/math/expressions/DenseMatrix.h>
#include <blaze/math/expressions/SparseMatrix.h>
#include <blaze/math/Forward.h>
#include <blaze/math/Functions.h>
#include <blaze/math/Intrinsics.h>
#include <blaze/math/shims/Equal.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/Reset.h>
#include <blaze/math/smp/DenseMatrix.h>
#include <blaze/math/smp/SparseMatrix.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/ColumnTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/MathTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RowTrait.h>
#include <blaze/math/traits/SubmatrixTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/system/CacheSize.h>
#include <blaze/system/Restrict.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/system/Streaming.h>
#include <blaze/system/Thresholds.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Numeric.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Vectorizable.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/DisableIf.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/Memory.h>
#include <blaze/util/Null.h>
#include <blaze/util/Template.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/IsSame.h>
#include <blaze/util/typetraits/IsVectorizable.h>
#include <blaze/util/Unused.h>
Go to the source code of this file.
Classes | |
class | blaze::DynamicMatrix< Type, SO > |
Efficient implementation of a dynamic ![]() ![]() | |
Namespaces | |
blaze | |
Namespace of the Blaze C++ math library. | |
Functions | |
DynamicMatrix operators | |
template<typename Type , bool SO> | |
void | blaze::reset (DynamicMatrix< Type, SO > &m) |
Resetting the given dense matrix. More... | |
template<typename Type , bool SO> | |
void | blaze::clear (DynamicMatrix< Type, SO > &m) |
Clearing the given dense matrix. More... | |
template<typename Type , bool SO> | |
bool | blaze::isDefault (const DynamicMatrix< Type, SO > &m) |
Returns whether the given dense matrix is in default state. More... | |
template<typename Type , bool SO> | |
void | blaze::swap (DynamicMatrix< Type, SO > &a, DynamicMatrix< Type, SO > &b) |
Swapping the contents of two matrices. More... | |
Header file for the implementation of a dynamic MxN matrix.
Copyright (C) 2013 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.