All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Classes | Namespaces
UniqueArray.h File Reference

Header file for the UniqueArray smart pointer class. More...

#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Array.h>
#include <blaze/util/NonCopyable.h>
#include <blaze/util/Null.h>
#include <blaze/util/policies/ArrayDelete.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/RemoveReference.h>

Go to the source code of this file.

Classes

class  blaze::UniqueArray< T, D >
 Scope-limited management of dynamically allocated arrays.The UniqueArray class implements a scope-restricted, lightweight smart pointer that manages a dynamically allocated array. In contrast to other smart pointer implementations, UniqueArray is non-copyable and therefore restricted to manage arrays within a single scope, but does so so with a minimum of runtime overhead. The following example demonstrates the application of UniqueArray: More...
 

Namespaces

 blaze
 Namespace of the Blaze C++ math library.
 

Functions

UniqueArray operators
template<typename T1 , typename D1 , typename T2 , typename D2 >
bool blaze::operator== (const UniqueArray< T1, D1 > &lhs, const UniqueArray< T2, D2 > &rhs)
 Equality comparison between two UniqueArray objects. More...
 
template<typename T1 , typename D1 , typename T2 , typename D2 >
bool blaze::operator!= (const UniqueArray< T1, D1 > &lhs, const UniqueArray< T2, D2 > &rhs)
 Inequality comparison between two UniqueArray objects. More...
 
template<typename T1 , typename D1 , typename T2 , typename D2 >
bool blaze::operator< (const UniqueArray< T1, D1 > &lhs, const UniqueArray< T2, D2 > &rhs)
 Less-than comparison between two UniqueArray objects. More...
 
template<typename T1 , typename D1 , typename T2 , typename D2 >
bool blaze::operator<= (const UniqueArray< T1, D1 > &lhs, const UniqueArray< T2, D2 > &rhs)
 Less-or-equal-than comparison between two UniqueArray objects. More...
 
template<typename T1 , typename D1 , typename T2 , typename D2 >
bool blaze::operator> (const UniqueArray< T1, D1 > &lhs, const UniqueArray< T2, D2 > &rhs)
 Greater-than comparison between two UniqueArray objects. More...
 
template<typename T1 , typename D1 , typename T2 , typename D2 >
bool blaze::operator>= (const UniqueArray< T1, D1 > &lhs, const UniqueArray< T2, D2 > &rhs)
 Greater-or-equal-than comparison between two UniqueArray objects. More...
 
template<typename T , typename D >
bool blaze::operator== (const UniqueArray< T, D > &ptr, const Null &null)
 Equality comparison between a UniqueArray and NULL. More...
 
template<typename T , typename D >
bool blaze::operator!= (const UniqueArray< T, D > &ptr, const Null &null)
 Inequality comparison between a UniqueArray and NULL. More...
 
template<typename T , typename D >
bool blaze::operator< (const UniqueArray< T, D > &ptr, const Null &null)
 Less-than comparison between a UniqueArray and NULL. More...
 
template<typename T , typename D >
bool blaze::operator> (const UniqueArray< T, D > &ptr, const Null &null)
 Greater-than comparison between a UniqueArray and NULL. More...
 
template<typename T , typename D >
bool blaze::operator<= (const UniqueArray< T, D > &ptr, const Null &null)
 Less-or-equal-than comparison between a UniqueArray and NULL. More...
 
template<typename T , typename D >
bool blaze::operator>= (const UniqueArray< T, D > &ptr, const Null &null)
 Greater-or-equal-than comparison between a UniqueArray and NULL. More...
 
template<typename T , typename D >
bool blaze::operator== (const Null &null, const UniqueArray< T, D > &ptr)
 Equality comparison between NULL and a UniqueArray. More...
 
template<typename T , typename D >
bool blaze::operator!= (const Null &null, const UniqueArray< T, D > &ptr)
 Inquality comparison between NULL and a UniqueArray. More...
 
template<typename T , typename D >
bool blaze::operator< (const Null &null, const UniqueArray< T, D > &ptr)
 Less-than comparison between NULL and a UniqueArray. More...
 
template<typename T , typename D >
bool blaze::operator> (const Null &null, const UniqueArray< T, D > &ptr)
 Greater-than comparison between NULL and a UniqueArray. More...
 
template<typename T , typename D >
bool blaze::operator<= (const Null &null, const UniqueArray< T, D > &ptr)
 Less-or-equal-than comparison between NULL and a UniqueArray. More...
 
template<typename T , typename D >
bool blaze::operator>= (const Null &null, const UniqueArray< T, D > &ptr)
 Greater-or-equal-than comparison between NULL and a UniqueArray. More...
 
template<typename T , typename D >
void blaze::swap (UniqueArray< T, D > &a, UniqueArray< T, D > &b)
 Swapping the contents of two unique arrays. More...
 

Detailed Description

Header file for the UniqueArray smart pointer class.

Copyright (C) 2013 Klaus Iglberger - All Rights Reserved

This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  3. Neither the names of the Blaze development group nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.