Classes | Namespaces
CustomMatrix.h File Reference

Header file for the implementation of a customizable matrix. More...

#include <algorithm>
#include <boost/smart_ptr/shared_array.hpp>
#include <blaze/math/AlignmentFlag.h>
#include <blaze/math/constraints/Diagonal.h>
#include <blaze/math/constraints/Symmetric.h>
#include <blaze/math/dense/DenseIterator.h>
#include <blaze/math/expressions/DenseMatrix.h>
#include <blaze/math/expressions/SparseMatrix.h>
#include <blaze/math/Forward.h>
#include <blaze/math/Functions.h>
#include <blaze/math/Intrinsics.h>
#include <blaze/math/PaddingFlag.h>
#include <blaze/math/shims/Clear.h>
#include <blaze/math/shims/Conjugate.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/ColumnTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RowTrait.h>
#include <blaze/math/traits/SubmatrixTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/typetraits/HasConstDataAccess.h>
#include <blaze/math/typetraits/HasMutableDataAccess.h>
#include <blaze/math/typetraits/IsAligned.h>
#include <blaze/math/typetraits/IsCustom.h>
#include <blaze/math/typetraits/IsDiagonal.h>
#include <blaze/math/typetraits/IsLower.h>
#include <blaze/math/typetraits/IsPadded.h>
#include <blaze/math/typetraits/IsSMPAssignable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/math/typetraits/IsStrictlyLower.h>
#include <blaze/math/typetraits/IsStrictlyUpper.h>
#include <blaze/math/typetraits/IsUpper.h>
#include <blaze/system/Blocking.h>
#include <blaze/system/CacheSize.h>
#include <blaze/system/Inline.h>
#include <blaze/system/Optimizations.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/system/Thresholds.h>
#include <blaze/util/Assert.h>
#include <blaze/util/AlignmentCheck.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Vectorizable.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/DisableIf.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/Exception.h>
#include <blaze/util/Misalignment.h>
#include <blaze/util/Null.h>
#include <blaze/util/policies/NoDelete.h>
#include <blaze/util/Template.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/AlignmentOf.h>
#include <blaze/util/typetraits/IsClass.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/IsSame.h>
#include <blaze/util/typetraits/IsVectorizable.h>
#include <blaze/util/Unused.h>
#include <blaze/util/valuetraits/IsTrue.h>

Go to the source code of this file.

Classes

class  blaze::CustomMatrix< Type, AF, PF, SO >
 Efficient implementation of a customizable matrix.The CustomMatrix class template provides the functionality to represent an external array of elements of arbitrary type and a fixed size as a native Blaze dense matrix data structure. Thus in contrast to all other dense matrix types a custom matrix does not perform any kind of memory allocation by itself, but it is provided with an existing array of element during construction. A custom matrix can therefore be considered an alias to the existing array. More...
 
struct  blaze::CustomMatrix< Type, AF, PF, SO >::Rebind< ET >
 Rebind mechanism to obtain a CustomMatrix with different data/element type. More...
 

Namespaces

 blaze
 Namespace of the Blaze C++ math library.
 

Functions

CustomMatrix operators
template<typename Type , bool AF, bool PF, bool SO>
void blaze::reset (CustomMatrix< Type, AF, PF, SO > &m)
 Resetting the given custom matrix. More...
 
template<typename Type , bool AF, bool PF, bool SO>
void blaze::reset (CustomMatrix< Type, AF, PF, SO > &m, size_t i)
 Reset the specified row/column of the given custom matrix. More...
 
template<typename Type , bool AF, bool PF, bool SO>
void blaze::clear (CustomMatrix< Type, AF, PF, SO > &m)
 Clearing the given custom matrix. More...
 
template<typename Type , bool AF, bool PF, bool SO>
bool blaze::isDefault (const CustomMatrix< Type, AF, PF, SO > &m)
 Returns whether the given custom matrix is in default state. More...
 
template<typename Type , bool AF, bool PF, bool SO>
bool blaze::isIntact (const CustomMatrix< Type, AF, PF, SO > &m)
 Returns whether the invariants of the given custom matrix are intact. More...
 
template<typename Type , bool AF, bool PF, bool SO>
void blaze::swap (CustomMatrix< Type, AF, PF, SO > &a, CustomMatrix< Type, AF, PF, SO > &b)
 Swapping the contents of two custom matrices. More...
 
template<typename Type , bool AF, bool PF, bool SO>
void blaze::move (CustomMatrix< Type, AF, PF, SO > &dst, CustomMatrix< Type, AF, PF, SO > &src)
 Moving the contents of one custom matrix to another. More...
 

Detailed Description

Header file for the implementation of a customizable matrix.

Copyright (C) 2013 Klaus Iglberger - All Rights Reserved

This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  3. Neither the names of the Blaze development group nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.