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Header file for the dense matrix/scalar division expression. More...
#include <iterator>
#include <blaze/math/Aliases.h>
#include <blaze/math/constraints/DenseMatrix.h>
#include <blaze/math/constraints/StorageOrder.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/Computation.h>
#include <blaze/math/expressions/DenseMatrix.h>
#include <blaze/math/expressions/Forward.h>
#include <blaze/math/expressions/MatScalarDivExpr.h>
#include <blaze/math/shims/Serial.h>
#include <blaze/math/SIMD.h>
#include <blaze/math/traits/ColumnExprTrait.h>
#include <blaze/math/traits/DivExprTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/MultExprTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RowExprTrait.h>
#include <blaze/math/traits/SubmatrixExprTrait.h>
#include <blaze/math/typetraits/Columns.h>
#include <blaze/math/typetraits/HasSIMDDiv.h>
#include <blaze/math/typetraits/IsAligned.h>
#include <blaze/math/typetraits/IsColumnMajorMatrix.h>
#include <blaze/math/typetraits/IsComputation.h>
#include <blaze/math/typetraits/IsDenseMatrix.h>
#include <blaze/math/typetraits/IsExpression.h>
#include <blaze/math/typetraits/IsHermitian.h>
#include <blaze/math/typetraits/IsInvertible.h>
#include <blaze/math/typetraits/IsLower.h>
#include <blaze/math/typetraits/IsMultExpr.h>
#include <blaze/math/typetraits/IsPadded.h>
#include <blaze/math/typetraits/IsRowMajorMatrix.h>
#include <blaze/math/typetraits/IsStrictlyLower.h>
#include <blaze/math/typetraits/IsStrictlyUpper.h>
#include <blaze/math/typetraits/IsSymmetric.h>
#include <blaze/math/typetraits/IsTemporary.h>
#include <blaze/math/typetraits/IsUpper.h>
#include <blaze/math/typetraits/RequiresEvaluation.h>
#include <blaze/math/typetraits/Rows.h>
#include <blaze/system/Inline.h>
#include <blaze/system/Thresholds.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/FloatingPoint.h>
#include <blaze/util/constraints/Numeric.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/SameType.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/IntegralConstant.h>
#include <blaze/util/InvalidType.h>
#include <blaze/util/logging/FunctionTrace.h>
#include <blaze/util/mpl/And.h>
#include <blaze/util/mpl/If.h>
#include <blaze/util/mpl/Or.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsNumeric.h>
Go to the source code of this file.
Classes | |
class | blaze::DMatScalarDivExpr< MT, ST, SO > |
Expression object for divisions of a dense matrix by a scalar.The DMatScalarDivExpr class represents the compile time expression for divisions of dense matrices and by scalar values. More... | |
class | blaze::DMatScalarDivExpr< MT, ST, SO >::ConstIterator |
Iterator over the elements of the dense matrix. More... | |
Namespaces | |
blaze | |
Namespace of the Blaze C++ math library. | |
Functions | |
template<typename T1 , bool SO, typename T2 > | |
const EnableIf_< IsNumeric< T2 >, DivExprTrait_< T1, T2 > > | blaze::operator/ (const DenseMatrix< T1, SO > &mat, T2 scalar) |
Division operator for the division of a dense matrix by a scalar value ( ![]() | |
Header file for the dense matrix/scalar division expression.
Copyright (C) 2013 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.