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Implementation of an identity matrix. More...
#include <algorithm>
#include <iterator>
#include <blaze/math/Aliases.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/DenseMatrix.h>
#include <blaze/math/expressions/DenseVector.h>
#include <blaze/math/expressions/SparseMatrix.h>
#include <blaze/math/expressions/SparseVector.h>
#include <blaze/math/Forward.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/sparse/ValueIndexPair.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/ColumnTrait.h>
#include <blaze/math/traits/DeclDiagTrait.h>
#include <blaze/math/traits/DeclHermTrait.h>
#include <blaze/math/traits/DeclLowTrait.h>
#include <blaze/math/traits/DeclSymTrait.h>
#include <blaze/math/traits/DeclUppTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RowTrait.h>
#include <blaze/math/traits/SchurTrait.h>
#include <blaze/math/traits/SubmatrixTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/traits/UnaryMapTrait.h>
#include <blaze/math/typetraits/HighType.h>
#include <blaze/math/typetraits/IsHermitian.h>
#include <blaze/math/typetraits/IsIdentity.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsSMPAssignable.h>
#include <blaze/math/typetraits/IsSquare.h>
#include <blaze/math/typetraits/IsSymmetric.h>
#include <blaze/math/typetraits/IsUniLower.h>
#include <blaze/math/typetraits/IsUniTriangular.h>
#include <blaze/math/typetraits/IsUniUpper.h>
#include <blaze/math/typetraits/LowType.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Numeric.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/FunctionTrace.h>
#include <blaze/util/InvalidType.h>
#include <blaze/util/mpl/If.h>
#include <blaze/util/TrueType.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/Unused.h>
Go to the source code of this file.
Classes | |
class | blaze::IdentityMatrix< Type, SO > |
Efficient implementation of an ![]() ![]() | |
struct | blaze::IdentityMatrix< Type, SO >::Rebind< NewType > |
Rebind mechanism to obtain an IdentityMatrix with different data/element type. More... | |
struct | blaze::IdentityMatrix< Type, SO >::Resize< NewM, NewN > |
Resize mechanism to obtain a IdentityMatrix with different fixed dimensions. More... | |
class | blaze::IdentityMatrix< Type, SO >::ConstIterator |
Iterator over the elements of the identity matrix. More... | |
Namespaces | |
blaze | |
Namespace of the Blaze C++ math library. | |
Functions | |
template<typename MT , bool SO> | |
IdentityMatrix< ElementType_< MT >, SO > | blaze::declid (const Matrix< MT, SO > &m) |
Declares the given matrix expression m as identity matrix. More... | |
IdentityMatrix operators | |
template<typename Type , bool SO> | |
void | blaze::reset (IdentityMatrix< Type, SO > &m) |
Resetting the given identity matrix. More... | |
template<typename Type , bool SO> | |
void | blaze::reset (IdentityMatrix< Type, SO > &m, size_t i) |
Reset the specified row/column of the given identity matrix. More... | |
template<typename Type , bool SO> | |
void | blaze::clear (IdentityMatrix< Type, SO > &m) |
Clearing the given identity matrix. More... | |
template<bool RF, typename Type , bool SO> | |
bool | blaze::isDefault (const IdentityMatrix< Type, SO > &m) |
Returns whether the given identity matrix is in default state. More... | |
template<typename Type , bool SO> | |
bool | blaze::isIntact (const IdentityMatrix< Type, SO > &m) |
Returns whether the invariants of the given identity matrix are intact. More... | |
template<typename Type , bool SO> | |
void | blaze::swap (IdentityMatrix< Type, SO > &a, IdentityMatrix< Type, SO > &b) noexcept |
Swapping the contents of two identity matrices. More... | |
Implementation of an identity matrix.
Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.