Classes | Namespaces
Random.h File Reference

Implementation of a random number generator. More...

#include <ctime>
#include <limits>
#include <random>
#include <blaze/system/Random.h>
#include <blaze/util/Assert.h>
#include <blaze/util/Complex.h>
#include <blaze/util/NonCreatable.h>
#include <blaze/util/Types.h>

Go to the source code of this file.

Classes

class  blaze::Random< Type >
 Random number generator.The Random class encapsulates the initialization of the given random number generator with a pseudo-random seed obtained by the std::time() function. Currently, the mersenne-twister mt19937 as provided by the C++ standard library is used per default. For more information see the for instance the following documentation of the random number functionality of the C++11 standard library: More...
 
class  blaze::Rand< T >
 Default implementation of the Rand class for integral data types.This default implementation of the Rand class creates random, integral numbers in the range $ [0..max] $, where max is the maximal value of the given data type T. More...
 

Namespaces

 blaze
 Namespace of the Blaze C++ math library.
 

Functions

Random number functions
template<typename T >
blaze::rand ()
 Random number function. More...
 
template<typename T , typename... Args>
blaze::rand (Args &&... args)
 Random number function. More...
 
template<typename T >
void blaze::randomize (T &value)
 Randomization of a given variable. More...
 
template<typename T , typename... Args>
void blaze::randomize (T &value, Args &&... args)
 Randomization of a given variable. More...
 
uint32_t blaze::defaultSeed ()
 Returns the default random seed. More...
 
uint32_t blaze::getSeed ()
 Returns the current seed of the random number generator. More...
 
void blaze::setSeed (uint32_t seed)
 Setting the seed of the random number generator. More...
 

Detailed Description

Implementation of a random number generator.

Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved

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