Classes | Namespaces
DynamicMatrix.h File Reference

Header file for the implementation of a dynamic MxN matrix. More...

#include <algorithm>
#include <utility>
#include <blaze/math/Aliases.h>
#include <blaze/math/AlignmentFlag.h>
#include <blaze/math/constraints/Diagonal.h>
#include <blaze/math/constraints/Symmetric.h>
#include <blaze/math/dense/DenseIterator.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/DenseMatrix.h>
#include <blaze/math/expressions/SparseMatrix.h>
#include <blaze/math/Forward.h>
#include <blaze/math/Functions.h>
#include <blaze/math/InitializerList.h>
#include <blaze/math/shims/Clear.h>
#include <blaze/math/shims/Conjugate.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/Reset.h>
#include <blaze/math/SIMD.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/BandTrait.h>
#include <blaze/math/traits/BinaryMapTrait.h>
#include <blaze/math/traits/ColumnsTrait.h>
#include <blaze/math/traits/ColumnTrait.h>
#include <blaze/math/traits/CTransExprTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/InvExprTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RowsTrait.h>
#include <blaze/math/traits/RowTrait.h>
#include <blaze/math/traits/SchurTrait.h>
#include <blaze/math/traits/SubmatrixTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/traits/TransExprTrait.h>
#include <blaze/math/traits/UnaryMapTrait.h>
#include <blaze/math/typetraits/HasConstDataAccess.h>
#include <blaze/math/typetraits/HasMutableDataAccess.h>
#include <blaze/math/typetraits/HasSIMDAdd.h>
#include <blaze/math/typetraits/HasSIMDMult.h>
#include <blaze/math/typetraits/HasSIMDSub.h>
#include <blaze/math/typetraits/HighType.h>
#include <blaze/math/typetraits/IsAligned.h>
#include <blaze/math/typetraits/IsContiguous.h>
#include <blaze/math/typetraits/IsDiagonal.h>
#include <blaze/math/typetraits/IsLower.h>
#include <blaze/math/typetraits/IsPadded.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsShrinkable.h>
#include <blaze/math/typetraits/IsSIMDCombinable.h>
#include <blaze/math/typetraits/IsSMPAssignable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/math/typetraits/IsStrictlyLower.h>
#include <blaze/math/typetraits/IsStrictlyUpper.h>
#include <blaze/math/typetraits/IsUpper.h>
#include <blaze/math/typetraits/LowType.h>
#include <blaze/system/Blocking.h>
#include <blaze/system/CacheSize.h>
#include <blaze/system/Inline.h>
#include <blaze/system/Optimizations.h>
#include <blaze/system/Restrict.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/system/Thresholds.h>
#include <blaze/system/TransposeFlag.h>
#include <blaze/util/algorithms/Max.h>
#include <blaze/util/algorithms/Min.h>
#include <blaze/util/algorithms/Transfer.h>
#include <blaze/util/AlignmentCheck.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Vectorizable.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/DisableIf.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/IntegralConstant.h>
#include <blaze/util/Memory.h>
#include <blaze/util/Template.h>
#include <blaze/util/TrueType.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/IsSame.h>
#include <blaze/util/typetraits/IsVectorizable.h>
#include <blaze/util/Unused.h>

Go to the source code of this file.

Classes

class  blaze::DynamicMatrix< Type, SO >
 Efficient implementation of a dynamic $ M \times N $ matrix.The DynamicMatrix class template is the representation of an arbitrary sized matrix with $ M \times N $ dynamically allocated elements of arbitrary type. The type of the elements and the storage order of the matrix can be specified via the two template parameters: More...
 
struct  blaze::DynamicMatrix< Type, SO >::Rebind< NewType >
 Rebind mechanism to obtain a DynamicMatrix with different data/element type. More...
 
struct  blaze::DynamicMatrix< Type, SO >::Resize< NewM, NewN >
 Resize mechanism to obtain a DynamicMatrix with different fixed dimensions. More...
 

Namespaces

 blaze
 Namespace of the Blaze C++ math library.
 

Functions

DynamicMatrix operators
template<typename Type , bool SO>
void blaze::reset (DynamicMatrix< Type, SO > &m)
 Resetting the given dynamic matrix. More...
 
template<typename Type , bool SO>
void blaze::reset (DynamicMatrix< Type, SO > &m, size_t i)
 Reset the specified row/column of the given dynamic matrix. More...
 
template<typename Type , bool SO>
void blaze::clear (DynamicMatrix< Type, SO > &m)
 Clearing the given dynamic matrix. More...
 
template<bool RF, typename Type , bool SO>
bool blaze::isDefault (const DynamicMatrix< Type, SO > &m)
 Returns whether the given dynamic matrix is in default state. More...
 
template<typename Type , bool SO>
bool blaze::isIntact (const DynamicMatrix< Type, SO > &m) noexcept
 Returns whether the invariants of the given dynamic matrix are intact. More...
 
template<typename Type , bool SO>
void blaze::swap (DynamicMatrix< Type, SO > &a, DynamicMatrix< Type, SO > &b) noexcept
 Swapping the contents of two dynamic matrices. More...
 

Detailed Description

Header file for the implementation of a dynamic MxN matrix.

Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved

This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  3. Neither the names of the Blaze development group nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.