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Implementation of a random number generator. More...
#include <ctime>
#include <limits>
#include <random>
#include <blaze/system/Random.h>
#include <blaze/util/Assert.h>
#include <blaze/util/Complex.h>
#include <blaze/util/NonCreatable.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/Decay.h>
#include <blaze/util/typetraits/RemoveCV.h>
Go to the source code of this file.
Classes | |
class | blaze::Random< Type > |
Random number generator.The Random class encapsulates the initialization of the given random number generator with a pseudo-random seed obtained by the std::time() function. Currently, the mersenne-twister mt19937 as provided by the C++ standard library is used per default. For more information see the for instance the following documentation of the random number functionality of the C++11 standard library: More... | |
class | blaze::Rand< T > |
Default implementation of the Rand class for integral data types.This default implementation of the Rand class creates random, integral numbers in the range ![]() | |
Namespaces | |
blaze | |
Namespace of the Blaze C++ math library. | |
Functions | |
Random number functions | |
template<typename T > | |
T | blaze::rand () |
Random number function. More... | |
template<typename T , typename... Args> | |
T | blaze::rand (Args &&... args) |
Random number function. More... | |
template<typename T > | |
void | blaze::randomize (T &&value) |
Randomization of a given variable. More... | |
template<typename T , typename... Args> | |
void | blaze::randomize (T &&value, Args &&... args) |
Randomization of a given variable. More... | |
uint32_t | blaze::defaultSeed () |
Returns the default random seed. More... | |
uint32_t | blaze::getSeed () |
Returns the current seed of the random number generator. More... | |
void | blaze::setSeed (uint32_t seed) |
Setting the seed of the random number generator. More... | |
Implementation of a random number generator.
Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
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