Classes | Namespaces | Functions
ZeroMatrix.h File Reference

Implementation of a zero matrix. More...

#include <blaze/math/Aliases.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/SparseMatrix.h>
#include <blaze/math/Forward.h>
#include <blaze/math/shims/IsZero.h>
#include <blaze/math/sparse/ValueIndexPair.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/ColumnsTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/ExpandTrait.h>
#include <blaze/math/traits/MapTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RowsTrait.h>
#include <blaze/math/traits/SchurTrait.h>
#include <blaze/math/traits/SubmatrixTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/typetraits/HighType.h>
#include <blaze/math/typetraits/IsColumnVector.h>
#include <blaze/math/typetraits/IsDenseVector.h>
#include <blaze/math/typetraits/IsIdentity.h>
#include <blaze/math/typetraits/IsLower.h>
#include <blaze/math/typetraits/IsMatrix.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsRowVector.h>
#include <blaze/math/typetraits/IsSMPAssignable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/math/typetraits/IsSparseVector.h>
#include <blaze/math/typetraits/IsStrictlyLower.h>
#include <blaze/math/typetraits/IsStrictlyUpper.h>
#include <blaze/math/typetraits/IsUniform.h>
#include <blaze/math/typetraits/IsUpper.h>
#include <blaze/math/typetraits/IsVector.h>
#include <blaze/math/typetraits/IsZero.h>
#include <blaze/math/typetraits/LowType.h>
#include <blaze/math/typetraits/StorageOrder.h>
#include <blaze/math/typetraits/YieldsZero.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/FunctionTrace.h>
#include <blaze/util/TrueType.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/RemoveConst.h>
#include <blaze/util/Unused.h>

Go to the source code of this file.

Classes

class  blaze::ZeroMatrix< Type, SO >
 Efficient implementation of an $ M \times N $ zero matrix.The ZeroMatrix class template is the representation of an immutable, arbitrary sized zero matrix with $ M \cdot N $ elements of arbitrary type. The type of the elements and the storage order of the matrix can be specified via the two template parameters: More...
 
struct  blaze::ZeroMatrix< Type, SO >::Rebind< NewType >
 Rebind mechanism to obtain a ZeroMatrix with different data/element type. More...
 
struct  blaze::ZeroMatrix< Type, SO >::Resize< NewM, NewN >
 Resize mechanism to obtain a ZeroMatrix with different fixed dimensions. More...
 

Namespaces

 blaze
 Namespace of the Blaze C++ math library.
 

Functions

template<typename MT , bool SO>
ZeroMatrix< ElementType_t< MT >, SO > blaze::declzero (const Matrix< MT, SO > &m)
 Declares the given matrix expression m as zero matrix. More...
 
ZeroMatrix operators
template<typename Type , bool SO>
constexpr void blaze::reset (ZeroMatrix< Type, SO > &m) noexcept
 Resetting the given zero matrix. More...
 
template<typename Type , bool SO>
constexpr void blaze::reset (ZeroMatrix< Type, SO > &m, size_t i) noexcept
 Reset the specified row/column of the given zero matrix. More...
 
template<typename Type , bool SO>
constexpr void blaze::clear (ZeroMatrix< Type, SO > &m) noexcept
 Clearing the given zero matrix. More...
 
template<bool RF, typename Type , bool SO>
constexpr bool blaze::isDefault (const ZeroMatrix< Type, SO > &m) noexcept
 Returns whether the given zero matrix is in default state. More...
 
template<typename Type , bool SO>
constexpr bool blaze::isIntact (const ZeroMatrix< Type, SO > &m) noexcept
 Returns whether the invariants of the given zero matrix are intact. More...
 
template<typename Type , bool SO>
constexpr void blaze::swap (ZeroMatrix< Type, SO > &a, ZeroMatrix< Type, SO > &b) noexcept
 Swapping the contents of two zero matrices. More...
 

Detailed Description

Implementation of a zero matrix.

Copyright (C) 2012-2018 Klaus Iglberger - All Rights Reserved

This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

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