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template<typename Type , bool SO> |
constexpr void | blaze::reset (UniformMatrix< Type, SO > &m) |
| Resetting the given uniform matrix. More...
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template<bool RF, typename Type , bool SO> |
constexpr bool | blaze::isDefault (const UniformMatrix< Type, SO > &m) |
| Returns whether the given uniform matrix is in default state. More...
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template<typename Type , bool SO> |
constexpr bool | blaze::isIntact (const UniformMatrix< Type, SO > &m) noexcept |
| Returns whether the invariants of the given uniform matrix are intact. More...
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template<typename Type , bool SO> |
constexpr void | blaze::swap (UniformMatrix< Type, SO > &a, UniformMatrix< Type, SO > &b) noexcept |
| Swapping the contents of two uniform matrices. More...
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template<typename Type , bool SO> |
constexpr void | blaze::clear (UniformMatrix< Type, SO > &m) |
| Clearing the given dynamic matrix. More...
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template<bool RF, typename Type , bool SO>
constexpr bool blaze::isDefault |
( |
const UniformMatrix< Type, SO > & |
m | ) |
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inline |
Returns whether the given uniform matrix is in default state.
- Parameters
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m | The matrix to be tested for its default state. |
- Returns
- true in case the given matrix's rows and columns are zero, false otherwise.
This function checks whether the uniform matrix is in default (constructed) state, i.e. if it's number of rows and columns is 0. In case it is in default state, the function returns true, else it will return false. The following example demonstrates the use of the isDefault() function:
Optionally, it is possible to switch between strict semantics (blaze::strict) and relaxed semantics (blaze::relaxed):
if( isDefault<relaxed>( A ) ) { ... }
template<typename Type , bool SO>
constexpr bool blaze::isIntact |
( |
const UniformMatrix< Type, SO > & |
m | ) |
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inlinenoexcept |
Returns whether the invariants of the given uniform matrix are intact.
- Parameters
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m | The uniform matrix to be tested. |
- Returns
- true in case the given matrix's invariants are intact, false otherwise.
This function checks whether the invariants of the uniform matrix are intact, i.e. if its state is valid. In case the invariants are intact, the function returns true, else it will return false. The following example demonstrates the use of the isIntact() function: