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Blaze
3.6
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Header file for the implementation of an arbitrarily sized vector. More...
#include <algorithm>
#include <utility>
#include <blaze/math/Aliases.h>
#include <blaze/math/AlignmentFlag.h>
#include <blaze/math/constraints/DenseVector.h>
#include <blaze/math/constraints/RequiresEvaluation.h>
#include <blaze/math/constraints/TransposeFlag.h>
#include <blaze/math/dense/DenseIterator.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/DenseVector.h>
#include <blaze/math/expressions/SparseVector.h>
#include <blaze/math/Forward.h>
#include <blaze/math/InitializerList.h>
#include <blaze/math/shims/Clear.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/NextMultiple.h>
#include <blaze/math/shims/Serial.h>
#include <blaze/math/SIMD.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/BandTrait.h>
#include <blaze/math/traits/ColumnTrait.h>
#include <blaze/math/traits/CrossTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/ElementsTrait.h>
#include <blaze/math/traits/KronTrait.h>
#include <blaze/math/traits/MapTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/ReduceTrait.h>
#include <blaze/math/traits/RowTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/traits/SubvectorTrait.h>
#include <blaze/math/typetraits/HasConstDataAccess.h>
#include <blaze/math/typetraits/HasMutableDataAccess.h>
#include <blaze/math/typetraits/HasSIMDAdd.h>
#include <blaze/math/typetraits/HasSIMDDiv.h>
#include <blaze/math/typetraits/HasSIMDMult.h>
#include <blaze/math/typetraits/HasSIMDSub.h>
#include <blaze/math/typetraits/HighType.h>
#include <blaze/math/typetraits/IsAligned.h>
#include <blaze/math/typetraits/IsColumnVector.h>
#include <blaze/math/typetraits/IsContiguous.h>
#include <blaze/math/typetraits/IsDenseMatrix.h>
#include <blaze/math/typetraits/IsDenseVector.h>
#include <blaze/math/typetraits/IsMatrix.h>
#include <blaze/math/typetraits/IsPadded.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsRowVector.h>
#include <blaze/math/typetraits/IsShrinkable.h>
#include <blaze/math/typetraits/IsSIMDCombinable.h>
#include <blaze/math/typetraits/IsSMPAssignable.h>
#include <blaze/math/typetraits/IsSparseVector.h>
#include <blaze/math/typetraits/IsSquare.h>
#include <blaze/math/typetraits/IsVector.h>
#include <blaze/math/typetraits/LowType.h>
#include <blaze/math/typetraits/MaxSize.h>
#include <blaze/math/typetraits/Size.h>
#include <blaze/math/typetraits/TransposeFlag.h>
#include <blaze/system/CacheSize.h>
#include <blaze/system/Inline.h>
#include <blaze/system/Optimizations.h>
#include <blaze/system/Restrict.h>
#include <blaze/system/Thresholds.h>
#include <blaze/system/TransposeFlag.h>
#include <blaze/util/algorithms/Transfer.h>
#include <blaze/util/AlignmentCheck.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Vectorizable.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/DisableIf.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/IntegralConstant.h>
#include <blaze/util/Memory.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/IsVectorizable.h>
#include <blaze/util/typetraits/RemoveConst.h>
Go to the source code of this file.
Classes | |
class | blaze::DynamicVector< Type, TF > |
Efficient implementation of an arbitrary sized vector.The DynamicVector class template is the representation of an arbitrary sized vector with dynamically allocated elements of arbitrary type. The type of the elements and the transpose flag of the vector can be specified via the two template parameters: More... | |
struct | blaze::DynamicVector< Type, TF >::Rebind< NewType > |
Rebind mechanism to obtain a DynamicVector with different data/element type. More... | |
struct | blaze::DynamicVector< Type, TF >::Resize< NewN > |
Resize mechanism to obtain a DynamicVector with a different fixed number of elements. More... | |
Namespaces | |
blaze | |
Namespace of the Blaze C++ math library. | |
Functions | |
DynamicVector operators | |
template<typename Type , bool TF> | |
void | blaze::reset (DynamicVector< Type, TF > &v) |
Resetting the given dynamic vector. More... | |
template<typename Type , bool TF> | |
void | blaze::clear (DynamicVector< Type, TF > &v) |
Clearing the given dynamic vector. More... | |
template<bool RF, typename Type , bool TF> | |
bool | blaze::isDefault (const DynamicVector< Type, TF > &v) |
Returns whether the given dynamic vector is in default state. More... | |
template<typename Type , bool TF> | |
bool | blaze::isIntact (const DynamicVector< Type, TF > &v) noexcept |
Returns whether the invariants of the given dynamic vector are intact. More... | |
template<typename Type , bool TF> | |
void | blaze::swap (DynamicVector< Type, TF > &a, DynamicVector< Type, TF > &b) noexcept |
Swapping the contents of two vectors. More... | |
Header file for the implementation of an arbitrarily sized vector.
Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.