Blaze  3.6
Classes | Namespaces
CompressedMatrix.h File Reference

Implementation of a compressed MxN matrix. More...

#include <algorithm>
#include <utility>
#include <vector>
#include <blaze/math/Aliases.h>
#include <blaze/math/constraints/RequiresEvaluation.h>
#include <blaze/math/constraints/Symmetric.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/SparseMatrix.h>
#include <blaze/math/Forward.h>
#include <blaze/math/InitializerList.h>
#include <blaze/math/RelaxationFlag.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/Serial.h>
#include <blaze/math/sparse/MatrixAccessProxy.h>
#include <blaze/math/sparse/ValueIndexPair.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/ColumnsTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/ExpandTrait.h>
#include <blaze/math/traits/KronTrait.h>
#include <blaze/math/traits/MapTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RowsTrait.h>
#include <blaze/math/traits/SchurTrait.h>
#include <blaze/math/traits/SubmatrixTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/typetraits/HighType.h>
#include <blaze/math/typetraits/IsColumnVector.h>
#include <blaze/math/typetraits/IsIdentity.h>
#include <blaze/math/typetraits/IsLower.h>
#include <blaze/math/typetraits/IsMatrix.h>
#include <blaze/math/typetraits/IsResizable.h>
#include <blaze/math/typetraits/IsRowVector.h>
#include <blaze/math/typetraits/IsShrinkable.h>
#include <blaze/math/typetraits/IsSMPAssignable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/math/typetraits/IsSparseVector.h>
#include <blaze/math/typetraits/IsStrictlyLower.h>
#include <blaze/math/typetraits/IsStrictlyUpper.h>
#include <blaze/math/typetraits/IsUpper.h>
#include <blaze/math/typetraits/IsZero.h>
#include <blaze/math/typetraits/LowType.h>
#include <blaze/math/typetraits/StorageOrder.h>
#include <blaze/system/StorageOrder.h>
#include <blaze/system/Thresholds.h>
#include <blaze/system/TransposeFlag.h>
#include <blaze/util/algorithms/Max.h>
#include <blaze/util/algorithms/Min.h>
#include <blaze/util/algorithms/Transfer.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/SameSize.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/IntegralConstant.h>
#include <blaze/util/Memory.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsFloatingPoint.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/RemoveConst.h>

Go to the source code of this file.

Classes

class  blaze::CompressedMatrix< Type, SO >
 Efficient implementation of a $ M \times N $ compressed matrix.The CompressedMatrix class template is the representation of an arbitrary sized sparse matrix with $ M \cdot N $ dynamically allocated elements of arbitrary type. The type of the elements and the storage order of the matrix can be specified via the two template parameters: More...
 
struct  blaze::CompressedMatrix< Type, SO >::Rebind< NewType >
 Rebind mechanism to obtain a CompressedMatrix with different data/element type. More...
 
struct  blaze::CompressedMatrix< Type, SO >::Resize< NewM, NewN >
 Resize mechanism to obtain a CompressedMatrix with different fixed dimensions. More...
 

Namespaces

 blaze
 Namespace of the Blaze C++ math library.
 

Functions

CompressedMatrix operators
template<typename Type , bool SO>
void blaze::reset (CompressedMatrix< Type, SO > &m)
 Resetting the given compressed matrix. More...
 
template<typename Type , bool SO>
void blaze::reset (CompressedMatrix< Type, SO > &m, size_t i)
 Reset the specified row/column of the given compressed matrix. More...
 
template<typename Type , bool SO>
void blaze::clear (CompressedMatrix< Type, SO > &m)
 Clearing the given compressed matrix. More...
 
template<bool RF, typename Type , bool SO>
bool blaze::isDefault (const CompressedMatrix< Type, SO > &m)
 Returns whether the given compressed matrix is in default state. More...
 
template<typename Type , bool SO>
bool blaze::isIntact (const CompressedMatrix< Type, SO > &m)
 Returns whether the invariants of the given compressed matrix are intact. More...
 
template<typename Type , bool SO>
void blaze::swap (CompressedMatrix< Type, SO > &a, CompressedMatrix< Type, SO > &b) noexcept
 Swapping the contents of two compressed matrices. More...
 

Detailed Description

Implementation of a compressed MxN matrix.

Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved

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