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Blaze 3.9
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Header file for the implementation of a fixed-size vector. More...
#include <array>
#include <tuple>
#include <utility>
#include <blaze/math/Aliases.h>
#include <blaze/math/AlignmentFlag.h>
#include <blaze/math/constraints/DenseVector.h>
#include <blaze/math/constraints/RequiresEvaluation.h>
#include <blaze/math/constraints/SameTag.h>
#include <blaze/math/constraints/TransposeFlag.h>
#include <blaze/math/dense/DenseIterator.h>
#include <blaze/math/dense/Forward.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/DenseVector.h>
#include <blaze/math/expressions/SparseVector.h>
#include <blaze/math/Forward.h>
#include <blaze/math/InitializerList.h>
#include <blaze/math/PaddingFlag.h>
#include <blaze/math/ReductionFlag.h>
#include <blaze/math/RelaxationFlag.h>
#include <blaze/math/shims/Clear.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/NextMultiple.h>
#include <blaze/math/shims/PrevMultiple.h>
#include <blaze/math/shims/Serial.h>
#include <blaze/math/SIMD.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/BandTrait.h>
#include <blaze/math/traits/ColumnTrait.h>
#include <blaze/math/traits/CrossTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/ElementsTrait.h>
#include <blaze/math/traits/EvaluateTrait.h>
#include <blaze/math/traits/KronTrait.h>
#include <blaze/math/traits/MapTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/ReduceTrait.h>
#include <blaze/math/traits/RepeatTrait.h>
#include <blaze/math/traits/RowTrait.h>
#include <blaze/math/traits/SolveTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/traits/SubvectorTrait.h>
#include <blaze/math/typetraits/HasConstDataAccess.h>
#include <blaze/math/typetraits/HasMutableDataAccess.h>
#include <blaze/math/typetraits/HasSIMDAdd.h>
#include <blaze/math/typetraits/HasSIMDDiv.h>
#include <blaze/math/typetraits/HasSIMDMult.h>
#include <blaze/math/typetraits/HasSIMDSub.h>
#include <blaze/math/typetraits/HighType.h>
#include <blaze/math/typetraits/IsAligned.h>
#include <blaze/math/typetraits/IsColumnVector.h>
#include <blaze/math/typetraits/IsContiguous.h>
#include <blaze/math/typetraits/IsDenseMatrix.h>
#include <blaze/math/typetraits/IsDenseVector.h>
#include <blaze/math/typetraits/IsMatrix.h>
#include <blaze/math/typetraits/IsPadded.h>
#include <blaze/math/typetraits/IsRowVector.h>
#include <blaze/math/typetraits/IsScalar.h>
#include <blaze/math/typetraits/IsSIMDCombinable.h>
#include <blaze/math/typetraits/IsSparseVector.h>
#include <blaze/math/typetraits/IsSquare.h>
#include <blaze/math/typetraits/IsVector.h>
#include <blaze/math/typetraits/LowType.h>
#include <blaze/math/typetraits/MaxSize.h>
#include <blaze/math/typetraits/Size.h>
#include <blaze/math/typetraits/TransposeFlag.h>
#include <blaze/system/Inline.h>
#include <blaze/system/Optimizations.h>
#include <blaze/system/Standard.h>
#include <blaze/system/TransposeFlag.h>
#include <blaze/util/algorithms/Max.h>
#include <blaze/util/algorithms/Min.h>
#include <blaze/util/AlignedArray.h>
#include <blaze/util/AlignmentCheck.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/Vectorizable.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/IntegralConstant.h>
#include <blaze/util/MaybeUnused.h>
#include <blaze/util/Memory.h>
#include <blaze/util/StaticAssert.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/AlignmentOf.h>
#include <blaze/util/typetraits/IsNumeric.h>
#include <blaze/util/typetraits/IsVectorizable.h>
#include <blaze/util/typetraits/RemoveConst.h>
#include <blaze/util/typetraits/RemoveCV.h>
Go to the source code of this file.
Classes | |
class | blaze::StaticVector< Type, N, TF, AF, PF, Tag > |
Efficient implementation of a fixed-sized vector. More... | |
struct | blaze::StaticVector< Type, N, TF, AF, PF, Tag >::Rebind< NewType > |
Rebind mechanism to obtain a StaticVector with different data/element type. More... | |
struct | blaze::StaticVector< Type, N, TF, AF, PF, Tag >::Resize< NewN > |
Resize mechanism to obtain a StaticVector with a different fixed number of elements. More... | |
Functions | |
StaticVector operators | |
template<RelaxationFlag RF, typename Type , size_t N, bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
bool | blaze::isDefault (const StaticVector< Type, N, TF, AF, PF, Tag > &v) |
Returns whether the given static vector is in default state. More... | |
template<typename Type , size_t N, bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
constexpr bool | blaze::isIntact (const StaticVector< Type, N, TF, AF, PF, Tag > &v) noexcept |
Returns whether the invariants of the given static vector are intact. More... | |
template<typename Type , bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
const StaticVector< Type, 2UL, TF, AF, PF, Tag > | blaze::perp (const StaticVector< Type, 2UL, TF, AF, PF, Tag > &v) |
Unary perp dot product operator for the calculation of a perpendicular vector ( ![]() | |
template<typename Type , bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
const StaticVector< Type, 3UL, TF, AF, PF, Tag > | blaze::perp (const StaticVector< Type, 3UL, TF, AF, PF, Tag > &v) |
Creates a perpendicular vector b which satisfies ![]() | |
template<typename Type , size_t N, bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
void | blaze::swap (StaticVector< Type, N, TF, AF, PF, Tag > &a, StaticVector< Type, N, TF, AF, PF, Tag > &b) noexcept |
Swapping the contents of two static vectors. More... | |
template<size_t I, typename Type , size_t N, bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
constexpr Type & | blaze::get (StaticVector< Type, N, TF, AF, PF, Tag > &v) noexcept |
Tuple-like index-based access the contents of a static vector. More... | |
template<size_t I, typename Type , size_t N, bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
constexpr Type && | blaze::get (StaticVector< Type, N, TF, AF, PF, Tag > &&v) noexcept |
Tuple-like index-based access the contents of a temporary static vector. More... | |
template<size_t I, typename Type , size_t N, bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
constexpr const Type & | blaze::get (const StaticVector< Type, N, TF, AF, PF, Tag > &v) noexcept |
Tuple-like index-based access the contents of a constant static vector. More... | |
template<size_t I, typename Type , size_t N, bool TF, AlignmentFlag AF, PaddingFlag PF, typename Tag > | |
constexpr const Type && | blaze::get (const StaticVector< Type, N, TF, AF, PF, Tag > &&v) noexcept |
Tuple-like index-based access the contents of a constant temporary static vector. More... | |
Header file for the implementation of a fixed-size vector.
Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved
This file is part of the Blaze library. You can redistribute it and/or modify it under the terms of the New (Revised) BSD License. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.