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Blaze 3.9
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Rebind mechanism to obtain a DynamicMatrix with different data/element type. More...
#include <DynamicMatrix.h>
Public Types | |
using | NewAlloc = typename std::allocator_traits< Alloc >::template rebind_alloc< NewType > |
The new type of allocator. | |
using | Other = DynamicMatrix< NewType, SO, NewAlloc, Tag > |
The type of the other DynamicMatrix. | |
Rebind mechanism to obtain a DynamicMatrix with different data/element type.