Blaze 3.9
Classes
CompressedVector.h File Reference

Implementation of an arbitrarily sized compressed vector. More...

#include <algorithm>
#include <utility>
#include <blaze/math/Aliases.h>
#include <blaze/math/constraints/DenseVector.h>
#include <blaze/math/constraints/RequiresEvaluation.h>
#include <blaze/math/constraints/SameTag.h>
#include <blaze/math/constraints/TransposeFlag.h>
#include <blaze/math/Exception.h>
#include <blaze/math/expressions/DenseVector.h>
#include <blaze/math/expressions/SparseVector.h>
#include <blaze/math/Forward.h>
#include <blaze/math/InitializerList.h>
#include <blaze/math/RelaxationFlag.h>
#include <blaze/math/shims/IsDefault.h>
#include <blaze/math/shims/Serial.h>
#include <blaze/math/sparse/Forward.h>
#include <blaze/math/sparse/ValueIndexPair.h>
#include <blaze/math/sparse/VectorAccessProxy.h>
#include <blaze/math/traits/AddTrait.h>
#include <blaze/math/traits/BandTrait.h>
#include <blaze/math/traits/ColumnTrait.h>
#include <blaze/math/traits/CrossTrait.h>
#include <blaze/math/traits/DivTrait.h>
#include <blaze/math/traits/ElementsTrait.h>
#include <blaze/math/traits/EvaluateTrait.h>
#include <blaze/math/traits/KronTrait.h>
#include <blaze/math/traits/MapTrait.h>
#include <blaze/math/traits/MultTrait.h>
#include <blaze/math/traits/RepeatTrait.h>
#include <blaze/math/traits/RowTrait.h>
#include <blaze/math/traits/SubTrait.h>
#include <blaze/math/traits/SubvectorTrait.h>
#include <blaze/math/typetraits/HighType.h>
#include <blaze/math/typetraits/IsColumnVector.h>
#include <blaze/math/typetraits/IsDenseVector.h>
#include <blaze/math/typetraits/IsRowVector.h>
#include <blaze/math/typetraits/IsScalar.h>
#include <blaze/math/typetraits/IsSMPAssignable.h>
#include <blaze/math/typetraits/IsSparseMatrix.h>
#include <blaze/math/typetraits/IsSparseVector.h>
#include <blaze/math/typetraits/IsVector.h>
#include <blaze/math/typetraits/IsZero.h>
#include <blaze/math/typetraits/LowType.h>
#include <blaze/math/typetraits/TransposeFlag.h>
#include <blaze/system/Thresholds.h>
#include <blaze/system/TransposeFlag.h>
#include <blaze/util/algorithms/Max.h>
#include <blaze/util/algorithms/Min.h>
#include <blaze/util/algorithms/Transfer.h>
#include <blaze/util/Assert.h>
#include <blaze/util/constraints/Const.h>
#include <blaze/util/constraints/Pointer.h>
#include <blaze/util/constraints/Reference.h>
#include <blaze/util/constraints/SameSize.h>
#include <blaze/util/constraints/Volatile.h>
#include <blaze/util/EnableIf.h>
#include <blaze/util/IntegralConstant.h>
#include <blaze/util/Memory.h>
#include <blaze/util/Types.h>
#include <blaze/util/typetraits/IsFloatingPoint.h>
#include <blaze/util/typetraits/IsIntegral.h>
#include <blaze/util/typetraits/RemoveConst.h>

Go to the source code of this file.

Classes

class  blaze::CompressedVector< Type, TF, Tag >
 Efficient implementation of an arbitrary sized sparse vector. More...
 
struct  blaze::CompressedVector< Type, TF, Tag >::Rebind< NewType >
 Rebind mechanism to obtain a CompressedVector with different data/element type. More...
 
struct  blaze::CompressedVector< Type, TF, Tag >::Resize< NewN >
 Resize mechanism to obtain a CompressedVector with a different fixed number of elements. More...
 

Functions

CompressedVector operators
template<RelaxationFlag RF, typename Type , bool TF, typename Tag >
bool blaze::isDefault (const CompressedVector< Type, TF, Tag > &v)
 Returns whether the given compressed vector is in default state. More...
 
template<typename Type , bool TF, typename Tag >
bool blaze::isIntact (const CompressedVector< Type, TF, Tag > &v) noexcept
 Returns whether the invariants of the given compressed vector are intact. More...
 
template<typename Type , bool TF, typename Tag >
void blaze::swap (CompressedVector< Type, TF, Tag > &a, CompressedVector< Type, TF, Tag > &b) noexcept
 Swapping the contents of two compressed vectors. More...
 

Detailed Description

Implementation of an arbitrarily sized compressed vector.

Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved

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