Commits

Author Commit Message Labels Comments Date
Mikael Degerfält
Fixed bug bug setting a bit in mode reg 2 that should always be 1. More registers initialized at startup. Dont check is soft reset. Call VDP init before writing to VRAM. Together this fixed the code so it runs or real hardware!
Mikael Degerfält
Force arm instruction set.
Mikael Degerfalt
Fixed GBA header so it works with more emulators. Should also run on real hardware now.
Mikael Degerfalt
Working hello world example for Mega Drive. Only tested in emulator (mess).
Mikael Degerfalt
Copied z80 init code from web, disasembled and commented it. Made a small python script to calculate and write rom checksum to file.
Mikael Degerfält
Added more initialization that I found on the webs.
Mikael Degerfält
Added half-finished SEGA mega drive rom header stuff.
Mikael Degerfalt
Added comment.
Mikael Degerfalt
Added comments and stuff. Moved code around to not bloat prg file.
Mikael Degerfalt
Cleanup of makefile
Mikael Degerfalt
Tiny bug fix.
Mikael Degerfalt
Started on c64 version.
Mikael Degerfalt
More comments and stuff to atari 8 bit code.
Mikael Degerfält
Added Atari VCS to list of planned platforms.
Mikael Degerfalt
Added two extra display modes.
Mikael Degerfalt
Fixed the code to actaully display Hello world. Also some other crap that can be removed.
Mikael Degerfalt
Update readme file.
Mikael Degerfalt
Some more hardware setup.
Mikael Degerfalt
Added atari 8 bit WIP code.
Mikael Degerfalt
Placeholder for MSX code, for testing.
Mikael Degerfalt
Fixed buggy header for GBA.
Mikael Degerfalt
Minor bugfix.
Mikael Degerfalt
Use halt instead of stop.
Mikael Degerfalt
Updated readme.
Mikael Degerfalt
Minor cleanup and added comments.
Mikael Degerfalt
Set colour 1 to white.
Mikael Degerfalt
Fixed the Gameboy version.
Mikael Degerfalt
Since I only use 2 colours, removed loop to set more colours than needed.
Mikael Degerfalt
Fixed bug in tile map setup.
Mikael Degerfält
Updated readme.
  1. Prev
  2. Next