NullPointerException in server tick loop at SkyIslandGeneratorV2.populateStructures
Full gist with two crash reports here: https://gist.github.com/ubergarm/f838da47533996ebc33e771352a03700
Its a fairly infrequent bug I've come across while developing Sky Magic Islands modpack, but has happened about 3 times now where I've been on my multiplayer server flying a Davinci's Airship around a new area (where i haven't pre-generated chunks) and the server will crash and exit with this error.
In addition I have to edit my player dat file and change my position or it will happen every time on rejoin. Finally if I then go back to said Davinci's Vessel airship and try to mount the helm again it will crash again, so I just tear down the airship after editing my player file.
Let me know if you have need more information e.g. config files etc.
Thanks! I love the SkyIslandsV2! So beautiful w/ Biomes O Plenty!
Same here with Topography-1.12.2-1.14.2.jar on the modpack Sevtech: Age of the sky
https://pastebin.com/ezuHqJhZ
https://www.curseforge.com/minecraft/modpacks/sevtech-ages-of-the-sky/files/3052416 (3.2.0 Alpha 2)
A player entered an area and the server crashed, then continued crashing every time he logged back in and we had to move the player
The player was not using a Davinci Airship or anything.
I guess there’s a bug in the generation of a specific structure
I also love the mod, thanks bloodnbonesgaming