- changed status to resolved
Chronomancy does not affect Observatory bonus
The following is an excerpt from calendar.js (a bit formatted):
var chanceRatio = 1;
if (this.game.prestige.getPerk("chronomancy").researched){
chanceRatio = 1.1;
}
Judging by this I take it that Chronomancy is supposed to increase the chance by 10%. However, the following code does not do that:
var chance = 25 * chanceRatio;
if (this.game.bld.get("observatory").enabled){
chance += this.game.bld.getEffect("starEventChance");
}
This means that Chronomancy only increases the base chance from 0.25% to 0.275%, since the star event chance from Observatories is only added afterwards. But since Observatories make up pretty much the entire event chance after only a few buildings, that means that the effect is pretty much useless. With 100 Observatories it only increases the effective chance by 0.12% instead of the 10% chance one would expect. That results in 1 extra star chart every 10 in-game years
Unicornmancy is not affected by this, it's applied at the end, right when the comparison happens.
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Fixed in commit e01aaaa.