Unlocked craftable resources leak unlocked state when importing
Issue #34
resolved
For example, if you have a save that has blueprints unlocked, then import a save that doesn't (say, a completely fresh save), blueprints remain unlocked afterwards.
It's caused by the !craft.unlocked condition on workshop.js:1576. Not sure if removing that won't have other consequences though.
Comments (3)
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reporter That's not an import issue. They're explicitly unlocked from the start. Whether or not that's intended I do not know.
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reporter - changed status to resolved
Should be fixed.
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I just noticed now after a reset, that Manuscripts are unlocked even though Parchments are not.