An rare explosion of reactors from the sum of Energy
Issue #57
closed
Hello,
I have a proposition to do for this game I play for a while already. It is related to the consequence of the Energy ressource. I try to explain things in sequence.
-
When the Energy comsumption is higher than the Energy production, it would have a risk to have a failure.
-
I think the most appropriate failure concerne Reactors because they are an uranium-based technology and uranium is not stable. So, an explosion can occur.
-
To determinate when an explosion occur, I propose, as the Alicorn creation, to have a potential of explosion every tick :
- This potential would be very low, about once by real month (not game month)
- Active only when the sum of Enerny is negative.
- The sum of the energy would higher the chance of the explosion. For example, with -100Wt, the chance of the explosion is multiplied by 2, with -200Wt, it's multiplied by 3, etc..as if the sum of energy was a percentage.
- The consequencies of an explosion would be :
- The death of the half or the third of kittens.
- The reduction of maxKittens for this game by two (the reset retablishing the maxKittens but Paragon can't be gain).
- The loss of all reactors.
- The loss of all or a part of uranium.
- The deactivation of all building using energy.
Have a nice day
Comments (5)
-
-
repo owner There was similar mechanic with space missions. It never really worked, most of the players just savescumed.
-
reporter I understand and even I agree with you. Thx for your answers.
-
reporter - changed status to invalid
-
reporter - changed status to closed
- Log in to comment
Random automatic negative penalties don't make for good gameplay in idle/incremental type games in my opinion. Especially if the consequences are as bad as actually losing reactors or kittens.