Commits

Nick Meharry committed 2ec2a4b

Initial commit.

Comments (0)

Files changed (1)

+DCPU-16 Specification
+Copyright 2012 Mojang
+Version 1.1 (Check 0x10c.com for updated versions)
+
+* 16 bit unsigned words
+* 0x10000 words of ram
+* 8 registers (A, B, C, X, Y, Z, I, J)
+* program counter (PC)
+* stack pointer (SP)
+* overflow (O)
+
+In this document, anything within [brackets] is shorthand for "the value of the RAM at the location of the value inside the brackets".
+For example, SP means stack pointer, but [SP] means the value of the RAM at the location the stack pointer is pointing at.
+
+Whenever the CPU needs to read a word, it reads [PC], then increases PC by one. Shorthand for this is [PC++].
+In some cases, the CPU will modify a value before reading it, in this case the shorthand is [++PC].
+
+Instructions are 1-3 words long and are fully defined by the first word.
+In a basic instruction, the lower four bits of the first word of the instruction are the opcode,
+and the remaining twelve bits are split into two six bit values, called a and b.
+a is always handled by the processor before b, and is the lower six bits.
+In bits (with the least significant being last), a basic instruction has the format: bbbbbbaaaaaaoooo
+
+
+
+Values: (6 bits)
+    0x00-0x07: register (A, B, C, X, Y, Z, I or J, in that order)
+    0x08-0x0f: [register]
+    0x10-0x17: [next word + register]
+         0x18: POP / [SP++]
+         0x19: PEEK / [SP]
+         0x1a: PUSH / [--SP]
+         0x1b: SP
+         0x1c: PC
+         0x1d: O
+         0x1e: [next word]
+         0x1f: next word (literal)
+    0x20-0x3f: literal value 0x00-0x1f (literal)
+    
+* "next word" really means "[PC++]". These increase the word length of the instruction by 1. 
+* If any instruction tries to assign a literal value, the assignment fails silently. Other than that, the instruction behaves as normal.
+* All values that read a word (0x10-0x17, 0x1e, and 0x1f) take 1 cycle to look up. The rest take 0 cycles.
+* By using 0x18, 0x19, 0x1a as POP, PEEK and PUSH, there's a reverse stack starting at memory location 0xffff. Example: "SET PUSH, 10", "SET X, POP"
+
+
+
+Basic opcodes: (4 bits)
+    0x0: non-basic instruction - see below
+    0x1: SET a, b - sets a to b
+    0x2: ADD a, b - sets a to a+b, sets O to 0x0001 if there's an overflow, 0x0 otherwise
+    0x3: SUB a, b - sets a to a-b, sets O to 0xffff if there's an underflow, 0x0 otherwise
+    0x4: MUL a, b - sets a to a*b, sets O to ((a*b)>>16)&0xffff
+    0x5: DIV a, b - sets a to a/b, sets O to ((a<<16)/b)&0xffff. if b==0, sets a and O to 0 instead.
+    0x6: MOD a, b - sets a to a%b. if b==0, sets a to 0 instead.
+    0x7: SHL a, b - sets a to a<<b, sets O to ((a<<b)>>16)&0xffff
+    0x8: SHR a, b - sets a to a>>b, sets O to ((a<<16)>>b)&0xffff
+    0x9: AND a, b - sets a to a&b
+    0xa: BOR a, b - sets a to a|b
+    0xb: XOR a, b - sets a to a^b
+    0xc: IFE a, b - performs next instruction only if a==b
+    0xd: IFN a, b - performs next instruction only if a!=b
+    0xe: IFG a, b - performs next instruction only if a>b
+    0xf: IFB a, b - performs next instruction only if (a&b)!=0
+    
+* SET, AND, BOR and XOR take 1 cycle, plus the cost of a and b
+* ADD, SUB, MUL, SHR, and SHL take 2 cycles, plus the cost of a and b
+* DIV and MOD take 3 cycles, plus the cost of a and b
+* IFE, IFN, IFG, IFB take 2 cycles, plus the cost of a and b, plus 1 if the test fails
+    
+
+    
+Non-basic opcodes always have their lower four bits unset, have one value and a six bit opcode.
+In binary, they have the format: aaaaaaoooooo0000
+The value (a) is in the same six bit format as defined earlier.
+
+Non-basic opcodes: (6 bits)
+         0x00: reserved for future expansion
+         0x01: JSR a - pushes the address of the next instruction to the stack, then sets PC to a
+    0x02-0x3f: reserved
+    
+* JSR takes 2 cycles, plus the cost of a.
+
+
+
+FAQ:
+
+Q: Why is there no JMP or RET?
+A: They're not needed! "SET PC, <target>" is a one-instruction JMP.
+   For small relative jumps in a single word, you can even do "ADD PC, <dist>" or "SUB PC, <dist>".
+   For RET, simply do "SET PC, POP"
+   
+
+Q: How does the overflow (O) work?
+A: O is set by certain instructions (see above), but never automatically read. You can use its value in instructions, however.
+   For example, to do a 32 bit add of 0x12345678 and 0xaabbccdd, do this:
+      SET [0x1000], 0x5678    ; low word
+      SET [0x1001], 0x1234    ; high word
+      ADD [0x1000], 0xccdd    ; add low words, sets O to either 0 or 1 (in this case 1)
+      ADD [0x1001], O         ; add O to the high word
+      ADD [0x1001], 0xaabb    ; add high words, sets O again (to 0, as 0xaabb+0x1235 is lower than 0x10000)
+
+Q: How do I do 32 or 64 bit division using O?
+A: This is left as an exercise for the reader.
+     
+Q: How about a quick example?
+A: Sure! Here's some sample assembler, and a memory dump of the compiled code:
+
+        ; Try some basic stuff
+                      SET A, 0x30              ; 7c01 0030
+                      SET [0x1000], 0x20       ; 7de1 1000 0020
+                      SUB A, [0x1000]          ; 7803 1000
+                      IFN A, 0x10              ; c00d 
+                         SET PC, crash         ; 7dc1 001a [*]
+                      
+        ; Do a loopy thing
+                      SET I, 10                ; a861
+                      SET A, 0x2000            ; 7c01 2000
+        :loop         SET [0x2000+I], [A]      ; 2161 2000
+                      SUB I, 1                 ; 8463
+                      IFN I, 0                 ; 806d
+                         SET PC, loop          ; 7dc1 000d [*]
+        
+        ; Call a subroutine
+                      SET X, 0x4               ; 9031
+                      JSR testsub              ; 7c10 0018 [*]
+                      SET PC, crash            ; 7dc1 001a [*]
+        
+        :testsub      SHL X, 4                 ; 9037
+                      SET PC, POP              ; 61c1
+                        
+        ; Hang forever. X should now be 0x40 if everything went right.
+        :crash        SET PC, crash            ; 7dc1 001a [*]
+        
+        ; [*]: Note that these can be one word shorter and one cycle faster by using the short form (0x00-0x1f) of literals,
+        ;      but my assembler doesn't support short form labels yet.     
+
+  Full memory dump:
+  
+        0000: 7c01 0030 7de1 1000 0020 7803 1000 c00d
+        0008: 7dc1 001a a861 7c01 2000 2161 2000 8463
+        0010: 806d 7dc1 000d 9031 7c10 0018 7dc1 001a
+        0018: 9037 61c1 7dc1 001a 0000 0000 0000 0000
+