Source

pygnetic / pygame_network / __init__.py

Author Commit Message Labels Comments Date
Szymon Wróblewski
added socket Client and Server, corrected small bugs, updated message documentation
Szymon Wróblewski
selecting adapters updated
Szymon Wróblewski
reworked message module, added streaming feature to json decoder, removed Connection.state and State, added Connection.connected, expanded socket_adapter.Connection
Szymon Wróblewski
corrected Client and Server inheritance
Szymon Wróblewski
Client and Server finally work as expected (creation, inheritance, etc.) fck yeah, also finding adapters is improved
Szymon Wróblewski
removed msg_id from messagge, added base network adapter classes
Szymon Wróblewski
updated documentation, changed register parameters
Szymon Wróblewski
preparing to use multiple network libraries, added nice init method
Szymon Wróblewski
renamed Receiver to Handler, PacketManager to MessageFactory and names of all corresponding function and parameter
Szymon Wróblewski
added init to events module
Szymon Wróblewski
extended documentation
Szymon Wróblewski
Server class finished, updated tests
Szymon Wróblewski
reworked PacketManager, added Client and Connection classes, added client test
Szymon Wróblewski
reorganized folder structure