* Added color interpolation to ParticleSystem.
* Added automatic PO2 padding for systems not supporting the OpenGL extension.
* Added UTF-8 support for fonts.
- * Added
box2 d error handling for some commonly failing functions.
+ * Added ox2 error handling for some commonly failing functions.
* Added ability for fused release games to have their write dir in appdata.
* Added shear transformation to drawing functions.
* Added origin to font printing.
* Added alternative SpriteBatch provider, it should work everywhere now.
* Added a loader for binary modules.
- * Added thread:getKeys().
- * Added option of fractions for quads.
+ * Added Thread:getKeys.
+ * Added option of fractions for Quads.
+ * Added PNG, JPEG and GIF support to ImageData:encode.
* Fixed polygon drawing (was off by one).
* Fixed wrapping for single words.
* Fixed tracebacks not showing filenames.
* Fixed love.graphics.push/pop capable of causing overflows/underflows.
- * Fixed setScissor on
+ * Fixed setScissor on s.
* Fixed several issues with audio, e.g. clicks and pops in mp3s.
* Fixed crashes when bodies were destroyed during collisions.
* Fixed bound SpriteBatches corrupting when drawing.
* Fixed memory leaks in audio sources.
* Fixed thread's set (previously send) accidentally changing the type.
* Fixed SoundData allocating the wrong number of samples.
- * Fixed SpriteBatch support on
+ * Fixed SpriteBatch support on ntel cards.
* Fixed love.filesystem.lines() leaking.
* Fixed Source controls inconsistencies.
* Fixed most leaking on unclosed File objects.
* Fixed ordering of loaders, love should have priority over lua.
* Renamed SpriteBatch's lock/unlock to bind/unbind.
- * Renamed Framebuffer to Canvas
+ * Renamed Framebuffer to Canvas.
+ * Renamed love.thread.get/set to send/receive.
+ * Removed canvas auto-clearing.
+ * Removed EncodedImageData.
+ * Removed old syntax for require (with extension).
* Updated love.joystick to be 1-indexed.
- * Updated love.thread to use get/set instead of send/receive.
* Updated line drawing to a custom system.
* Updated love.timer.sleep to use seconds, like the rest of love.
* Updated love.graphics.circle to have max(10, r) as default for segments.
- * Removed canvas auto-clearing.
- * Removed EncodedImageData.
- * Removed old syntax for require (with extension).
+ * Updated ImageData:encode to write to files directly.