Author Commit Message Labels Comments Date
Bill Meltsner avatarBill Meltsner
Updated to Box2D 2.2, added new joints, some other updates to match the API changes (still plenty more to go though)
Branches
box2d-update
Bill Meltsner avatarBill Meltsner
more joint updates to better match the API
Branches
box2d-update
Bart van Strien avatarBart van Strien
Fix width for getWrap and catch utf8 decoding errors in getWrap and getSize (issues #230 and #244)
Bart van Strien avatarBart van Strien
Move wrapping to Font::getWrap and make printf use that (fixes issue #230)
Bart van Strien avatarBart van Strien
Thread:getKeys needs to return a 1-indexed table
Bart van Strien avatarBart van Strien
Change default segments for l.g.circle to max(10, r)
Bart van Strien avatarBart van Strien
Update changelog
Bart van Strien avatarBart van Strien
Switch love.timer.sleep to seconds
rude avatarrude
Prepared love.nsi for statically linked Lua.
Bart van Strien avatarBart van Strien
Fix compiler warnings
Bart van Strien avatarBart van Strien
More float quad work (issue #285)
Bart van Strien avatarBart van Strien
Add string mapping for spritebatch usage parameter (issue #264)
Bart van Strien avatarBart van Strien
Switch quads over to floats instead of ints (issue #285)
Bart van Strien avatarBart van Strien
Catch exceptions thrown while encoding image data (issue #282)
Bart van Strien avatarBart van Strien
Add love.thread.getKeys (issue #276)
Bart van Strien avatarBart van Strien
Make love loaders the first 2, preventing lua loaders from loading the wrong files (issue #283)
Bart van Strien avatarBart van Strien
Ehm, unsigned double.. sure..
Bart van Strien avatarBart van Strien
Check if SoundData can allocate the memory and limit maximum size to INT_MAX
vrld avatarvrld
Update changelog again (sorry)
vrld avatarvrld
Update changelog
vrld avatarvrld
Rename Mask to Stencil
vrld avatarvrld
Use singular in l.g.isSupported()
vrld avatarvrld
Change l.g.isSupported('framebuffer') to l.g.isSupported('canvas')
vrld avatarvrld
Rename Framebuffer to Canvas (issue #263). Move error reporting code.
Bart van Strien avatarBart van Strien
Add second loader for binary modules
rude avatarrude
Add missing #include in VertexBuffer.cpp.
rude avatarrude
Added 'VertexBuffer' abstraction. SpriteBatches are now always supported.
Bart van Strien avatarBart van Strien
REALLY fix stopping sources
Bart van Strien avatarBart van Strien
Unbreak stop (issue #250)
Bart van Strien avatarBart van Strien
Make the eof code compile on windows
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