Source

double-conversion / Data / Double / Conversion / ByteString.hs

Author Commit Message Labels Comments Date
Bryan O'Sullivan
Update more email addresses
Bryan O'Sullivan
Update docs.
Bryan O'Sullivan
Add a ByteString module, and benchmarks. Interestingly, the ByteString code is *slower* than Text, by a wide margin (2x or so). I assume this is due to the overhead of using malloc for ByteString, versus pointer-bump allocation for the MutableByteArray# used by Text. Still a big win over plain old show, and over bytestring-show (which is once again a surprise, being *slower* than plain old show!).