Bug

Issue #8 resolved
Former user created an issue

...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:257: attempt to index a nil value stack trace: ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:257: in function 'AddGroupMember' ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:282: in function 'ObtainGroupMembers' ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:184: in function 'OnPartyChange' ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:1364: in function <...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:1362>

Comments (1)

  1. Charles Patton Jr repo owner

    Kept running into problems with the apparently transient property GameLib.GetPlayerUnit() which was often nil when teleporting in between zones or with various other in-game events. I wouldn't put it past even in situations like joining a group. I'm assuming this probably happened upon joining an instance since that would potentially combine the player unit being nil as well as an OnPartyChange trigger.

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