- changed status to resolved
Bug
Issue #8
resolved
...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:257: attempt to index a nil value stack trace: ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:257: in function 'AddGroupMember' ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:282: in function 'ObtainGroupMembers' ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:184: in function 'OnPartyChange' ...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:1364: in function <...FT\WildStar\Addons\BetterQuestLog\BetterQuestLog.lua:1362>
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Kept running into problems with the apparently transient property GameLib.GetPlayerUnit() which was often nil when teleporting in between zones or with various other in-game events. I wouldn't put it past even in situations like joining a group. I'm assuming this probably happened upon joining an instance since that would potentially combine the player unit being nil as well as an OnPartyChange trigger.