Hardcoded paths in GameSys code

Issue #144 new
Carsten Fuchs created an issue

There are hardcoded paths in the GameSys code which make it inflexible and quasi impossible to re-use (without modifying the C++ source code) for designers of custom games.

See this thread for additional details: http://www.cafu.de/forum/viewtopic.php?f=6&t=1652

Thanks to SoulRider for the report!

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