Allan Davis  committed c362cb3

hunt the wampus overview

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File source/objective_c.rst

 Hunt the Wumpus
+Hunt the Wumpus is an early video game, based on a simple hide and seek format featuring a mysterious monster (the Wumpus) that lurks deep inside a network of rooms.
+   * Objects -
+      * Wumpus - a beast that eats anyone that enters its room.
+      * Agent - the player that traverses the world in search of gold and while trying to kill the wumpus.
+      * Bats (not available in all versions) - creatures that instantly carry the agent to a different room.
+      * Pits - bottomless pit that will trap anyone who enters the room except for the wumpus.
+   * Actions - There are six possible actions:
+      * A simple move Forward.
+      * A simple Turn Left by 90°.
+      * A simple Turn Right by 90°.
+      * The action Grab can be used to pick up gold when in the same room as gold.
+      * The action Shoot can be used to fire an arrow in a straight line in the current direction the agent is facing. The arrow continues until it hits and kills the wumpus or hits a wall.
+      * The action Climb can be used to climb out of the cave but only when in the initial start position.
+   * Senses - There are five senses, each only gives one bit of information:
+      * In the square containing the wumpus and in the directly (not diagonal) adjacent squares, the agent will perceive a Stench.
+      * In the squares directly adjacent to the bats, the agent will perceive the Bats
+      * In the squares directly adjacent to a pit, the agent will perceive a Breeze.
+      * In the square where gold is, the agent will perceive a Glitter.
+      * When the agent walks into a wall, the agent will perceive a Bump.
+      * When the wumpus is killed, it emits a Scream that can be perceived anywhere in the cave.
 Game Loop