dummy_camera = begin
	class : stringz = 'O_ENTITY';
	static_data_key : stringz = '_G.config.entity.entity';
	att_bone_id : locator_str;
	att_bone_id : stringz = 'joint1';
	id : u16 = 7170;
	parent_id : u16 = 15619;
	att_offset : 'pose, matrix_43T' = [0.9998476505, -0.0003861486912, 0.01745111123, -0.03846254945, 0.01745538041, 0.02213584073, -0.9996026754, 0.6639480591, -3.278255463E-7, 0.9997549057, 0.02213921025, 1.703919888];
	health : fp32 = 0.1000000015;
	stamina : fp32 = 1;
	dying_mask : u32 = 0;
	name : name;
	name : stringz = 'dummy_camera';
	oflags : bool8 = 32;
	sflags : bool8 = 0;
	'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
	visual : ref_model;
	visual : stringz = 'dynamic\objects\box\dummy_01';
	dao_val : u16 = 71;
	vss_ver_6 : array;
	vss_ver_6 = begin
		count : u32 = 0;
	end;
	spatial_sector : u16 = 65535;
	startup_animation : animation_str;
	startup_animation : stringz = '';
	bone_part : part_id;
	bone_part : stringz = 'default';
	start_frame : u16 = 0;
	force_paused : bool = False;
	force_looped : u8 = 0;
	sound : sound;
	sound : stringz = '';
	sound_volume : fp32_q8 = 128;
	sound_filter : u8 = 0;
	particles : 'particles, str_shared';
	particles : stringz = '';
	particle_flags : bool8 = 1;
	interest = begin
		min_importance : u16 = 500;
		max_importance : u16 = 1000;
		interest_type : u8 = 3;
		duration : u16 = 0;
		speed : fp32 = 0.001000000047;
		distance : fp32 = 0.00191549561;
	end;
	labels : str_array16;
	labels : u16 = 0;
	commons_vs : array;
	commons_vs = begin
		count : u32 = 0;
	end;
	add_physics_flags : bool8 = 1;
	friend_type : u8 = 0;
	reaction_type : u8 = 0;
	fixed_bones : str_array16;
	fixed_bones : u16 = 0;
	physics_flags : bool8 = 128;
	break_impulse_threshold : fp32 = 1;
	collisions_group : u8 = 1;
	break_particles_break : 'particles, str_shared';
	break_particles_break : stringz = '';
	break_particles_death : 'particles, str_shared';
	break_particles_death : stringz = '';
	break_sound_death : sound;
	break_sound_death : stringz = '';
	ph_shell_model_src : u32 = 582693549;
	ph_shell_skltn_src : u32 = 489000808;
	ph_shell_skltn_bcount : u32 = 1;
	ph_shell_writed : bool = False;
	ph_links : array;
	ph_links = begin
		count : u32 = 0;
	end;
end;
dynamics = begin
	bush_0022 = begin
		class : stringz = 'BUSH';
		static_data_key : stringz = '_G.config.entity.bush';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 27919;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'bush_0022';
		oflags : bool8 = 139;
		sflags : bool8 = 2;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\kamish\reed2@korni';
		dao_val : u16 = 98;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = 'reed_2_idle';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 1;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.005577478092;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 128;
		break_impulse_threshold : fp32 = 0;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3660009890;
		ph_shell_skltn_src : u32 = 1419302367;
		ph_shell_skltn_bcount : u32 = 10;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	jestyanka_06 = begin
		class : stringz = 'O_ENTITY';
		static_data_key : stringz = '_G.config.entity.entity';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 21006;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'jestyanka_06';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\jestyanki\jestyanka_06';
		dao_val : u16 = 44;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.005577478092;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 128;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2016554898;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
end;
effects = begin
	volume_cone = begin
		class : stringz = 'EFFECT';
		static_data_key : stringz = '_G.config.entity.effect';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 36873;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'volume_cone';
		oflags : bool8 = 0;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'static34\fx\fx_volume_cone_10m';
		dao_val : u16 = 0;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
	end;
end;
entity_43759 = begin
	class : stringz = 'O_ENTITY';
	static_data_key : stringz = '_G.config.entity.entity';
	att_bone_id : locator_str;
	att_bone_id : stringz = '';
	id : u16 = 20753;
	parent_id : u16 = 65535;
	att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
	health : fp32 = 0.1000000015;
	stamina : fp32 = 1;
	dying_mask : u32 = 0;
	name : name;
	name : stringz = 'entity_43759';
	oflags : bool8 = 128;
	sflags : bool8 = 0;
	'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
	visual : ref_model;
	visual : stringz = 'dynamic\objects\jestyanki\jestyanka_06';
	dao_val : u16 = 44;
	vss_ver_6 : array;
	vss_ver_6 = begin
		count : u32 = 0;
	end;
	spatial_sector : u16 = 65535;
	startup_animation : animation_str;
	startup_animation : stringz = '';
	bone_part : part_id;
	bone_part : stringz = 'default';
	start_frame : u16 = 0;
	force_paused : bool = False;
	force_looped : u8 = 0;
	sound : sound;
	sound : stringz = '';
	sound_volume : fp32_q8 = 128;
	sound_filter : u8 = 0;
	particles : 'particles, str_shared';
	particles : stringz = '';
	particle_flags : bool8 = 1;
	interest = begin
		min_importance : u16 = 500;
		max_importance : u16 = 1000;
		interest_type : u8 = 3;
		duration : u16 = 0;
		speed : fp32 = 0.001000000047;
		distance : fp32 = 0.005577478092;
	end;
	labels : str_array16;
	labels : u16 = 0;
	commons_vs : array;
	commons_vs = begin
		count : u32 = 0;
	end;
	add_physics_flags : bool8 = 1;
	friend_type : u8 = 0;
	reaction_type : u8 = 0;
	fixed_bones : str_array16;
	fixed_bones : u16 = 0;
	physics_flags : bool8 = 128;
	break_impulse_threshold : fp32 = 1;
	collisions_group : u8 = 4;
	break_particles_break : 'particles, str_shared';
	break_particles_break : stringz = '';
	break_particles_death : 'particles, str_shared';
	break_particles_death : stringz = '';
	break_sound_death : sound;
	break_sound_death : stringz = '';
	ph_shell_model_src : u32 = 2016554898;
	ph_shell_skltn_src : u32 = 489000808;
	ph_shell_skltn_bcount : u32 = 1;
	ph_shell_writed : bool = False;
	ph_links : array;
	ph_links = begin
		count : u32 = 0;
	end;
end;
entity_43760 = begin
	class : stringz = 'O_ENTITY';
	static_data_key : stringz = '_G.config.entity.entity';
	att_bone_id : locator_str;
	att_bone_id : stringz = '';
	id : u16 = 21006;
	parent_id : u16 = 65535;
	att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
	health : fp32 = 0.1000000015;
	stamina : fp32 = 1;
	dying_mask : u32 = 0;
	name : name;
	name : stringz = 'entity_43760';
	oflags : bool8 = 128;
	sflags : bool8 = 0;
	'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
	visual : ref_model;
	visual : stringz = 'dynamic\objects\jestyanki\jestyanka_06';
	dao_val : u16 = 44;
	vss_ver_6 : array;
	vss_ver_6 = begin
		count : u32 = 0;
	end;
	spatial_sector : u16 = 65535;
	startup_animation : animation_str;
	startup_animation : stringz = '';
	bone_part : part_id;
	bone_part : stringz = 'default';
	start_frame : u16 = 0;
	force_paused : bool = False;
	force_looped : u8 = 0;
	sound : sound;
	sound : stringz = '';
	sound_volume : fp32_q8 = 128;
	sound_filter : u8 = 0;
	particles : 'particles, str_shared';
	particles : stringz = '';
	particle_flags : bool8 = 1;
	interest = begin
		min_importance : u16 = 500;
		max_importance : u16 = 1000;
		interest_type : u8 = 3;
		duration : u16 = 0;
		speed : fp32 = 0.001000000047;
		distance : fp32 = 0.005577478092;
	end;
	labels : str_array16;
	labels : u16 = 0;
	commons_vs : array;
	commons_vs = begin
		count : u32 = 0;
	end;
	add_physics_flags : bool8 = 1;
	friend_type : u8 = 0;
	reaction_type : u8 = 0;
	fixed_bones : str_array16;
	fixed_bones : u16 = 0;
	physics_flags : bool8 = 128;
	break_impulse_threshold : fp32 = 1;
	collisions_group : u8 = 4;
	break_particles_break : 'particles, str_shared';
	break_particles_break : stringz = '';
	break_particles_death : 'particles, str_shared';
	break_particles_death : stringz = '';
	break_sound_death : sound;
	break_sound_death : stringz = '';
	ph_shell_model_src : u32 = 2016554898;
	ph_shell_skltn_src : u32 = 489000808;
	ph_shell_skltn_bcount : u32 = 1;
	ph_shell_writed : bool = False;
	ph_links : array;
	ph_links = begin
		count : u32 = 0;
	end;
end;
force_field = begin
	class : stringz = 'FORCE_FIELD';
	static_data_key : stringz = '_G.config.entity.force_field';
	att_bone_id : locator_str;
	att_bone_id : stringz = '';
	id : u16 = 6402;
	parent_id : u16 = 65535;
	att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
	name : name;
	name : stringz = 'force_field';
	oflags : bool8 = 137;
	sflags : bool8 = 0;
	'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
	visual : ref_model;
	visual : stringz = '';
	dao_val : u16 = 67;
	vss_ver_6 : array;
	vss_ver_6 = begin
		count : u32 = 0;
	end;
	spatial_sector : u16 = 65535;
	volumes : array;
	volumes = begin
		count : u32 = 1;
		volume_00 = begin
			type : u32 = 1;
			box = begin
				'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0];
				h_size : vec3f = [1, 1, 1];
			end;
		end;
	end;
	active : bool = True;
	type : u8 = 2;
	param_0 : fp32 = 15;
	param_1 : fp32 = 0;
	param_2 : fp32 = 0;
	param_3 : fp32 = 15;
	param_4 : fp32 = 1.175494351E-38;
	param_5 : fp32 = 1.175494351E-38;
	param_6 : fp32 = 1.175494351E-38;
	param_7 : fp32 = 1.175494351E-38;
	param_8 : fp32 = 1.175494351E-38;
	flags0 : bool8 = 7;
	rotation_power : vec3f = [0, 0, 0];
	anim_type : u8 = 0;
end;
groups = begin
	web = begin
		web_prog_01 = begin
			is_group : bool = True;
			web_prog_20326 = begin
				class : stringz = 'WEB';
				static_data_key : stringz = '_G.config.entity.web';
				att_bone_id : locator_str;
				att_bone_id : stringz = '';
				id : u16 = 14466;
				parent_id : u16 = 65535;
				att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
				subent : ref_model;
				subent : stringz = 'dynamic\objects\web\web_big_02';
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'web_prog_20326';
				oflags : bool8 = 9;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
				visual : ref_model;
				visual : stringz = 'dynamic\objects\web\web_big34_new';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 1;
					rec_0000 = begin
						groups : array;
						groups = begin
							count : u32 = 0;
						end;
						blocks = begin
							version : u16 = 20;
							block_count : u32 = 4294967295;
							'array with no key' : array;
							count : u32 = 61;
							block_0000 = begin
								clsid : stringz = 'entities/entity labeled';
								posx : u16 = 814;
								posy : u16 = 65398;
								label : stringz = 'web_prog1';
							end;
							block_0001 = begin
								clsid : stringz = 'entities/entity labeled';
								posx : u16 = 819;
								posy : u16 = 65442;
								label : stringz = 'web_prog2';
							end;
							block_0002 = begin
								clsid : stringz = 'entities/entity labeled';
								posx : u16 = 826;
								posy : u16 = 65488;
								label : stringz = 'web_prog3';
							end;
							block_0003 = begin
								clsid : stringz = 'entities/entity labeled';
								posx : u16 = 823;
								posy : u16 = 2;
								label : stringz = 'web_prog4';
							end;
							block_0004 = begin
								clsid : stringz = 'entities/entity labeled';
								posx : u16 = 828;
								posy : u16 = 45;
								label : stringz = 'web_prog5';
							end;
							block_0005 = begin
								clsid : stringz = 'entities/entity labeled';
								posx : u16 = 827;
								posy : u16 = 95;
								label : stringz = 'web_prog6';
							end;
							block_0006 = begin
								clsid : stringz = 'entities/entity labeled';
								posx : u16 = 825;
								posy : u16 = 141;
								label : stringz = 'web_prog7';
							end;
							block_0007 = begin
								clsid : stringz = 'triggers/hit';
								posx : u16 = 906;
								posy : u16 = 65475;
								active : bool = True;
								player : bool = True;
								hit_type : u8 = 255;
								weapon_type : u32 = 0;
								bone : locator_str;
								bone : stringz = '';
								range_min : fp32 = 0;
								range_max : fp32 = 1000000;
								fly_by : bool = False;
							end;
							block_0008 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 761;
								posy : u16 = 65482;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_born_idle';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0.07820136845;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0009 = begin
								clsid : stringz = 'actions/destroy';
								posx : u16 = 866;
								posy : u16 = 44;
							end;
							block_0010 = begin
								clsid : stringz = 'actions/destroy';
								posx : u16 = 864;
								posy : u16 = 0;
							end;
							block_0011 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 761;
								posy : u16 = 65437;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_born_idle';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0.06866461784;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0012 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 761;
								posy : u16 = 65397;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_born_idle';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0.04911427572;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0013 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 723;
								posy : u16 = 65427;
								min : u32 = 300;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0014 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 727;
								posy : u16 = 139;
								min : u32 = 150;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0015 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 761;
								posy : u16 = 65530;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_born_idle';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0.1273156404;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0016 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 723;
								posy : u16 = 65520;
								min : u32 = 600;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0017 = begin
								clsid : stringz = 'actions/destroy';
								posx : u16 = 860;
								posy : u16 = 65397;
							end;
							block_0018 = begin
								clsid : stringz = 'triggers/hit';
								posx : u16 = 907;
								posy : u16 = 91;
								active : bool = True;
								player : bool = True;
								hit_type : u8 = 255;
								weapon_type : u32 = 0;
								bone : locator_str;
								bone : stringz = '';
								range_min : fp32 = 0;
								range_max : fp32 = 1000000;
								fly_by : bool = False;
							end;
							block_0019 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 764;
								posy : u16 = 93;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_born_idle';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0.01955034211;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0020 = begin
								clsid : stringz = 'triggers/hit';
								posx : u16 = 906;
								posy : u16 = 65525;
								active : bool = True;
								player : bool = True;
								hit_type : u8 = 255;
								weapon_type : u32 = 0;
								bone : locator_str;
								bone : stringz = '';
								range_min : fp32 = 0;
								range_max : fp32 = 1000000;
								fly_by : bool = False;
							end;
							block_0021 = begin
								clsid : stringz = 'actions/destroy';
								posx : u16 = 863;
								posy : u16 = 65484;
							end;
							block_0022 = begin
								clsid : stringz = 'actions/destroy';
								posx : u16 = 868;
								posy : u16 = 96;
							end;
							block_0023 = begin
								clsid : stringz = 'triggers/hit';
								posx : u16 = 906;
								posy : u16 = 143;
								active : bool = True;
								player : bool = True;
								hit_type : u8 = 255;
								weapon_type : u32 = 0;
								bone : locator_str;
								bone : stringz = '';
								range_min : fp32 = 0;
								range_max : fp32 = 1000000;
								fly_by : bool = False;
							end;
							block_0024 = begin
								clsid : stringz = 'triggers/hit';
								posx : u16 = 903;
								posy : u16 = 65425;
								active : bool = True;
								player : bool = True;
								hit_type : u8 = 255;
								weapon_type : u32 = 0;
								bone : locator_str;
								bone : stringz = '';
								range_min : fp32 = 0;
								range_max : fp32 = 1000000;
								fly_by : bool = False;
							end;
							block_0025 = begin
								clsid : stringz = 'actions/destroy';
								posx : u16 = 868;
								posy : u16 = 145;
							end;
							block_0026 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 728;
								posy : u16 = 93;
								min : u32 = 75;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0027 = begin
								clsid : stringz = 'actions/destroy';
								posx : u16 = 862;
								posy : u16 = 65439;
							end;
							block_0028 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 763;
								posy : u16 = 41;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_born_idle';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0.1077653021;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0029 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 725;
								posy : u16 = 31;
								min : u32 = 50;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0030 = begin
								clsid : stringz = 'triggers/hit';
								posx : u16 = 902;
								posy : u16 = 65381;
								active : bool = True;
								player : bool = True;
								hit_type : u8 = 255;
								weapon_type : u32 = 0;
								bone : locator_str;
								bone : stringz = '';
								range_min : fp32 = 0;
								range_max : fp32 = 1000000;
								fly_by : bool = False;
							end;
							block_0031 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 723;
								posy : u16 = 65382;
								min : u32 = 100;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0032 = begin
								clsid : stringz = 'triggers/hit';
								posx : u16 = 907;
								posy : u16 = 38;
								active : bool = True;
								player : bool = True;
								hit_type : u8 = 255;
								weapon_type : u32 = 0;
								bone : locator_str;
								bone : stringz = '';
								range_min : fp32 = 0;
								range_max : fp32 = 1000000;
								fly_by : bool = False;
							end;
							block_0033 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 723;
								posy : u16 = 65472;
								min : u32 = 500;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0034 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 766;
								posy : u16 = 140;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_born_idle';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0.01001358964;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0035 = begin
								clsid : stringz = 'triggers/startgame';
								posx : u16 = 627;
								posy : u16 = 65487;
								active : bool = True;
								flags : bool8 = 0;
							end;
							block_0036 = begin
								clsid : stringz = 'triggers/gameloaded';
								posx : u16 = 629;
								posy : u16 = 65520;
								active : bool = True;
							end;
							block_0037 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 699;
								posy : u16 = 474;
								min : u32 = 75;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0038 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 732;
								posy : u16 = 374;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_run_fwd';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0039 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 698;
								posy : u16 = 520;
								min : u32 = 150;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0040 = begin
								clsid : stringz = 'entities/entity self';
								posx : u16 = 507;
								posy : u16 = 341;
							end;
							block_0041 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 735;
								posy : u16 = 474;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_run_fwd';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0042 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 732;
								posy : u16 = 281;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_run_fwd';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0043 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 694;
								posy : u16 = 226;
								min : u32 = 100;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0044 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 737;
								posy : u16 = 521;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_run_fwd';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0045 = begin
								clsid : stringz = 'triggers/web_burn';
								posx : u16 = 544;
								posy : u16 = 333;
								active : bool = True;
								player : bool = True;
							end;
							block_0046 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 694;
								posy : u16 = 364;
								min : u32 = 600;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0047 = begin
								clsid : stringz = 'entities/entity ref';
								posx : u16 = 605;
								posy : u16 = 293;
								target : 'entity_link, uobject_link' = 35154;
							end;
							block_0048 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 732;
								posy : u16 = 241;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_run_fwd';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0049 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 732;
								posy : u16 = 326;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_run_fwd';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0050 = begin
								clsid : stringz = 'actions/play motion';
								posx : u16 = 734;
								posy : u16 = 422;
								dbg_model : ref_model;
								dbg_model : stringz = 'dynamic\monsters\arahi\arahi';
								dbg_skel : stringz = 'dynamic\monsters\arahi\arahi';
								animation : animation_str;
								animation : stringz = 'arahi_run_fwd';
								bone_part : part_id;
								bone_part : stringz = 'default';
								blend : fp32 = 0;
								speed : fp32 = 0;
								force_looped : u8 = 2;
								flags : bool8 = 0;
							end;
							block_0051 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 696;
								posy : u16 = 412;
								min : u32 = 50;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0052 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 694;
								posy : u16 = 271;
								min : u32 = 300;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0053 = begin
								clsid : stringz = 'triggers/player';
								posx : u16 = 542;
								posy : u16 = 270;
								active : bool = True;
								reaction_count : s32 = 1;
								zone_link : 'entity_link, uobject_link' = 65535;
							end;
							block_0054 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 694;
								posy : u16 = 316;
								min : u32 = 500;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
							block_0055 = begin
								clsid : stringz = 'actions/engine/signal';
								posx : u16 = 599;
								posy : u16 = 336;
								signal : choose;
								signal : stringz = 'ach_pyromaniac';
								mode : u8 = 0;
							end;
							block_0056 = begin
								clsid : stringz = 'logic/select-2';
								posx : u16 = 574;
								posy : u16 = 334;
								quant : u8 = 2;
							end;
							block_0057 = begin
								clsid : stringz = 'actions/engine/signal';
								posx : u16 = 605;
								posy : u16 = 380;
								signal : choose;
								signal : stringz = 'web_burn';
								mode : u8 = 0;
							end;
							block_0058 = begin
								clsid : stringz = 'logic/select-2';
								posx : u16 = 576;
								posy : u16 = 376;
								quant : u8 = 2;
							end;
							block_0059 = begin
								clsid : stringz = 'triggers/engine/signal';
								posx : u16 = 829;
								posy : u16 = 347;
								active : bool = True;
								signal : choose;
								signal : stringz = 'start_web_start';
							end;
							block_0060 = begin
								clsid : stringz = 'logic/delay';
								posx : u16 = 861;
								posy : u16 = 344;
								min : u32 = 500;
								max : u32 = 0;
								dflags : u8 = 2;
							end;
						end;
						link_count : u32 = 116;
						0 : vec4s16 = [7, 0, 21, 0];
						1 : vec4s16 = [7, 1, 2, 0];
						2 : vec4s16 = [8, 0, 2, 0];
						3 : vec4s16 = [8, 1, 8, 0];
						4 : vec4s16 = [9, 0, 4, 0];
						5 : vec4s16 = [10, 0, 3, 0];
						6 : vec4s16 = [11, 0, 1, 0];
						7 : vec4s16 = [11, 1, 11, 0];
						8 : vec4s16 = [12, 0, 0, 0];
						9 : vec4s16 = [12, 1, 12, 0];
						10 : vec4s16 = [13, 0, 11, 0];
						11 : vec4s16 = [14, 0, 34, 0];
						12 : vec4s16 = [15, 0, 3, 0];
						13 : vec4s16 = [15, 1, 15, 0];
						14 : vec4s16 = [16, 0, 15, 0];
						15 : vec4s16 = [17, 0, 0, 0];
						16 : vec4s16 = [18, 0, 22, 0];
						17 : vec4s16 = [18, 1, 5, 0];
						18 : vec4s16 = [19, 0, 5, 0];
						19 : vec4s16 = [19, 1, 19, 0];
						20 : vec4s16 = [20, 0, 10, 0];
						21 : vec4s16 = [20, 1, 3, 0];
						22 : vec4s16 = [21, 0, 2, 0];
						23 : vec4s16 = [22, 0, 5, 0];
						24 : vec4s16 = [23, 0, 25, 0];
						25 : vec4s16 = [23, 1, 6, 0];
						26 : vec4s16 = [24, 0, 27, 0];
						27 : vec4s16 = [24, 1, 1, 0];
						28 : vec4s16 = [25, 0, 6, 0];
						29 : vec4s16 = [26, 0, 19, 0];
						30 : vec4s16 = [27, 0, 1, 0];
						31 : vec4s16 = [28, 0, 4, 0];
						32 : vec4s16 = [28, 1, 28, 0];
						33 : vec4s16 = [29, 0, 28, 0];
						34 : vec4s16 = [30, 0, 17, 0];
						35 : vec4s16 = [30, 1, 0, 0];
						36 : vec4s16 = [31, 0, 12, 0];
						37 : vec4s16 = [32, 0, 9, 0];
						38 : vec4s16 = [32, 1, 4, 0];
						39 : vec4s16 = [33, 0, 8, 0];
						40 : vec4s16 = [34, 0, 6, 0];
						41 : vec4s16 = [34, 1, 34, 0];
						42 : vec4s16 = [35, 0, 13, 0];
						43 : vec4s16 = [35, 0, 14, 0];
						44 : vec4s16 = [35, 0, 16, 0];
						45 : vec4s16 = [35, 0, 26, 0];
						46 : vec4s16 = [35, 0, 29, 0];
						47 : vec4s16 = [35, 0, 31, 0];
						48 : vec4s16 = [35, 0, 33, 0];
						49 : vec4s16 = [36, 0, 13, 0];
						50 : vec4s16 = [36, 0, 14, 0];
						51 : vec4s16 = [36, 0, 16, 0];
						52 : vec4s16 = [36, 0, 26, 0];
						53 : vec4s16 = [36, 0, 29, 0];
						54 : vec4s16 = [36, 0, 31, 0];
						55 : vec4s16 = [36, 0, 33, 0];
						56 : vec4s16 = [37, 0, 37, 2];
						57 : vec4s16 = [37, 0, 41, 0];
						58 : vec4s16 = [38, 0, 3, 0];
						59 : vec4s16 = [38, 1, 10, 0];
						60 : vec4s16 = [39, 0, 39, 2];
						61 : vec4s16 = [39, 0, 44, 0];
						62 : vec4s16 = [41, 0, 5, 0];
						63 : vec4s16 = [41, 1, 22, 0];
						64 : vec4s16 = [42, 0, 1, 0];
						65 : vec4s16 = [42, 1, 27, 0];
						66 : vec4s16 = [43, 0, 43, 2];
						67 : vec4s16 = [43, 0, 48, 0];
						68 : vec4s16 = [44, 0, 6, 0];
						69 : vec4s16 = [44, 1, 25, 0];
						70 : vec4s16 = [45, 0, 37, 0];
						71 : vec4s16 = [45, 0, 39, 0];
						72 : vec4s16 = [45, 0, 43, 0];
						73 : vec4s16 = [45, 0, 46, 0];
						74 : vec4s16 = [45, 0, 51, 0];
						75 : vec4s16 = [45, 0, 52, 0];
						76 : vec4s16 = [45, 0, 53, 1];
						77 : vec4s16 = [45, 0, 54, 0];
						78 : vec4s16 = [45, 0, 56, 0];
						79 : vec4s16 = [45, 0, 58, 0];
						80 : vec4s16 = [45, 2, 40, 0];
						81 : vec4s16 = [46, 0, 38, 0];
						82 : vec4s16 = [46, 0, 46, 2];
						83 : vec4s16 = [48, 0, 0, 0];
						84 : vec4s16 = [48, 1, 17, 0];
						85 : vec4s16 = [49, 0, 2, 0];
						86 : vec4s16 = [49, 1, 21, 0];
						87 : vec4s16 = [50, 0, 4, 0];
						88 : vec4s16 = [50, 1, 9, 0];
						89 : vec4s16 = [51, 0, 50, 0];
						90 : vec4s16 = [51, 0, 51, 2];
						91 : vec4s16 = [52, 0, 42, 0];
						92 : vec4s16 = [52, 0, 52, 2];
						93 : vec4s16 = [53, 0, 37, 0];
						94 : vec4s16 = [53, 0, 39, 0];
						95 : vec4s16 = [53, 0, 43, 0];
						96 : vec4s16 = [53, 0, 46, 0];
						97 : vec4s16 = [53, 0, 51, 0];
						98 : vec4s16 = [53, 0, 52, 0];
						99 : vec4s16 = [53, 0, 54, 0];
						100 : vec4s16 = [53, 2, 47, 0];
						101 : vec4s16 = [54, 0, 49, 0];
						102 : vec4s16 = [54, 0, 54, 2];
						103 : vec4s16 = [56, 0, 55, 0];
						104 : vec4s16 = [56, 0, 56, 2];
						105 : vec4s16 = [58, 0, 57, 0];
						106 : vec4s16 = [58, 0, 58, 2];
						107 : vec4s16 = [59, 0, 60, 0];
						108 : vec4s16 = [60, 0, 37, 0];
						109 : vec4s16 = [60, 0, 39, 0];
						110 : vec4s16 = [60, 0, 43, 0];
						111 : vec4s16 = [60, 0, 46, 0];
						112 : vec4s16 = [60, 0, 51, 0];
						113 : vec4s16 = [60, 0, 52, 0];
						114 : vec4s16 = [60, 0, 54, 0];
						115 : vec4s16 = [60, 0, 60, 2];
					end;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 0;
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 0;
				break_impulse_threshold : fp32 = 0;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 568593391;
				ph_shell_skltn_src : u32 = 3730080232;
				ph_shell_skltn_bcount : u32 = 7;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
				subent_offset : 'pose, matrix_43T' = [0, 1, 0, 5, -1, 0, 0, 0, 0, 0, 1, 0];
				subent_attp : locator_id;
				subent_attp : stringz = 'joint1';
				burn_particle_name : 'particles, str_shared';
				burn_particle_name : stringz = 'objects\spider_web\web_burn2';
				burn_particle_locator : locator_id;
				burn_particle_locator : stringz = 'joint6';
				burn_particle_offset : 'pose, matrix_43T' = [1, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1, 0];
				burn_hud_particle_name : 'particles, str_shared';
				burn_hud_particle_name : stringz = 'hud_fx\hud_expl_dirt_web';
				burn_hud_particle_type : u8 = 0;
				sphere : vec4f = [0, -4, 0, 2];
			end;
			eff_spiders_web_prog1_4095 = begin
				class : stringz = 'O_ENTITY';
				static_data_key : stringz = '_G.config.entity.entity';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint6';
				id : u16 = 25984;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [-0.01683911495, 0.02256185189, -0.9996036291, -1.179820895, 0.1011399254, -0.9945783615, -0.02415223978, -0.6062157154, -0.9947296381, -0.1015064791, 0.01446592715, -0.07401350141];
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'eff_spiders_web_prog1_4095';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [-0.9949730635, 0.0135194771, -0.09922520071, -0.09956829995, -0.02765254863, 0.9946457148, 0.01070326753, 0.9995262623, 0.02885967307, -0.07320404053, -2.323343515, 0.6106719971];
				visual : ref_model;
				visual : stringz = 'dynamic\monsters\arahi\arahi';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 1;
				labels : stringz = 'web_prog1';
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 192;
				break_impulse_threshold : fp32 = 1;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 4291179066;
				ph_shell_skltn_src : u32 = 623375924;
				ph_shell_skltn_bcount : u32 = 25;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
			end;
			eff_spiders_web_prog3_4095 = begin
				class : stringz = 'O_ENTITY';
				static_data_key : stringz = '_G.config.entity.entity';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint6';
				id : u16 = 26228;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [-0.05704466626, 0.04914299771, -0.9971580505, -1.165224791, -0.9084356427, 0.4117310643, 0.07226002961, 0.3389517069, 0.4141133428, 0.909979105, 0.02115613595, 0.6218713522];
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'eff_spiders_web_prog3_4095';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [0.4155832827, 0.05432840809, 0.9079307318, 0.9093916416, -0.04372084141, -0.4136359096, 0.01722326688, 0.99756217, -0.06757526845, 0.6209716797, -2.330812693, -0.3358345032];
				visual : ref_model;
				visual : stringz = 'dynamic\monsters\arahi\arahi';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 1;
				labels : stringz = 'web_prog3';
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 192;
				break_impulse_threshold : fp32 = 1;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 4291179066;
				ph_shell_skltn_src : u32 = 623375924;
				ph_shell_skltn_bcount : u32 = 25;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
			end;
			eff_spiders_web_prog2_4095 = begin
				class : stringz = 'O_ENTITY';
				static_data_key : stringz = '_G.config.entity.entity';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint6';
				id : u16 = 26485;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [-0.02511876263, -0.04133372754, -0.9988292456, -1.214133263, 0.9000772238, 0.4338349104, -0.04058835655, 0.3161381483, 0.4350045919, -0.9000436664, 0.02630615793, -0.5572814941];
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'eff_spiders_web_prog2_4095';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [0.4332295656, 0.03103571199, -0.9007484913, -0.9010004997, 0.03994851932, -0.431974411, 0.02257693559, 0.9987193346, 0.04527008161, -0.5583190918, -2.286514521, -0.3106193542];
				visual : ref_model;
				visual : stringz = 'dynamic\monsters\arahi\arahi';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 1;
				labels : stringz = 'web_prog2';
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 192;
				break_impulse_threshold : fp32 = 1;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 4291179066;
				ph_shell_skltn_src : u32 = 623375924;
				ph_shell_skltn_bcount : u32 = 25;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
			end;
			eff_spiders_web_prog7_4095 = begin
				class : stringz = 'O_ENTITY';
				static_data_key : stringz = '_G.config.entity.entity';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint6';
				id : u16 = 27093;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [-0.02891485766, -0.0008880937239, -0.9995815158, -1.550895452, 0.7324295044, -0.6805157065, -0.02058318257, -0.3660676479, -0.6801995635, -0.7327320576, 0.02032789588, -0.6510946751];
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'eff_spiders_web_prog7_4095';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [-0.6816669106, 0.02978130803, -0.7310292125, -0.731462121, -0.005127631128, 0.6818618178, 0.01655862294, 0.9995433688, 0.02527975105, -0.6521453857, -1.953342915, 0.3733482361];
				visual : ref_model;
				visual : stringz = 'dynamic\monsters\arahi\arahi';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 1;
				labels : stringz = 'web_prog7';
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 192;
				break_impulse_threshold : fp32 = 1;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 4291179066;
				ph_shell_skltn_src : u32 = 623375924;
				ph_shell_skltn_bcount : u32 = 25;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
			end;
			eff_spiders_web_prog5_4095 = begin
				class : stringz = 'O_ENTITY';
				static_data_key : stringz = '_G.config.entity.entity';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint6';
				id : u16 = 27094;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [0.03620174527, -0.003363535041, -0.9993385673, -1.464812517, -0.9323583841, 0.3598372936, -0.0349864848, -0.02028632164, 0.3597170413, 0.933008492, 0.009890726767, 0.7208143473];
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'eff_spiders_web_prog5_4095';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [0.3615871966, -0.03923709691, 0.9315117598, 0.9323174357, 0.00862722937, -0.3615365922, 0.006149285473, 0.9991924763, 0.03970095888, 0.7194366455, -2.03255105, 0.02463531494];
				visual : ref_model;
				visual : stringz = 'dynamic\monsters\arahi\arahi';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 1;
				labels : stringz = 'web_prog5';
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 192;
				break_impulse_threshold : fp32 = 1;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 4291179066;
				ph_shell_skltn_src : u32 = 623375924;
				ph_shell_skltn_bcount : u32 = 25;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
			end;
			eff_spiders_web_prog6_4095 = begin
				class : stringz = 'O_ENTITY';
				static_data_key : stringz = '_G.config.entity.entity';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint6';
				id : u16 = 27257;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [0.04006023332, -0.06189678982, -0.9972779155, -1.647137642, -0.8789916039, -0.4768021107, -0.005715658423, -0.3169784546, -0.4751504958, 0.8768283725, -0.07350759208, 0.6129887104];
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'eff_spiders_web_prog6_4095';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [-0.473357439, -0.04603045806, 0.879666388, 0.8774722219, 0.06298826635, 0.4754727781, -0.07729491591, 0.9969519377, 0.01057448238, 0.6114730835, -1.852044344, 0.3223838806];
				visual : ref_model;
				visual : stringz = 'dynamic\monsters\arahi\arahi';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 1;
				labels : stringz = 'web_prog6';
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 192;
				break_impulse_threshold : fp32 = 1;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 4291179066;
				ph_shell_skltn_src : u32 = 623375924;
				ph_shell_skltn_bcount : u32 = 25;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
			end;
			eff_spiders_web_prog4_4095 = begin
				class : stringz = 'O_ENTITY';
				static_data_key : stringz = '_G.config.entity.entity';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint6';
				id : u16 = 27514;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [0.02044648491, -0.01105236541, -0.9997294545, -1.974600554, 0.9462730885, -0.3225542307, 0.02291914448, -0.3567559719, -0.3227204382, -0.9464860559, 0.003863456659, -0.6258881092];
				health : fp32 = 0.1000000015;
				stamina : fp32 = 1;
				dying_mask : u32 = 0;
				name : name;
				name : stringz = 'eff_spiders_web_prog4_4095';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [-0.3244010508, -0.01720304228, -0.9457628131, -0.9459191561, 0.005913270637, 0.3243471086, 0.00001279404387, 0.9998341203, -0.01819096133, -0.6285705566, -1.529505491, 0.3659973145];
				visual : ref_model;
				visual : stringz = 'dynamic\monsters\arahi\arahi';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				startup_animation : animation_str;
				startup_animation : stringz = '';
				bone_part : part_id;
				bone_part : stringz = 'default';
				start_frame : u16 = 0;
				force_paused : bool = False;
				force_looped : u8 = 0;
				sound : sound;
				sound : stringz = '';
				sound_volume : fp32_q8 = 128;
				sound_filter : u8 = 0;
				particles : 'particles, str_shared';
				particles : stringz = '';
				particle_flags : bool8 = 1;
				interest = begin
					min_importance : u16 = 500;
					max_importance : u16 = 1000;
					interest_type : u8 = 3;
					duration : u16 = 0;
					speed : fp32 = 0.001000000047;
					distance : fp32 = 0.00191549561;
				end;
				labels : str_array16;
				labels : u16 = 1;
				labels : stringz = 'web_prog4';
				commons_vs : array;
				commons_vs = begin
					count : u32 = 0;
				end;
				add_physics_flags : bool8 = 1;
				friend_type : u8 = 0;
				reaction_type : u8 = 0;
				fixed_bones : str_array16;
				fixed_bones : u16 = 0;
				physics_flags : bool8 = 192;
				break_impulse_threshold : fp32 = 1;
				collisions_group : u8 = 4;
				break_particles_break : 'particles, str_shared';
				break_particles_break : stringz = '';
				break_particles_death : 'particles, str_shared';
				break_particles_death : stringz = '';
				break_sound_death : sound;
				break_sound_death : stringz = '';
				ph_shell_model_src : u32 = 4291179066;
				ph_shell_skltn_src : u32 = 623375924;
				ph_shell_skltn_bcount : u32 = 25;
				ph_shell_writed : bool = False;
				ph_links : array;
				ph_links = begin
					count : u32 = 0;
				end;
			end;
			res_pog_web_pl_20345 = begin
				class : stringz = 'O_BASEZONE';
				static_data_key : stringz = '_G.config.entity.restrictor';
				att_bone_id : locator_str;
				att_bone_id : stringz = 'joint1';
				id : u16 = 35154;
				parent_id : u16 = 14466;
				att_offset : 'pose, matrix_43T' = [-0.00002568802847, -0.9999387264, 0.0001246344909, 5.038802624, -0.00008137497935, -0.0001246247703, -1, 0.0006246566772, 0.9999387264, -0.00002568802847, -0.00008137675468, 0.0001907348633];
				name : name;
				name : stringz = 'res_pog_web_pl_20345';
				oflags : bool8 = 128;
				sflags : bool8 = 2;
				'' : 'pose, matrix' = [0.9999387264, 0.00002568801938, 0.00008149418136, -0.00002568804302, 0.9999387264, 0.000124743965, -0.00008149596397, -0.0001247537002, 1, 0.0001907348633, -5.038802147, -0.0006256103516];
				visual : ref_model;
				visual : stringz = '';
				dao_val : u16 = 100;
				vss_ver_6 : array;
				vss_ver_6 = begin
					count : u32 = 0;
				end;
				spatial_sector : u16 = 65535;
				label : stringz = '';
				shapes : array;
				shapes = begin
					count : u32 = 1;
					shape_00 = begin
						type : u32 = 1;
						box = begin
							'' : 'pose, matrix' = [0.9999999404, -1.102764941E-6, 9.694561953E-8, 1.102764941E-6, 0.9999999404, -4.173087476E-8, -9.69455769E-8, 4.173098134E-8, 0.9999999404, 0.1930103302, 2.441534519, 0.09273147583];
							h_size : vec3f = [2.341104269, 2.441540003, 2.471175671];
						end;
					end;
				end;
				flags0 : bool8 = 0;
				step_gmtrl : 'material, str_shared';
				step_gmtrl : stringz = 'default_object';
				dynamic_mode : u8 = 2;
				zone_type : u8 = 0;
			end;
		end;
	end;
end;
items = begin
	gasmask = begin
		class : stringz = 'GASMASK';
		static_data_key : stringz = '_G.config.entity.gasmask';
		att_bone_id : locator_str;
		att_bone_id : stringz = 'link';
		id : u16 = 364;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [-0.06394218653, 0.9880933166, -0.1399394423, -0.09172058105, 0.9978234768, 0.06103854626, -0.0249482356, 0.1720561981, -0.01610950194, -0.1412302852, -0.989844501, -0.2498016357];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		current_time : fp32 = 0;
		total_time : fp32 = 0;
		hit_force : fp32 = 0.05000000075;
		vs_effect : fp32 = -1;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 4294967295;
		p4_u32 : u32 = 4294967295;
		p5_u32 : u32 = 4294967295;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 4;
		health : fp32 = 0.6000000238;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'gasmask';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\att_gasmask_01_mustdie';
		dao_val : u16 = 50;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.005577478092;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 994635774;
		ph_shell_skltn_src : u32 = 1913146147;
		ph_shell_skltn_bcount : u32 = 6;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		silent_mode : bool = False;
		current_filter : 'entity_link, uobject_link' = 65535;
	end;
end;
lights = begin
	projector_1 = begin
		class : stringz = 'o_hlamp';
		static_data_key : stringz = '_G.config.entity.hanging_lamp';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 52509;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		health : fp32 = 100;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'projector_1';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\lamp\lamp_projector';
		dao_val : u16 = 84;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = 'light_projector';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2982655108;
		ph_shell_skltn_src : u32 = 1049052476;
		ph_shell_skltn_bcount : u32 = 6;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		initial_state : bool = False;
		die_sound_type : u8 = 12;
		die_sound : choose;
		die_sound : stringz = 'objects\broken_lamp\lightbulb';
		die_particle : 'particles, str_shared';
		die_particle : stringz = 'destroy_fx\destroy_el_box';
		light_main_bone : locator_id;
		light_main_bone : stringz = 'bone_lamp';
		dark_bone : locator_id;
		dark_bone : stringz = 'bone_dark';
		color : 'color, vec4f' = [1, 1, 1, 0.004999999888];
		brightness : fp32 = 5;
		color_animator : ref_coloranim;
		color_animator : stringz = 'light\light_projector';
		ltype : u8 = 8;
		light_flags : bool8 = 0;
		faces : flags8;
		faces : u8 = 63;
		color_middle : 'color, vec4f' = [0, 0, 0, 0];
		color_back : 'color, vec4f' = [0, 0, 0, 0];
		scurve : u8 = 32;
		shadow_clarity : fp32 = 1;
		range : fp32 = 80;
		nearplane : fp32 = 10;
		spot_cone_angle : 'angle, fp32' = 0.4363216758;
		light_texture : 'texture, str_shared';
		light_texture : stringz = 'light\light_playertorch1';
		is_point_ambient : bool = False;
		ambient_bone : locator_id;
		ambient_bone : stringz = 'bone_omni';
		ambient_power : fp32 = 0.1000000015;
		ambient_radius : fp32 = 10;
		ambient_texture : 'texture, str_shared';
		ambient_texture : stringz = '';
		backlight : bool = True;
		backlight_ref : 'entity_link, uobject_link' = 65535;
		backlight_dist : fp32 = 50;
		backlight_dynamic : bool = False;
		backlight_ray : ref_model;
		backlight_ray : stringz = '';
		backlight_ray_particles : 'particles, str_shared';
		backlight_ray_particles : stringz = '';
		ellipse_scale : vec3f = [1, 1, 1];
		quad_sizes : vec2f = [1, 1];
		master : 'entity_link, uobject_link' = 65535;
		flares : choose;
		flares : stringz = 'spotlights\spot_alarm_light_proj';
		flares_bone : locator_id;
		flares_bone : stringz = 'loc_flare';
		flares_axis : u8 = 0;
	end;
end;
monsters = begin
	nosalis_male_01 = begin
		is_group : bool = True;
		city_nos_male_scene_0000 = begin
			class : stringz = 'NOSALIS';
			static_data_key : stringz = '_G.config.entity.nosalis';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 396;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			fully_dead : bool = False;
			dying_from : u8 = 0;
			health : fp32 = 1;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'city_nos_male_scene_0000';
			oflags : bool8 = 136;
			sflags : bool8 = 1;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\monsters\nosach\nosach_samec_34@nosach1';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = 'nosach_1_eda_idle_2_nol';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 1;
				duration : u16 = 6000;
				speed : fp32 = 1.000000119;
				distance : fp32 = 0.06416919082;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 3;
				rec_0000 = begin
					vs_name : stringz = 'destroy';
					vs_debug : bool = False;
					vs_ref : 'vs_ref, str_shared';
					vs_ref : stringz = 'vs\levels\l11_undercity\l11_monster_destroy';
					vs_ref_dyn_state_exist : bool = False;
				end;
				rec_0001 = begin
					vs_name : stringz = '';
					vs_debug : bool = False;
					vs_ref : 'vs_ref, str_shared';
					vs_ref : stringz = '';
					vs_ref_dyn_state_exist : bool = False;
				end;
				rec_0002 = begin
					vs_name : stringz = '';
					vs_debug : bool = False;
					vs_ref : 'vs_ref, str_shared';
					vs_ref : stringz = 'monster\vsref_nosalis_male_deathbyfire';
					vs_ref_dyn_state_exist : bool = False;
				end;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 1;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 0;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 1930925428;
			ph_shell_skltn_src : u32 = 221333974;
			ph_shell_skltn_bcount : u32 = 80;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			base_npc_flags : u8 = 0;
			luminocity : fp32 = 1;
			shoot_dispersion_coef : fp32 = 1;
			hit_power_coef : fp32 = 1;
			hit_impulse_coef : fp32 = 1;
			offmesh_penalty : s32 = 0;
			offmesh_reuse_delay : u32 = 0;
			offmesh_inter_reuse_delay : u32 = 0;
			damage_handle_preset : u32 = 21;
			movement_hit_vs_ref : 'vs_ref, str_shared';
			movement_hit_vs_ref : stringz = '';
			movement_hit_vs_ref_dyn_state_exist : bool = False;
			anim_state : u8 = 0;
			movement_type : u8 = 0;
			min_movement_type : u8 = 255;
			max_movement_type : u8 = 255;
			body_state : u8 = 0;
			step_acceleration : fp32 = 1;
			group : stringz = 'nosalis_city';
			flags0 : bool8 = 7;
			vision_enabled : bool = True;
			free_vision_range : fp32 = 15;
			free_vision_bwd_range : fp32 = 5;
			free_vision_fov : 'angle, fp32' = 1.570796371;
			free_vision_min_update_time : u32 = 0;
			free_vision_luminocity_fac : fp32 = 10;
			free_vision_luminocity_factor : fp32 = 0;
			free_vision_velocity_fac : fp32 = 0.25;
			free_vision_decrease_value : fp32 = 0.009999999776;
			free_vision_threat_threshold : fp32 = 5;
			free_vision_light_alert_threshold : fp32 = 5;
			free_vision_vis_threshold : fp32 = 5;
			free_vision_min_lum_threshold : fp32 = 0;
			free_vision_min_threshold : fp32 = 0.03999999911;
			free_vision_transition_time : u32 = 5;
			alert_vision_range : fp32 = 50;
			alert_vision_bwd_range : fp32 = 10;
			alert_vision_fov : 'angle, fp32' = 2.094363213;
			alert_vision_min_update_time : u32 = 0;
			alert_vision_luminocity_fac : fp32 = 10;
			alert_vision_luminocity_factor : fp32 = 0;
			alert_vision_velocity_fac : fp32 = 0.25;
			alert_vision_descrease_value : fp32 = 0.009999999776;
			alert_vision_threat_threshold : fp32 = 5;
			alert_vision_light_alert_threshold : fp32 = 5;
			alert_vision_vis_threshold : fp32 = 5;
			alert_vision_min_lum_threshold : fp32 = 0;
			alert_vision_min_threshold : fp32 = 0.03999999911;
			alert_vision_transition_time : fp32 = 7.006492322E-45;
			danger_vision_range : fp32 = 50;
			danger_vision_bwd_range : fp32 = 10;
			danger_vision_fov : 'angle, fp32' = 2.094363213;
			danger_vision_min_update_time : u32 = 0;
			danger_vision_luminocity_fac : fp32 = 10;
			danger_vision_luminocity_factor : fp32 = 0;
			danger_vision_velocity_fac : fp32 = 0.25;
			danger_vision_descrease_value : fp32 = 0.009999999776;
			danger_vision_threat_threshold : fp32 = 5;
			danger_vision_light_alert_threshold : fp32 = 5;
			danger_vision_vis_threshold : fp32 = 5;
			danger_vision_min_lum_threshold : fp32 = 0;
			danger_vision_min_threshold : fp32 = 0.03999999911;
			danger_vision_transition_time : fp32 = 7.006492322E-45;
			sound_enabled : bool = True;
			free_disturb_threshold : fp32 = 0.1199999973;
			free_light_alert_threshold : fp32 = 0.400000006;
			free_alert_threshold : fp32 = 0.6000000238;
			free_danger_threshold : fp32 = 0.8000000119;
			alert_disturb_threshold : fp32 = 0.1199999973;
			alert_light_alert_threshold : fp32 = 0.400000006;
			alert_alert_threshold : fp32 = 0.6000000238;
			alert_danger_threshold : fp32 = 0.8000000119;
			danger_disturb_threshold : fp32 = 0.1199999973;
			danger_light_alert_threshold : fp32 = 0.400000006;
			danger_alert_threshold : fp32 = 0.6000000238;
			danger_danger_threshold : fp32 = 0.8000000119;
			la_free_interia_time : u32 = 7000;
			max_sounds_count : u32 = 3;
			la_alert_time : u32 = 8000;
			vision_time : u32 = 8000;
			vision_period : u32 = 11000;
			sound_count : u32 = 5;
			sound_period : u32 = 3000;
			a_free_inertia_time : u32 = 30000;
			post_enemy_wait_interval_static : u32 = 30000;
			post_enemy_wait_interval_random : u32 = 30000;
			enemy_inertia_time : u32 = 2000;
			enemy_remember_time : u32 = 10000;
			sound_scheme : choose;
			sound_scheme : stringz = 'sound_voice_nosach_medium';
			max_heading : 'angle, fp32' = 1.047133803;
			max_pitch : 'angle, fp32' = 1.047133803;
			min_anim_state : u8 = 255;
			max_anim_state : u8 = 255;
			attacks = begin
				melee_attack_360_jump = begin
					flags0 : bool8 = 1;
					vs_reference : 'vs_ref, str_shared';
					vs_reference : stringz = '';
					probability : fp32 = 1;
				end;
				melee_attack_8m = begin
					flags0 : bool8 = 1;
					vs_reference : 'vs_ref, str_shared';
					vs_reference : stringz = '';
					probability : fp32 = 1;
				end;
				melee_attack_0 = begin
					flags0 : bool8 = 1;
					vs_reference : 'vs_ref, str_shared';
					vs_reference : stringz = '';
					probability : fp32 = 1;
				end;
				melee_attack_run_knife = begin
					flags0 : bool8 = 0;
					vs_reference : 'vs_ref, str_shared';
					vs_reference : stringz = 'nosach\run_far_knife';
					probability : fp32 = 0.25;
				end;
			end;
			monster_stand_lin_vel : fp32 = 0.25;
			monster_stand_legs_ang_vel : fp32 = 100.5309677;
			monster_slow_lin_vel : fp32 = 1;
			monster_slow_legs_ang_vel : fp32 = 3.141592741;
			monster_fast_legs_ang_vel : fp32 = 1.570796371;
			ph_dying : bool = False;
		end;
		eff_close_sound_0000 = begin
			class : stringz = 'EFFECT';
			static_data_key : stringz = '_G.config.entity.effect';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_eyes';
			id : u16 = 397;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'eff_close_sound_0000';
			oflags : bool8 = 136;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [0.9419138432, -0.3156070411, -0.114849478, 0.3297131062, 0.8038484454, 0.4950927496, -0.06393322349, -0.5042021275, 0.8612158298, 0.07703018188, 1.283416748, 0.9910926819];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'eff_for_part_clone';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
		end;
		nos_eye_left_0000 = begin
			class : stringz = 'o_hlamp';
			static_data_key : stringz = '_G.config.entity.hanging_lamp';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'eye_left';
			id : u16 = 398;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [-0.06332790107, -0.9979825616, 0.004514861852, 0.1672950238, 0.1098982468, -0.01146998815, -0.9938761592, 0.02633667365, 0.9919230342, -0.06244396418, 0.1104028895, 0.05152890459];
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'nos_eye_left_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [-0.6754170656, 0.4229883552, -0.6040627956, 0.6296979785, -0.09549298882, -0.7709482908, -0.383785814, -0.9010887742, -0.2018572837, -0.1263866425, 1.294075012, 1.046394348];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'nos_eye_left';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 1;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 0;
			ph_shell_skltn_src : u32 = 0;
			ph_shell_skltn_bcount : u32 = 0;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			initial_state : bool = True;
			die_sound_type : u8 = 12;
			die_sound : choose;
			die_sound : stringz = 'objects\broken_lamp\lightbulb';
			die_particle : 'particles, str_shared';
			die_particle : stringz = 'destroy_fx\destroy_el_box';
			light_main_bone : locator_id;
			light_main_bone : stringz = '';
			dark_bone : locator_id;
			dark_bone : stringz = '';
			color : 'color, vec4f' = [0.5647059083, 0.04705882818, 0.04705882818, 1];
			brightness : fp32 = 10;
			color_animator : ref_coloranim;
			color_animator : stringz = '';
			ltype : u8 = 4;
			light_flags : bool8 = 0;
			faces : flags8;
			faces : u8 = 63;
			color_middle : 'color, vec4f' = [0, 0, 0, 0];
			color_back : 'color, vec4f' = [0, 0, 0, 0];
			scurve : u8 = 24;
			shadow_clarity : fp32 = 1;
			range : fp32 = 0.200000003;
			nearplane : fp32 = 0.1000000015;
			spot_cone_angle : 'angle, fp32' = 0.2610643804;
			light_texture : 'texture, str_shared';
			light_texture : stringz = '';
			is_point_ambient : bool = False;
			ambient_bone : locator_id;
			ambient_bone : stringz = '';
			ambient_power : fp32 = 0.3000000119;
			ambient_radius : fp32 = 10;
			ambient_texture : 'texture, str_shared';
			ambient_texture : stringz = '';
			backlight : bool = False;
			backlight_ref : 'entity_link, uobject_link' = 65535;
			backlight_dist : fp32 = 50;
			backlight_dynamic : bool = False;
			backlight_ray : ref_model;
			backlight_ray : stringz = '';
			backlight_ray_particles : 'particles, str_shared';
			backlight_ray_particles : stringz = '';
			ellipse_scale : vec3f = [1, 1, 1];
			quad_sizes : vec2f = [1, 1];
			master : 'entity_link, uobject_link' = 65535;
			flares : choose;
			flares : stringz = '';
			flares_bone : locator_id;
			flares_bone : stringz = '';
			flares_axis : u8 = 1;
		end;
		nos_eye_right_0000 = begin
			class : stringz = 'o_hlamp';
			static_data_key : stringz = '_G.config.entity.hanging_lamp';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'eye_right';
			id : u16 = 399;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [-0.3064335287, -0.9518533945, 0.008580061607, 0.1664380133, 0.9518919587, -0.306416899, 0.003224178217, 0.06558728963, -0.0004398694728, 0.009155292064, 0.9999575019, -0.04316074029];
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'nos_eye_right_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [0.05548049882, 0.9976643324, -0.03984671086, -0.8127631545, 0.02194582112, -0.5821807981, -0.5799463987, 0.06468559057, 0.8120818138, 0.2858409882, 1.213394165, 0.9882583618];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'nos_eye_right';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 1;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 0;
			ph_shell_skltn_src : u32 = 0;
			ph_shell_skltn_bcount : u32 = 0;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			initial_state : bool = True;
			die_sound_type : u8 = 12;
			die_sound : choose;
			die_sound : stringz = 'objects\broken_lamp\lightbulb';
			die_particle : 'particles, str_shared';
			die_particle : stringz = 'destroy_fx\destroy_el_box';
			light_main_bone : locator_id;
			light_main_bone : stringz = '';
			dark_bone : locator_id;
			dark_bone : stringz = '';
			color : 'color, vec4f' = [0.5647059083, 0.04705882818, 0.04705882818, 1];
			brightness : fp32 = 10;
			color_animator : ref_coloranim;
			color_animator : stringz = '';
			ltype : u8 = 4;
			light_flags : bool8 = 0;
			faces : flags8;
			faces : u8 = 63;
			color_middle : 'color, vec4f' = [0, 0, 0, 0];
			color_back : 'color, vec4f' = [0, 0, 0, 0];
			scurve : u8 = 24;
			shadow_clarity : fp32 = 1;
			range : fp32 = 0.200000003;
			nearplane : fp32 = 0.1000000015;
			spot_cone_angle : 'angle, fp32' = 0.2610643804;
			light_texture : 'texture, str_shared';
			light_texture : stringz = '';
			is_point_ambient : bool = False;
			ambient_bone : locator_id;
			ambient_bone : stringz = '';
			ambient_power : fp32 = 0.3000000119;
			ambient_radius : fp32 = 10;
			ambient_texture : 'texture, str_shared';
			ambient_texture : stringz = '';
			backlight : bool = False;
			backlight_ref : 'entity_link, uobject_link' = 65535;
			backlight_dist : fp32 = 50;
			backlight_dynamic : bool = False;
			backlight_ray : ref_model;
			backlight_ray : stringz = '';
			backlight_ray_particles : 'particles, str_shared';
			backlight_ray_particles : stringz = '';
			ellipse_scale : vec3f = [1, 1, 1];
			quad_sizes : vec2f = [1, 1];
			master : 'entity_link, uobject_link' = 65535;
			flares : choose;
			flares : stringz = '';
			flares_bone : locator_id;
			flares_bone : stringz = '';
			flares_axis : u8 = 1;
		end;
		eff_left_foot_clone_0000 = begin
			class : stringz = 'EFFECT';
			static_data_key : stringz = '_G.config.entity.effect';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'bip01_l_foot';
			id : u16 = 400;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'eff_left_foot_clone_0000';
			oflags : bool8 = 136;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [-0.0008959575789, -0.999994576, -0.003150268458, 0.9178841114, -0.002072557807, 0.3968427479, -0.3968471289, -0.002536027925, 0.9178810716, -0.301235199, 0.1479568481, 0.4860153198];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'eff_feet';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
		end;
		eff_right_foot_clone_0000 = begin
			class : stringz = 'EFFECT';
			static_data_key : stringz = '_G.config.entity.effect';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'bip01_r_foot';
			id : u16 = 401;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'eff_right_foot_clone_0000';
			oflags : bool8 = 136;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [-0.001775262179, -0.9999973774, -0.001372287166, 0.8698698282, -0.0008673273842, -0.4932801425, 0.4932777286, -0.002069413196, 0.8698692322, 0.1740760803, 0.148109436, -0.2707290649];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'eff_feet';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
		end;
		eff_right_hand_clone_0000 = begin
			class : stringz = 'EFFECT';
			static_data_key : stringz = '_G.config.entity.effect';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'bip01_r_hand';
			id : u16 = 402;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'eff_right_hand_clone_0000';
			oflags : bool8 = 136;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [-0.07246124744, -0.9307286739, 0.3584598303, -0.6407334805, 0.318870306, 0.6984140277, -0.7643361688, -0.1790692955, -0.6194547415, 0.4777832031, 0.4536743164, 0.4909248352];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'eff_hands';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
		end;
		eff_jumping_sound_clone_0000 = begin
			class : stringz = 'EFFECT';
			static_data_key : stringz = '_G.config.entity.effect';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_forward';
			id : u16 = 403;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'eff_jumping_sound_clone_0000';
			oflags : bool8 = 136;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [0.9826649427, 0.004224573728, -0.1853422821, 0.002710786648, 0.9993059039, 0.03714983165, 0.1853706539, -0.03700826317, 0.9819713831, 0.1383018494, 1.042114258, 0.7448120117];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'eff_jump';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
		end;
		eff_left_hand_clone_0000 = begin
			class : stringz = 'EFFECT';
			static_data_key : stringz = '_G.config.entity.effect';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'bip01_l_hand';
			id : u16 = 404;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'eff_left_hand_clone_0000';
			oflags : bool8 = 136;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [0.5317914486, -0.6080375314, 0.5894812346, -0.8379014134, -0.4788317084, 0.2619949877, 0.1229594946, -0.633253932, -0.7641140819, -0.3218479156, 0.8644104004, 0.5634231567];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 1;
			labels : stringz = 'eff_hands';
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
		end;
		eff_smotryshii_rik_0000 = begin
			class : stringz = 'EFFECT';
			static_data_key : stringz = '_G.config.entity.effect';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_eyes';
			id : u16 = 405;
			parent_id : u16 = 396;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'eff_smotryshii_rik_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [0.9419138432, -0.3156070411, -0.114849478, 0.3297131062, 0.8038484454, 0.4950927496, -0.06393322349, -0.5042021275, 0.8612158298, 0.07703018188, 1.283416748, 0.9910926819];
			visual : ref_model;
			visual : stringz = '';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.06508468837;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
		end;
	end;
	watchman_ship_0000 = begin
		class : stringz = 'WATCHMAN';
		static_data_key : stringz = '_G.config.entity.watchman';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 543;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		fully_dead : bool = False;
		dying_from : u8 = 0;
		health : fp32 = 1;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'watchman_ship_0000';
		oflags : bool8 = 136;
		sflags : bool8 = 1;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\monsters\murzik\murzik';
		dao_val : u16 = 44;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 1;
			duration : u16 = 6000;
			speed : fp32 = 1.000000119;
			distance : fp32 = 0.04830060154;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 1;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 0;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 940383421;
		ph_shell_skltn_src : u32 = 2727636839;
		ph_shell_skltn_bcount : u32 = 77;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		base_npc_flags : u8 = 0;
		luminocity : fp32 = 1;
		shoot_dispersion_coef : fp32 = 1;
		hit_power_coef : fp32 = 1;
		hit_impulse_coef : fp32 = 1;
		offmesh_penalty : s32 = 0;
		offmesh_reuse_delay : u32 = 0;
		offmesh_inter_reuse_delay : u32 = 0;
		damage_handle_preset : u32 = 17;
		movement_hit_vs_ref : 'vs_ref, str_shared';
		movement_hit_vs_ref : stringz = '';
		movement_hit_vs_ref_dyn_state_exist : bool = False;
		anim_state : u8 = 0;
		movement_type : u8 = 0;
		min_movement_type : u8 = 255;
		max_movement_type : u8 = 255;
		body_state : u8 = 0;
		step_acceleration : fp32 = 1;
		group : stringz = 'groove';
		flags0 : bool8 = 7;
		vision_enabled : bool = True;
		free_vision_range : fp32 = 50;
		free_vision_bwd_range : fp32 = 10;
		free_vision_fov : 'angle, fp32' = 2.617642403;
		free_vision_min_update_time : u32 = 100;
		free_vision_luminocity_fac : fp32 = 1.049999952;
		free_vision_luminocity_factor : fp32 = 0;
		free_vision_velocity_fac : fp32 = 0.25;
		free_vision_decrease_value : fp32 = 0.1000000015;
		free_vision_threat_threshold : fp32 = 5;
		free_vision_light_alert_threshold : fp32 = 20;
		free_vision_vis_threshold : fp32 = 100;
		free_vision_min_lum_threshold : fp32 = 0;
		free_vision_min_threshold : fp32 = 0.1000000015;
		free_vision_transition_time : u32 = 5;
		alert_vision_range : fp32 = 60;
		alert_vision_bwd_range : fp32 = 10;
		alert_vision_fov : 'angle, fp32' = 2.094363213;
		alert_vision_min_update_time : u32 = 0;
		alert_vision_luminocity_fac : fp32 = 3;
		alert_vision_luminocity_factor : fp32 = 0;
		alert_vision_velocity_fac : fp32 = 0.25;
		alert_vision_descrease_value : fp32 = 0.1000000015;
		alert_vision_threat_threshold : fp32 = 5;
		alert_vision_light_alert_threshold : fp32 = 5;
		alert_vision_vis_threshold : fp32 = 5;
		alert_vision_min_lum_threshold : fp32 = 0;
		alert_vision_min_threshold : fp32 = 0.03999999911;
		alert_vision_transition_time : fp32 = 7.006492322E-45;
		danger_vision_range : fp32 = 100;
		danger_vision_bwd_range : fp32 = 10;
		danger_vision_fov : 'angle, fp32' = 2.094363213;
		danger_vision_min_update_time : u32 = 0;
		danger_vision_luminocity_fac : fp32 = 3;
		danger_vision_luminocity_factor : fp32 = 0;
		danger_vision_velocity_fac : fp32 = 0.25;
		danger_vision_descrease_value : fp32 = 0.1000000015;
		danger_vision_threat_threshold : fp32 = 5;
		danger_vision_light_alert_threshold : fp32 = 5;
		danger_vision_vis_threshold : fp32 = 5;
		danger_vision_min_lum_threshold : fp32 = 0;
		danger_vision_min_threshold : fp32 = 0.03999999911;
		danger_vision_transition_time : fp32 = 7.006492322E-45;
		sound_enabled : bool = True;
		free_disturb_threshold : fp32 = 0.200000003;
		free_light_alert_threshold : fp32 = 0.400000006;
		free_alert_threshold : fp32 = 0.6999999881;
		free_danger_threshold : fp32 = 0.25;
		alert_disturb_threshold : fp32 = 0.200000003;
		alert_light_alert_threshold : fp32 = 0.400000006;
		alert_alert_threshold : fp32 = 0.6999999881;
		alert_danger_threshold : fp32 = 0.25;
		danger_disturb_threshold : fp32 = 0.1000000015;
		danger_light_alert_threshold : fp32 = 0.125;
		danger_alert_threshold : fp32 = 0.150000006;
		danger_danger_threshold : fp32 = 0.1000000015;
		la_free_interia_time : u32 = 7000;
		max_sounds_count : u32 = 3;
		la_alert_time : u32 = 8000;
		vision_time : u32 = 8000;
		vision_period : u32 = 11000;
		sound_count : u32 = 5;
		sound_period : u32 = 3000;
		a_free_inertia_time : u32 = 30000;
		post_enemy_wait_interval_static : u32 = 30000;
		post_enemy_wait_interval_random : u32 = 30000;
		enemy_inertia_time : u32 = 2000;
		enemy_remember_time : u32 = 10000;
		sound_scheme : choose;
		sound_scheme : stringz = 'sound_voice_watchman';
		max_heading : 'angle, fp32' = 1.047133803;
		max_pitch : 'angle, fp32' = 1.047133803;
		min_anim_state : u8 = 255;
		max_anim_state : u8 = 255;
		attacks = begin
			melee_attack_360_arm = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			melee_attack_360_jaw = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			melee_attack_360_ahalay = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			melee_attack_fwd_short = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			melee_attack_fwd_m_short = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			watch_melee_attack_1 = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = 'nosach\watchman\watch_melee_attack_1';
				probability : fp32 = 1.5;
			end;
			melee_attack_fwd_m_long = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 2;
			end;
			melee_attack_360_jump = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			watch_melee_attack_4 = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			watch_melee_attack_5 = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			watch_melee_attack_6 = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			watch_melee_attack_7 = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
		end;
		monster_stand_lin_vel : fp32 = 0.25;
		monster_stand_legs_ang_vel : fp32 = 100.5309677;
		monster_slow_lin_vel : fp32 = 1;
		monster_slow_legs_ang_vel : fp32 = 3.141592741;
		monster_fast_legs_ang_vel : fp32 = 1.570796371;
		watchman_type : u8 = 0;
		ph_dying : bool = False;
	end;
end;
npc_effect = begin
	class : stringz = 'EFFECT';
	static_data_key : stringz = '_G.config.entity.effect';
	att_bone_id : locator_str;
	att_bone_id : stringz = '';
	id : u16 = 17451;
	parent_id : u16 = 65535;
	att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
	name : name;
	name : stringz = 'npc_effect';
	oflags : bool8 = 136;
	sflags : bool8 = 0;
	'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
	visual : ref_model;
	visual : stringz = 'dynamic\human\story_characters\chr_npc\chr_npc\chr_npc_general_06';
	dao_val : u16 = 44;
	vss_ver_6 : array;
	vss_ver_6 = begin
		count : u32 = 0;
	end;
	spatial_sector : u16 = 65535;
	startup_animation : animation_str;
	startup_animation : stringz = 'man_idle_bimbo';
	bone_part : part_id;
	bone_part : stringz = 'default';
	start_frame : u16 = 0;
	force_paused : bool = False;
	force_looped : u8 = 1;
	sound : sound;
	sound : stringz = '';
	sound_volume : fp32_q8 = 128;
	sound_filter : u8 = 0;
	particles : 'particles, str_shared';
	particles : stringz = '';
	particle_flags : bool8 = 1;
	interest = begin
		min_importance : u16 = 500;
		max_importance : u16 = 1000;
		interest_type : u8 = 3;
		duration : u16 = 0;
		speed : fp32 = 0.001000000047;
		distance : fp32 = 0.00191549561;
	end;
	labels : str_array16;
	labels : u16 = 0;
	commons_vs : array;
	commons_vs = begin
		count : u32 = 0;
	end;
end;
npc_test_serch_0002 = begin
	is_group : bool = True;
	npc_test_serch_0002 = begin
		class : stringz = 'NPC_FX';
		static_data_key : stringz = '_G.config.entity.npc_enemy_fx';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 507;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		fully_dead : bool = False;
		dying_from : u8 = 0;
		health : fp32 = 1;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'npc_test_serch_0002';
		oflags : bool8 = 137;
		sflags : bool8 = 3;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\human\story_characters\pavel\pasha';
		dao_val : u16 = 98;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 1;
			duration : u16 = 6000;
			speed : fp32 = 1.000000119;
			distance : fp32 = 10.00004292;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 1;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 0;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 194929877;
		ph_shell_skltn_src : u32 = 2485878160;
		ph_shell_skltn_bcount : u32 = 113;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		base_npc_flags : u8 = 0;
		luminocity : fp32 = 1;
		shoot_dispersion_coef : fp32 = 3.141592979;
		hit_power_coef : fp32 = 1;
		hit_impulse_coef : fp32 = 1;
		offmesh_penalty : s32 = 0;
		offmesh_reuse_delay : u32 = 0;
		offmesh_inter_reuse_delay : u32 = 0;
		damage_handle_preset : u32 = 1;
		movement_hit_vs_ref : 'vs_ref, str_shared';
		movement_hit_vs_ref : stringz = '';
		movement_hit_vs_ref_dyn_state_exist : bool = False;
		anim_state : u8 = 0;
		movement_type : u8 = 0;
		min_movement_type : u8 = 255;
		max_movement_type : u8 = 255;
		body_state : u8 = 0;
		step_acceleration : fp32 = 1;
		group : stringz = 'tc_1_friends';
		flags0 : bool8 = 7;
		vision_enabled : bool = True;
		free_vision_range : fp32 = 30;
		free_vision_bwd_range : fp32 = 3;
		free_vision_fov : 'angle, fp32' = 2.094363213;
		free_vision_min_update_time : u32 = 100;
		free_vision_luminocity_fac : fp32 = 1.049999952;
		free_vision_luminocity_factor : fp32 = 0;
		free_vision_velocity_fac : fp32 = 0.25;
		free_vision_decrease_value : fp32 = 500;
		free_vision_threat_threshold : fp32 = 5;
		free_vision_light_alert_threshold : fp32 = 20;
		free_vision_vis_threshold : fp32 = 50;
		free_vision_min_lum_threshold : fp32 = 0;
		free_vision_min_threshold : fp32 = 0.1000000015;
		free_vision_transition_time : u32 = 5;
		alert_vision_range : fp32 = 30;
		alert_vision_bwd_range : fp32 = 10;
		alert_vision_fov : 'angle, fp32' = 2.094363213;
		alert_vision_min_update_time : u32 = 0;
		alert_vision_luminocity_fac : fp32 = 3;
		alert_vision_luminocity_factor : fp32 = 0;
		alert_vision_velocity_fac : fp32 = 0.25;
		alert_vision_descrease_value : fp32 = 0.1000000015;
		alert_vision_threat_threshold : fp32 = 5;
		alert_vision_light_alert_threshold : fp32 = 5;
		alert_vision_vis_threshold : fp32 = 5;
		alert_vision_min_lum_threshold : fp32 = 0;
		alert_vision_min_threshold : fp32 = 0.03999999911;
		alert_vision_transition_time : fp32 = 7.006492322E-45;
		danger_vision_range : fp32 = 40;
		danger_vision_bwd_range : fp32 = 10;
		danger_vision_fov : 'angle, fp32' = 2.094363213;
		danger_vision_min_update_time : u32 = 0;
		danger_vision_luminocity_fac : fp32 = 3;
		danger_vision_luminocity_factor : fp32 = 0;
		danger_vision_velocity_fac : fp32 = 0.25;
		danger_vision_descrease_value : fp32 = 0.1000000015;
		danger_vision_threat_threshold : fp32 = 5;
		danger_vision_light_alert_threshold : fp32 = 5;
		danger_vision_vis_threshold : fp32 = 5;
		danger_vision_min_lum_threshold : fp32 = 0;
		danger_vision_min_threshold : fp32 = 0.03999999911;
		danger_vision_transition_time : fp32 = 7.006492322E-45;
		sound_enabled : bool = True;
		free_disturb_threshold : fp32 = 0.25;
		free_light_alert_threshold : fp32 = 0.400000006;
		free_alert_threshold : fp32 = 0.6999999881;
		free_danger_threshold : fp32 = 0.25;
		alert_disturb_threshold : fp32 = 0.1199999973;
		alert_light_alert_threshold : fp32 = 0.400000006;
		alert_alert_threshold : fp32 = 0.6000000238;
		alert_danger_threshold : fp32 = 0.8000000119;
		danger_disturb_threshold : fp32 = 0.1199999973;
		danger_light_alert_threshold : fp32 = 0.400000006;
		danger_alert_threshold : fp32 = 0.6000000238;
		danger_danger_threshold : fp32 = 0.8000000119;
		la_free_interia_time : u32 = 7000;
		max_sounds_count : u32 = 3;
		la_alert_time : u32 = 8000;
		vision_time : u32 = 8000;
		vision_period : u32 = 11000;
		sound_count : u32 = 5;
		sound_period : u32 = 3000;
		a_free_inertia_time : u32 = 30000;
		post_enemy_wait_interval_static : u32 = 30000;
		post_enemy_wait_interval_random : u32 = 30000;
		enemy_inertia_time : u32 = 2000;
		enemy_remember_time : u32 = 10000;
		sound_scheme : choose;
		sound_scheme : stringz = 'sounds_voice_digger';
		max_heading : 'angle, fp32' = 1.047133803;
		max_pitch : 'angle, fp32' = 1.047133803;
		min_anim_state : u8 = 255;
		max_anim_state : u8 = 255;
		attacks = begin
			melee_attack_360_butt = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			melee_attack_360_kick = begin
				flags0 : bool8 = 1;
				vs_reference : 'vs_ref, str_shared';
				vs_reference : stringz = '';
				probability : fp32 = 1;
			end;
			undefined : u32 = 3103861283;
		end;
		flags : bool8 = 2;
		suppress_fire_min_dist : fp32 = 2;
		suppress_fire_timeout : fp32 = 10;
		close_distance : fp32 = 10;
		close_min_queue_size : u32 = 5;
		close_max_queue_size : u32 = 15;
		close_min_queue_interval : u32 = 200;
		close_max_queue_interval : u32 = 300;
		min_queue_size : u32 = 1;
		max_queue_size : u32 = 5;
		min_queue_interval : u32 = 200;
		max_queue_interval : u32 = 300;
		behaviour_type : u32 = 0;
		static_combat = begin
			hold_position : bool = False;
			anchor : 'entity_link, uobject_link' = 65535;
			radius : fp32 = 2;
			enemy_dist : fp32 = 6;
			point_valid : bool = False;
			point_pos : vec3f = [0, 0, 0];
			point_dir : vec3f = [0, 0, 0];
		end;
		static_idle : animation_str;
		static_idle : stringz = 'a_l_9_digger_3_11';
		static_attack : animation_str;
		static_attack : stringz = 'a_l_9_digger_3_12';
		static_reload_idle : animation_str;
		static_reload_idle : stringz = 'a_l_9_digger_3_13';
		static_shoot : animation_str;
		static_shoot : stringz = '';
		common_combat = begin
			flags : bool8 = 2;
			cover_min_dist : fp32 = 6;
			common_max_dist : fp32 = 10;
			min_cover_weight : fp32 = -30000;
			wounded_max_dist : fp32 = 12;
			timeout_min : u32 = 3000;
			timeout_max : u32 = 4000;
			timeout_min_see : u32 = 6000;
			timeout_max_see : u32 = 7000;
			weight_delta : fp32 = 4000;
			fire_enemy_min : fp32 = 10;
			fire_enemy_max : fp32 = 50;
			combat_type : u8 = 0;
			in_cover = begin
				enemy_seen_timeout : u32 = 5000;
				lookout_min : u32 = 500;
				lookout_max : u32 = 1000;
				aim_shile_lookout_timeout : u32 = 1000;
				lookout_cooldown_min : u32 = 250;
				lookout_cooldown_max : u32 = 2000;
			end;
			common = begin
				radius_near : fp32 = 5;
				radius_far : fp32 = 15;
				timeout : u32 = 1500;
				update_interval : u32 = 3000;
				crouch_probability : fp32 = 0.3000000119;
				kneel_probability : fp32 = 0.400000006;
				cover_probability : fp32 = 0.1000000015;
				kneel_after_corner : bool = False;
				timeout_goto_target : u32 = 0;
				time_in_cover : u32 = 5000;
				valid_cover_weight : fp32 = -10000;
				kneel_interval : u32 = 3000;
			end;
		end;
		alert = begin
			search_enabled : bool = True;
			timeout_go_search : u32 = 5000;
			timeout_nervous_alert : u32 = 5000;
			timeout_nervous_alert_uber : u32 = 2000;
		end;
		scary = begin
		end;
		ph_dying : bool = False;
		active_item : u16 = 15881;
		dispersion_decrease_time : u32 = 1;
		dispersion_increate_time : u32 = 5;
		min_shoot_dispersion_coef : fp32 = 1;
		max_shoot_dispersion_coef : fp32 = 3.141592979;
		scripted_fire : bool = False;
		freegun_mode : bool = True;
		scary_enabled : bool = True;
		danger_delta_enabled : bool = False;
		gasmask_voice : bool = False;
		override_voice : choose;
		override_voice : stringz = 'red_2';
		update_corpse_luminocity : bool = False;
		min_corpse_lum_update_interval : u32 = 1000;
		max_corpse_lum_update_interval : u32 = 1000;
		allowed_speech_groups : stringz = 'danger,free,grenades,interest,to_alert,to_disturbed,to_free,to_light_alert,tolls,uber_alert';
		property_data : array;
		property_data = begin
			count : u32 = 0;
		end;
	end;
	ammo_545x39_fmj_0002 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_545x39_fmj';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 508;
		parent_id : u16 = 507;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_545x39_fmj_0002';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.8490584493, 0, -0.5282989144, 0, 1, 0, 0.5282989144, 0, 0.8490584493, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_05';
		dao_val : u16 = 98;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2113613490;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 30;
		box_max : u16 = 30;
		box_value : u16 = 30;
	end;
	wpn_vsv_0002 = begin
		class : stringz = 'WEAPON_VSV';
		static_data_key : stringz = '_G.config.entity.wpn_vsv';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 509;
		parent_id : u16 = 507;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\hud\weapon\vsv\vsv';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 15;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 20;
		ammo_balance : u32 = 20;
		ammunition : u32 = 40;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 2;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_vsv_0002';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.5684146285, -0.1608319432, -0.80686903, 0.7300614119, -0.3535992801, 0.5847883224, -0.3793611526, -0.921466291, -0.08357381821, 0.0291261673, 1.483822823, -0.2383346558];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\vsv\vsv';
		dao_val : u16 = 98;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1544396792;
		ph_shell_skltn_src : u32 = 2305464118;
		ph_shell_skltn_bcount : u32 = 41;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		ad_scope : bool = False;
		ad_kalimator : bool = True;
		ad_envg : bool = False;
		ad_silencer : bool = True;
		ad_barrel : bool = False;
		ad_barrel_2 : bool = False;
		ad_laser : bool = True;
		ad_pivot : bool = False;
		ad_butt_1 : bool = False;
		ad_butt_2 : bool = False;
		ad_magazine_1 : bool = False;
		ad_magazine_2 : bool = False;
		ad_noobtube : bool = False;
		ad_noobgun : bool = False;
	end;
	tc1_0_head_tip_0002 = begin
		class : stringz = 'EFFECT';
		static_data_key : stringz = '_G.config.entity.effect';
		att_bone_id : locator_str;
		att_bone_id : stringz = 'bip01';
		id : u16 = 510;
		parent_id : u16 = 507;
		att_offset : 'pose, matrix_43T' = [-0.4876731634, 0.02529796772, -0.8726596832, 0.01535224915, 0.01530118659, 0.999674201, 0.02042921074, 1.255863547, 0.8728922009, -0.003389950842, -0.4879013896, 0.002619743347];
		name : name;
		name : stringz = 'tc1_0_head_tip_0002';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [-0.9371684194, 0.1377585828, 0.3205273747, 0.1404925883, 0.9899725318, -0.0147007145, -0.3193383813, 0.03125466406, -0.9471251369, 0.2046470642, 2.361056328, -0.005310058594];
		visual : ref_model;
		visual : stringz = '';
		dao_val : u16 = 98;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = 'test_karma\test_numbers_0';
		particle_flags : bool8 = 3;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
	end;
end;
player = begin
	is_group : bool = True;
	ammo_12x70mm_fire_0000 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_12x70mm_fire';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 2824;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_12x70mm_fire_0000';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_01';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2056710827;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 12;
		box_max : u16 = 12;
		box_value : u16 = 0;
	end;
	players_hands_0012 = begin
		class : stringz = 'PLAYERS_HANDS';
		static_data_key : stringz = '_G.config.entity.players_hands';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 3840;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'players_hands_0012';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\34_hand\hud';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
	end;
	ammo_044_ap_0001 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_044_ap';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 3855;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_044_ap_0001';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\ammo_revolver_belt_01';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 558333742;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 6;
		box_max : u16 = 6;
		box_value : u16 = 0;
	end;
	player_map_0005 = begin
		class : stringz = 'PLAYER_MAP';
		static_data_key : stringz = '_G.config.entity.player_map';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 3863;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 6;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 6;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'player_map_0005';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = '';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 0;
		ph_shell_skltn_src : u32 = 0;
		ph_shell_skltn_bcount : u32 = 0;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	ammo_12x70mm_0452 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_12x70mm';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 4617;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_12x70mm_0452';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_01';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2056710827;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 12;
		box_max : u16 = 12;
		box_value : u16 = 120;
	end;
	medkit_0079 = begin
		class : stringz = 'MEDKIT';
		static_data_key : stringz = '_G.config.entity.medkit';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 4864;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ampulas_num : u32 = 2;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 3;
		ui_force_slot_id : u8 = 7;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'medkit_0079';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_medkit_02';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 417524316;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		silent_mode : bool = False;
	end;
	wpn_dynamite_0285 = begin
		class : stringz = 'WEAPON_DYNAMITE';
		static_data_key : stringz = '_G.config.entity.wpn_dynamite';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 5895;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\hud\weapon\bomb\att_bomb_low';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 3;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_dynamite_0285';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9539508224, -0.1634117663, -0.2515438497, -0.1587130874, 0.4366120994, -0.8855392337, 0.2545346618, 0.8846843243, 0.3905709386, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\bomb\att_bomb_low';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1893897623;
		ph_shell_skltn_src : u32 = 3742472969;
		ph_shell_skltn_bcount : u32 = 2;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 0;
		box_value : u16 = 1;
	end;
	wpn_launcher_time_grenage_0046 = begin
		class : stringz = 'WEAPON_LAUNCHER_TIME';
		static_data_key : stringz = '_G.config.entity.wpn_launcher_time_grenage';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 6915;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\wpn\predohranitel_bomb';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 10;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_launcher_time_grenage_0046';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9539508224, -0.1634117663, -0.2515438497, -0.1587130874, 0.4366120994, -0.8855392337, 0.2545346618, 0.8846843243, 0.3905709386, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\wpn\predohranitel_bomb';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3029169379;
		ph_shell_skltn_src : u32 = 891245780;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 0;
		box_value : u16 = 1;
	end;
	ammo_044_fmj_0042 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_044_fmj';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 7429;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_044_fmj_0042';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\ammo_revolver_belt_01';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 558333742;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 6;
		box_max : u16 = 6;
		box_value : u16 = 90;
	end;
	ammo_money_0013 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_money';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 10763;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_money_0013';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\wpn\gold\ammo_01';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3517488211;
		ph_shell_skltn_src : u32 = 4106246964;
		ph_shell_skltn_bcount : u32 = 6;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 5;
		box_max : u16 = 5;
		box_value : u16 = 0;
	end;
	ammo_545x39_fmj_0453 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_545x39_fmj';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 13866;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_545x39_fmj_0453';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_05';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2113613490;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 30;
		box_max : u16 = 30;
		box_value : u16 = 360;
	end;
	ammo_762x39_fmj_0008 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_762x39_fmj';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 14861;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_762x39_fmj_0008';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_05';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2113613490;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 30;
		box_max : u16 = 30;
		box_value : u16 = 30;
	end;
	ammo_dshk_0008 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_dshk';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 15121;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_dshk_0008';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\fire_extinguisher\fire_extinguisher_small';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1047724875;
		ph_shell_skltn_src : u32 = 917281265;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 150;
		box_max : u16 = 150;
		box_value : u16 = 0;
	end;
	torch_podsvet_0012 = begin
		class : stringz = 'o_hlamp';
		static_data_key : stringz = '_G.config.entity.hanging_lamp';
		att_bone_id : locator_str;
		att_bone_id : stringz = 'bone_lamp';
		id : u16 = 15883;
		parent_id : u16 = 18451;
		att_offset : 'pose, matrix_43T' = [0, -1, 0, 15, 1, 0, 0, 0, 0, 0, 1, 0];
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'torch_podsvet_0012';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9689269662, 0.2443509996, 0.03837221116, -0.01968023181, 0.2308039069, -0.9728009105, -0.2465614527, 0.9418184161, 0.2284411341, 0, 0, 0];
		visual : ref_model;
		visual : stringz = '';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 0;
		ph_shell_skltn_src : u32 = 0;
		ph_shell_skltn_bcount : u32 = 0;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		initial_state : bool = True;
		die_sound_type : u8 = 12;
		die_sound : choose;
		die_sound : stringz = 'objects\broken_lamp\lightbulb';
		die_particle : 'particles, str_shared';
		die_particle : stringz = 'destroy_fx\destroy_el_box';
		light_main_bone : locator_id;
		light_main_bone : stringz = '';
		dark_bone : locator_id;
		dark_bone : stringz = '';
		color : 'color, vec4f' = [1, 1, 1, 0.001000000047];
		brightness : fp32 = 0.1000000015;
		color_animator : ref_coloranim;
		color_animator : stringz = 'light\light_omni_blue_idle';
		ltype : u8 = 1;
		light_flags : bool8 = 48;
		faces : flags8;
		faces : u8 = 63;
		color_middle : 'color, vec4f' = [0.003921569325, 0.1019608006, 0.07843139768, 0];
		color_back : 'color, vec4f' = [0.1098039374, 0.1607843339, 0.2313725948, 0];
		scurve : u8 = 32;
		shadow_clarity : fp32 = 0.1000000015;
		range : fp32 = 7;
		nearplane : fp32 = 0.1000000015;
		spot_cone_angle : 'angle, fp32' = 2.094363213;
		light_texture : 'texture, str_shared';
		light_texture : stringz = '';
		is_point_ambient : bool = False;
		ambient_bone : locator_id;
		ambient_bone : stringz = '';
		ambient_power : fp32 = 0.5;
		ambient_radius : fp32 = 6;
		ambient_texture : 'texture, str_shared';
		ambient_texture : stringz = '';
		backlight : bool = False;
		backlight_ref : 'entity_link, uobject_link' = 65535;
		backlight_dist : fp32 = 50;
		backlight_dynamic : bool = False;
		backlight_ray : ref_model;
		backlight_ray : stringz = '';
		backlight_ray_particles : 'particles, str_shared';
		backlight_ray_particles : stringz = '';
		ellipse_scale : vec3f = [1, 1, 1];
		quad_sizes : vec2f = [1, 1];
		master : 'entity_link, uobject_link' = 18451;
		flares : choose;
		flares : stringz = '';
		flares_bone : locator_id;
		flares_bone : stringz = '';
		flares_axis : u8 = 1;
	end;
	charger_0011 = begin
		class : stringz = 'CHARGER';
		static_data_key : stringz = '_G.config.entity.charger';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 16646;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 6;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 1;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 12;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'charger_0011';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\dynamo_hand';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 4232194047;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		silent_mode : bool = False;
	end;
	wpn_arrow_0427 = begin
		class : stringz = 'HELSING_ARROW';
		static_data_key : stringz = '_G.config.entity.wpn_arrow';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 16898;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 17;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_arrow_0427';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\wpn\arrow_fly';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 976669052;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		count : u16 = 0;
	end;
	filter_0036 = begin
		class : stringz = 'FILTER';
		static_data_key : stringz = '_G.config.entity.filter';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 17937;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 8;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'filter_0036';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_filtr';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 636705979;
		ph_shell_skltn_src : u32 = 2584816489;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		silent_mode : bool = False;
		timer : fp32 = 0;
	end;
	player_timer_entity_0000 = begin
		class : stringz = 'PLAYER_TIMER';
		static_data_key : stringz = '_G.config.entity.player_timer_entity';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 17958;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'player_timer_entity_0000';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\timer_detector\timer_detector';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
	end;
	wpn_flamethrower_grenage_0000 = begin
		class : stringz = 'WEAPON_FLAME_DYNAMITE';
		static_data_key : stringz = '_G.config.entity.wpn_flamethrower_grenage';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 18444;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\wpn\wpn_molotov@flame';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 20;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_flamethrower_grenage_0000';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9539508224, -0.1634117663, -0.2515438497, -0.1587130874, 0.4366120994, -0.8855392337, 0.2545346618, 0.8846843243, 0.3905709386, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\wpn\wpn_molotov@flame';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1275066446;
		ph_shell_skltn_src : u32 = 891245780;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 0;
		box_value : u16 = 1;
	end;
	player_torch_0022 = begin
		class : stringz = 'TORCH';
		static_data_key : stringz = '_G.config.entity.torchlight';
		att_bone_id : locator_str;
		att_bone_id : stringz = 'bip01_head';
		id : u16 = 18451;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [-0.2443507761, 0.9408496022, 0.2347229868, 0.2067852467, 0.9689273238, 0.2464775741, 0.02070470899, 0.1260629743, -0.03837392852, 0.2324887365, -0.9718418121, 0.0635079518];
		health : fp32 = 10000;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'player_torch_0022';
		oflags : bool8 = 129;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [-0.968927145, -0.2443508059, -0.03837215155, -0.2464772016, 0.9408498406, 0.2324877679, -0.02070613392, 0.2347215861, -0.9718418717, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\lamp\lamp_na_lob@trans';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2433417766;
		ph_shell_skltn_src : u32 = 2114332682;
		ph_shell_skltn_bcount : u32 = 4;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		initial_state : bool = False;
		die_sound_type : u8 = 12;
		die_sound : choose;
		die_sound : stringz = 'objects\broken_lamp\lightbulb';
		die_particle : 'particles, str_shared';
		die_particle : stringz = 'destroy_fx\destroy_el_box';
		light_main_bone : locator_id;
		light_main_bone : stringz = 'bone_lamp';
		dark_bone : locator_id;
		dark_bone : stringz = 'bone_dark';
		color : 'color, vec4f' = [1, 0.8579999804, 0.5559999943, 1];
		brightness : fp32 = 1.149999976;
		color_animator : ref_coloranim;
		color_animator : stringz = 'light\light_omni_blue_idle';
		ltype : u8 = 5;
		light_flags : bool8 = 0;
		faces : flags8;
		faces : u8 = 63;
		color_middle : 'color, vec4f' = [0, 0, 0, 0];
		color_back : 'color, vec4f' = [0, 0, 0, 0];
		scurve : u8 = 50;
		shadow_clarity : fp32 = 1;
		range : fp32 = 20;
		nearplane : fp32 = 0.3249999881;
		spot_cone_angle : 'angle, fp32' = 0.8697671294;
		light_texture : 'texture, str_shared';
		light_texture : stringz = 'light\light_playertorch1';
		is_point_ambient : bool = True;
		ambient_bone : locator_id;
		ambient_bone : stringz = 'bone_lamp';
		ambient_power : fp32 = 0.02999999933;
		ambient_radius : fp32 = 1;
		ambient_texture : 'texture, str_shared';
		ambient_texture : stringz = '';
		backlight : bool = True;
		backlight_ref : 'entity_link, uobject_link' = 15883;
		backlight_dist : fp32 = 15;
		backlight_dynamic : bool = True;
		backlight_ray : ref_model;
		backlight_ray : stringz = '';
		backlight_ray_particles : 'particles, str_shared';
		backlight_ray_particles : stringz = '';
		ellipse_scale : vec3f = [1, 1, 1];
		quad_sizes : vec2f = [1, 1];
		master : 'entity_link, uobject_link' = 65535;
		flares : choose;
		flares : stringz = '';
		flares_bone : locator_id;
		flares_bone : stringz = '';
		flares_axis : u8 = 1;
	end;
	ammo_flame_fmj_0000 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_flame_fmj';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 20516;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_flame_fmj_0000';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_05';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2113613490;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 30;
		box_max : u16 = 30;
		box_value : u16 = 0;
	end;
	ammo_12x70mm_flamethrower_0000 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_12x70mm_flamethrower';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 20766;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_12x70mm_flamethrower_0000';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_01@dlc';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1101631064;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 12;
		box_max : u16 = 12;
		box_value : u16 = 0;
	end;
	wpn_sticky_dynamite_0043 = begin
		class : stringz = 'WEAPON_STICKY_DYNAMITE';
		static_data_key : stringz = '_G.config.entity.wpn_sticky_dynamite';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 21011;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\hud\weapon\bomb\att_bomb_hard';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 9;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_sticky_dynamite_0043';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9539508224, -0.1634117663, -0.2515438497, -0.1587130874, 0.4366120994, -0.8855392337, 0.2545346618, 0.8846843243, 0.3905709386, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\bomb\att_bomb_hard';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 239984806;
		ph_shell_skltn_src : u32 = 3742472969;
		ph_shell_skltn_bcount : u32 = 2;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 0;
		box_value : u16 = 1;
	end;
	wpn_flame_grenage_0032 = begin
		class : stringz = 'WEAPON_FLAME_DYNAMITE';
		static_data_key : stringz = '_G.config.entity.wpn_flame_grenage';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 21256;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\hud\weapon\bomb\att_bomb_flame';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 13;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_flame_grenage_0032';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9539508224, -0.1634117663, -0.2515438497, -0.1587130874, 0.4366120994, -0.8855392337, 0.2545346618, 0.8846843243, 0.3905709386, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\bomb\att_bomb_flame';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1385820603;
		ph_shell_skltn_src : u32 = 3742472969;
		ph_shell_skltn_bcount : u32 = 2;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 0;
		box_value : u16 = 1;
	end;
	ammo_15mm_0020 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_15mm';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 21775;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_15mm_0020';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\objects\equipment\attaches\wpn_tihar_ammo_01';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 1;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2731890548;
		ph_shell_skltn_src : u32 = 489000808;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 12;
		box_max : u16 = 12;
		box_value : u16 = 0;
	end;
	$edit_geom$ = begin
		class : stringz = 'STATICPROP';
		static_data_key : stringz = '_G.config.entity.static';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 26881;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = '$edit_geom$';
		oflags : bool8 = 26;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = '';
		dao_val : u16 = 100;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		flags : bool8 = 6;
		collision_group : u8 = 4;
	end;
	weapon_noobtube_1421 = begin
		class : stringz = 'WEAPON_ITEM_NOOBETUBE';
		static_data_key : stringz = '_G.config.entity.weapon_noobtube';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 27653;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_noobtube_1421';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_grenade';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 4224604059;
		ph_shell_skltn_src : u32 = 211693922;
		ph_shell_skltn_bcount : u32 = 4;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		noobe_ammo_loaded : u32 = 1;
	end;
	weapon_envg_2463 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_envg';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 27909;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_envg_2463';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\envg';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 447546146;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_scope_2893 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_scope';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 28163;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_scope_2893';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\ak_optika';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1263826236;
		ph_shell_skltn_src : u32 = 4176355961;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_noobgun_1421 = begin
		class : stringz = 'WEAPON_ITEM_NOOBEGUN';
		static_data_key : stringz = '_G.config.entity.weapon_noobgun';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 28418;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_noobgun_1421';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_shot';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3737974207;
		ph_shell_skltn_src : u32 = 1679530523;
		ph_shell_skltn_bcount : u32 = 5;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		noobe_ammo_loaded : u32 = 1;
	end;
	weapon_silencer_2581 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_silencer';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 28673;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_silencer_2581';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_glushak';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2510278269;
		ph_shell_skltn_src : u32 = 4176355961;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_kalimator_3228 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_kalimator';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 28930;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_kalimator_3228';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_kollimator';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 703935945;
		ph_shell_skltn_src : u32 = 4176355961;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_laser_2725 = begin
		class : stringz = 'WEAPON_ITEM_LASER';
		static_data_key : stringz = '_G.config.entity.weapon_laser';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 29184;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_laser_2725';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_lazer';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3783626791;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_magazine_2_0300 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_magazine_2';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 29449;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_magazine_2_0300';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_magazin_2';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 994828457;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_optics_mount_ak_0929 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_optics_mount_ak';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 29709;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_optics_mount_ak_0929';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_mount';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1039267175;
		ph_shell_skltn_src : u32 = 2621398311;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_magazine_3977 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_magazine';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 29958;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_magazine_3977';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_magazin_1';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2722279699;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_silencer_padonag_0678 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_silencer_padonag';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 30216;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_silencer_padonag_0678';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonacheg_silencer';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3950559366;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_butt_0996 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_butt';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 30475;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_butt_0996';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonacheg_butt_big';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3241109337;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_barrel_padonag_0678 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_barrel_padonag';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 30731;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_barrel_padonag_0678';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonacheg_barrel';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1829080758;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_pivot_0994 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_pivot';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 30987;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_pivot_0994';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonache_butt';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2744647032;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_magazine_base_padonag_0809 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_magazine_base_padonag';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 31275;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_magazine_base_padonag_0809';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonacheg_magazin_small';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1631118565;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_optics_mount_picatinny_0502 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_optics_mount_picatinny';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 31494;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_optics_mount_picatinny_0502';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_picatinny_rail';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 306408067;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_no_butt_0678 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_no_butt';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 31768;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_no_butt_0678';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonacheg_butt_small';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2723519801;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_collimator_small_0622 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_collimator_small';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 32001;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_collimator_small_0622';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_collimator_small';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1433172656;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_autofire_2_padonag_0502 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_autofire_2_padonag';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 32256;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_autofire_2_padonag_0502';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonacheg_shtir';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3655396872;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_autofire_padonag_0502 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_autofire_padonag';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 32530;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_autofire_padonag_0502';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonache_gazootvod';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2320183601;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_magazine_padonag_0809 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_magazine_padonag';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 32784;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_magazine_padonag_0809';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\padonacheg_magazin_big';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1571637639;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_silencer_shotgun_0117 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_silencer_shotgun';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 33048;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_silencer_shotgun_0117';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_glushak_big';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3930638758;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_barrel_shotgun_0117 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_barrel_shotgun';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 33290;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_barrel_shotgun_0117';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_barrel';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3501820665;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	wpn_claymore_4599 = begin
		class : stringz = 'WEAPON_CLAYMORE';
		static_data_key : stringz = '_G.config.entity.wpn_claymore';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 33547;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 14;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_claymore_4599';
		oflags : bool8 = 136;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9539508224, -0.1634117663, -0.2515438497, -0.1587130874, 0.4366120994, -0.8855392337, 0.2545346618, 0.8846843243, 0.3905709386, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\durshlag\durshlag';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 432469660;
		ph_shell_skltn_src : u32 = 1705211174;
		ph_shell_skltn_bcount : u32 = 2;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		silent_mode : bool = False;
		count : u16 = 0;
		trigger_size : vec3f = [1, 1, 2];
		trigger_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 2];
		active_on_level : bool = False;
	end;
	weapon_laser_shotgun_0218 = begin
		class : stringz = 'WEAPON_ITEM_LASER';
		static_data_key : stringz = '_G.config.entity.weapon_laser_shotgun';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 33552;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_laser_shotgun_0218';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_lazer';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3783626791;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_flashhider_ventil_0499 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_flashhider_ventil';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 33802;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_flashhider_ventil_0499';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\ventil_flashhider';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 604405356;
		ph_shell_skltn_src : u32 = 528148586;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_magazine_ventil_0944 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_magazine_ventil';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 34054;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_magazine_ventil_0944';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\ventil_magazin_1';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2119067862;
		ph_shell_skltn_src : u32 = 1828234998;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_optics_sniper_0520 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_optics_sniper';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 34308;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_optics_sniper_0520';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\ventil_optika';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1573730711;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_optics_mount_picatinny_ventil_0221 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_optics_mount_picatinny_ventil';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 34563;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_optics_mount_picatinny_ventil_0221';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\att_picatinny_rail';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 306408067;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	weapon_magazine_base_ventil_0944 = begin
		class : stringz = 'WEAPON_ITEM';
		static_data_key : stringz = '_G.config.entity.weapon_magazine_base_ventil';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 34823;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 255;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'weapon_magazine_base_ventil_0944';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\att\ventil_magazin';
		dao_val : u16 = 1;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 2128752361;
		ph_shell_skltn_src : u32 = 2195943848;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
	end;
	ammo_762x39_mg_0001 = begin
		class : stringz = 'AMMO';
		static_data_key : stringz = '_G.config.entity.ammo_762x39_mg';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 36151;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 2;
		flags0 : bool8 = 70;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 22;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'ammo_762x39_mg_0001';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\wpn\wpn_7_62x5_ammo\wpn_7_62_ammo';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 64;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1069636416;
		ph_shell_skltn_src : u32 = 385153371;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		box_min : u16 = 5;
		box_max : u16 = 10;
		box_value : u16 = 0;
	end;
	wpn_dagger_0018 = begin
		class : stringz = 'WEAPON_DAGGER';
		static_data_key : stringz = '_G.config.entity.wpn_dagger';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 38145;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\hud\weapon\knives\att_knife';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 0;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_dagger_0018';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [-0.401019305, -0.3973475993, 0.8254079223, 0.5500799417, -0.8249511719, -0.1298748106, 0.7325267792, 0.4019580781, 0.5493943095, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\knives\att_knife';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 276613447;
		ph_shell_skltn_src : u32 = 771827561;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 0;
	end;
	lighter_0002 = begin
		class : stringz = 'LIGHTER';
		static_data_key : stringz = '_G.config.entity.lighter';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 46348;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 19;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'lighter_0002';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = '';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 128;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 0;
		ph_shell_skltn_src : u32 = 0;
		ph_shell_skltn_bcount : u32 = 0;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		silent_mode : bool = False;
	end;
	players_knife_0009 = begin
		class : stringz = 'PLAYERS_KNIFE';
		static_data_key : stringz = '_G.config.entity.players_knife';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 50695;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'players_knife_0009';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.9999993443, 0, -0.001138686901, 0, 1, 0, 0.001138686901, 0, 0.9999993443, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\macheta\macheta';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
	end;
	wpn_macheta_0002 = begin
		class : stringz = 'WEAPON_MACHETA';
		static_data_key : stringz = '_G.config.entity.wpn_macheta';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 59142;
		parent_id : u16 = 60683;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\wpn\wpn_macheta';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 11;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_macheta_0002';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [0.003198639024, 0.8088877201, -0.587954402, -0.9861149192, 0.1001721323, 0.1324486583, 0.1660327762, 0.5793670416, 0.7979767323, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\wpn\wpn_macheta';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1944212184;
		ph_shell_skltn_src : u32 = 1193169128;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
	end;
	player = begin
		class : stringz = 'PLAYER';
		static_data_key : stringz = '_G.config.entity.player';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 60683;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		reviving : bool = False;
		fully_dead : bool = False;
		dying_from : u8 = 0;
		health : fp32 = 1;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'player';
		oflags : bool8 = 137;
		sflags : bool8 = 1;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\human\actor\soldier_actor_basic';
		dao_val : u16 = 64;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 1;
			rec_0000 = begin
				groups : array;
				groups = begin
					count : u32 = 0;
				end;
				blocks = begin
					version : u16 = 20;
					block_count : u32 = 4294967295;
					'array with no key' : array;
					count : u32 = 9;
					block_0000 = begin
						clsid : stringz = 'triggers/startgame';
						posx : u16 = 10;
						posy : u16 = 55;
						active : bool = True;
						flags : bool8 = 0;
					end;
					block_0001 = begin
						clsid : stringz = 'trade/take item';
						posx : u16 = 85;
						posy : u16 = 90;
						force_activation : bool = False;
						creating : bool = True;
					end;
					block_0002 = begin
						clsid : stringz = 'entities/entity ref';
						posx : u16 = 155;
						posy : u16 = 100;
						target : 'entity_link, uobject_link' = 65535;
					end;
					block_0003 = begin
						clsid : stringz = 'entities/entity level player';
						posx : u16 = 120;
						posy : u16 = 250;
						entity : 'entity_link, uobject_link' = 60683;
					end;
					block_0004 = begin
						clsid : stringz = 'entities/entity ref';
						posx : u16 = 155;
						posy : u16 = 80;
						target : 'entity_link, uobject_link' = 10241;
					end;
					block_0005 = begin
						clsid : stringz = 'logic/switch_param';
						posx : u16 = 120;
						posy : u16 = 95;
						quant : u8 = 9;
						type : u8 = 1;
					end;
					block_0006 = begin
						clsid : stringz = 'logic/counter ref';
						posx : u16 = 50;
						posy : u16 = 65;
						value : s32 = 0;
						current_value : s32 = -2147483647;
						reference : s32 = 9;
					end;
					block_0007 = begin
						clsid : stringz = 'entities/entity ref';
						posx : u16 = 155;
						posy : u16 = 140;
						target : 'entity_link, uobject_link' = 45825;
					end;
					block_0008 = begin
						clsid : stringz = 'entities/entity ref';
						posx : u16 = 155;
						posy : u16 = 240;
						target : 'entity_link, uobject_link' = 9984;
					end;
				end;
				link_count : u32 = 14;
				0 : vec4s16 = [0, 0, 6, 0];
				1 : vec4s16 = [1, 0, 5, 0];
				2 : vec4s16 = [1, 3, 3, 0];
				3 : vec4s16 = [5, 0, 4, 0];
				4 : vec4s16 = [5, 1, 2, 0];
				5 : vec4s16 = [5, 2, 2, 0];
				6 : vec4s16 = [5, 3, 7, 0];
				7 : vec4s16 = [5, 4, 2, 0];
				8 : vec4s16 = [5, 5, 2, 0];
				9 : vec4s16 = [5, 6, 2, 0];
				10 : vec4s16 = [5, 7, 2, 0];
				11 : vec4s16 = [5, 8, 8, 0];
				12 : vec4s16 = [6, 1, 1, 0];
				13 : vec4s16 = [6, 1, 6, 1];
			end;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 1;
			duration : u16 = 6000;
			speed : fp32 = 1.000000119;
			distance : fp32 = 10.00004292;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 19;
			rec_0000 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\achievement';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0001 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\death';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0002 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\fire_zone';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0003 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\gas_zone';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0004 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\rad_zone';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0005 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\water_death';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0006 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\rain_zone';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0007 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\no_electro_anomaly';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0008 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\hints';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0009 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = '';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0010 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\npc\npc_melee_death_2';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0011 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\civil_station';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0012 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'temp\sound_manager_1';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0013 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\map_task';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0014 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\ranger_mode';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0015 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\karma';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0016 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\bullets_dirt';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0017 = begin
				vs_name : stringz = '';
				vs_debug : bool = False;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\end_level';
				vs_ref_dyn_state_exist : bool = False;
			end;
			rec_0018 = begin
				vs_name : stringz = '';
				vs_debug : bool = True;
				vs_ref : 'vs_ref, str_shared';
				vs_ref : stringz = 'vs\player\crouch_control';
				vs_ref_dyn_state_exist : bool = False;
			end;
		end;
		add_physics_flags : bool8 = 0;
		friend_type : u8 = 2;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 0;
		collisions_group : u8 = 4;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 82495740;
		ph_shell_skltn_src : u32 = 2485878160;
		ph_shell_skltn_bcount : u32 = 113;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		base_npc_flags : u8 = 2;
		luminocity : fp32 = 0.5732137561;
		shoot_dispersion_coef : fp32 = 1;
		hit_power_coef : fp32 = 1;
		hit_impulse_coef : fp32 = 1;
		offmesh_penalty : s32 = 0;
		offmesh_reuse_delay : u32 = 0;
		offmesh_inter_reuse_delay : u32 = 0;
		damage_handle_preset : u32 = 0;
		movement_hit_vs_ref : 'vs_ref, str_shared';
		movement_hit_vs_ref : stringz = '';
		movement_hit_vs_ref_dyn_state_exist : bool = False;
		anim_state : u8 = 2;
		movement_type : u8 = 0;
		min_movement_type : u8 = 255;
		max_movement_type : u8 = 255;
		body_state : u8 = 0;
		step_acceleration : fp32 = 1;
		group : stringz = 'group_artem';
		flags0 : bool8 = 7;
		vision_enabled : bool = True;
		free_vision_range : fp32 = 50;
		free_vision_bwd_range : fp32 = 10;
		free_vision_fov : 'angle, fp32' = 2.094363213;
		free_vision_min_update_time : u32 = 0;
		free_vision_luminocity_fac : fp32 = 1.049999952;
		free_vision_luminocity_factor : fp32 = 0;
		free_vision_velocity_fac : fp32 = 0.25;
		free_vision_decrease_value : fp32 = 0.1000000015;
		free_vision_threat_threshold : fp32 = 5;
		free_vision_light_alert_threshold : fp32 = 20;
		free_vision_vis_threshold : fp32 = 100;
		free_vision_min_lum_threshold : fp32 = 0;
		free_vision_min_threshold : fp32 = 0.1000000015;
		free_vision_transition_time : u32 = 5;
		alert_vision_range : fp32 = 50;
		alert_vision_bwd_range : fp32 = 10;
		alert_vision_fov : 'angle, fp32' = 2.094363213;
		alert_vision_min_update_time : u32 = 0;
		alert_vision_luminocity_fac : fp32 = 3;
		alert_vision_luminocity_factor : fp32 = 0;
		alert_vision_velocity_fac : fp32 = 0.25;
		alert_vision_descrease_value : fp32 = 0.1000000015;
		alert_vision_threat_threshold : fp32 = 5;
		alert_vision_light_alert_threshold : fp32 = 5;
		alert_vision_vis_threshold : fp32 = 5;
		alert_vision_min_lum_threshold : fp32 = 0;
		alert_vision_min_threshold : fp32 = 0.03999999911;
		alert_vision_transition_time : fp32 = 7.006492322E-45;
		danger_vision_range : fp32 = 50;
		danger_vision_bwd_range : fp32 = 10;
		danger_vision_fov : 'angle, fp32' = 2.094363213;
		danger_vision_min_update_time : u32 = 0;
		danger_vision_luminocity_fac : fp32 = 3;
		danger_vision_luminocity_factor : fp32 = 0;
		danger_vision_velocity_fac : fp32 = 0.25;
		danger_vision_descrease_value : fp32 = 0.1000000015;
		danger_vision_threat_threshold : fp32 = 5;
		danger_vision_light_alert_threshold : fp32 = 5;
		danger_vision_vis_threshold : fp32 = 5;
		danger_vision_min_lum_threshold : fp32 = 0;
		danger_vision_min_threshold : fp32 = 0.03999999911;
		danger_vision_transition_time : fp32 = 7.006492322E-45;
		sound_enabled : bool = True;
		free_disturb_threshold : fp32 = 0.1199999973;
		free_light_alert_threshold : fp32 = 0.400000006;
		free_alert_threshold : fp32 = 0.6000000238;
		free_danger_threshold : fp32 = 0.8000000119;
		alert_disturb_threshold : fp32 = 0.1199999973;
		alert_light_alert_threshold : fp32 = 0.400000006;
		alert_alert_threshold : fp32 = 0.6000000238;
		alert_danger_threshold : fp32 = 0.8000000119;
		danger_disturb_threshold : fp32 = 0.1199999973;
		danger_light_alert_threshold : fp32 = 0.400000006;
		danger_alert_threshold : fp32 = 0.6000000238;
		danger_danger_threshold : fp32 = 0.8000000119;
		la_free_interia_time : u32 = 7000;
		max_sounds_count : u32 = 3;
		la_alert_time : u32 = 8000;
		vision_time : u32 = 8000;
		vision_period : u32 = 11000;
		sound_count : u32 = 5;
		sound_period : u32 = 3000;
		a_free_inertia_time : u32 = 30000;
		post_enemy_wait_interval_static : u32 = 30000;
		post_enemy_wait_interval_random : u32 = 30000;
		enemy_inertia_time : u32 = 2000;
		enemy_remember_time : u32 = 10000;
		sound_scheme : choose;
		sound_scheme : stringz = 'sounds_voice_digger';
		max_heading : 'angle, fp32' = 1.047133803;
		max_pitch : 'angle, fp32' = 1.047133803;
		min_anim_state : u8 = 255;
		max_anim_state : u8 = 255;
		attacks = begin
		end;
		ph_dying : bool = False;
		active_item : u16 = 65535;
		dispersion_decrease_time : u32 = 1;
		dispersion_increate_time : u32 = 1;
		min_shoot_dispersion_coef : fp32 = 1;
		max_shoot_dispersion_coef : fp32 = 1;
		scripted_fire : bool = False;
		freegun_mode : bool = False;
		scary_enabled : bool = False;
		danger_delta_enabled : bool = True;
		gasmask_voice : bool = False;
		override_voice : choose;
		override_voice : stringz = '';
		update_corpse_luminocity : bool = False;
		min_corpse_lum_update_interval : u32 = 500;
		max_corpse_lum_update_interval : u32 = 600;
		allowed_speech_groups : stringz = '';
		property_data : array;
		property_data = begin
			count : u32 = 0;
		end;
		arms = begin
			suit_visual : ref_model;
			suit_visual : stringz = 'dynamic\hud\hand\hand_sviter';
		end;
		timer = begin
		end;
		tired_for_sprint : bool = False;
		players_hands : 'entity_link, uobject_link' = 3840;
		players_knife : 'entity_link, uobject_link' = 50695;
		players_torch : 'entity_link, uobject_link' = 18451;
		players_heap : 'entity_link, uobject_link' = 65535;
		players_timer : 'entity_link, uobject_link' = 17958;
		suit_luminocity : fp32 = 1;
		mp_class_type : u32 = 6;
		def_restore_rate : fp32 = 0.1000000015;
		private_data : str_array16;
		private_data : u16 = 0;
		achievement_data : array;
		achievement_data = begin
			count : u32 = 0;
		end;
		points_data : array;
		points_data = begin
			count : u32 = 0;
		end;
		spend_filters : bool = False;
		money_loot_cent : fp32 = 0;
		min_loot_money : u32 = 0;
		lean_height_to_wall : fp32 = 0.6000000238;
		lean_width_from_corner : fp32 = 0.5;
		lean_player_speed_border : fp32 = 1;
		lean_corner_fix_step : fp32 = 0.5;
		lean_wall_out_unlock_angle : fp32 = 90;
		lean_wall_in_unlock_angle : fp32 = 30;
		lean_add_height_to_wall : fp32 = 0.1000000015;
		lean_add_width_from_corner : fp32 = 0.1000000015;
		lean_max_head_angle : fp32 = 45;
		lean_lock_angle : fp32 = 5;
		lean_head_left_camera_track : 'camera_track, str_shared';
		lean_head_left_camera_track : stringz = 'lin_head_left';
		lean_head_right_camera_track : 'camera_track, str_shared';
		lean_head_right_camera_track : stringz = 'lin_head_right';
		ignore_factor : bool = False;
		use_sqr : bool = False;
		check_static : bool = False;
	end;
end;
res_obstacle = begin
	class : stringz = 'O_BASEZONE';
	static_data_key : stringz = '_G.config.entity.restrictor';
	att_bone_id : locator_str;
	att_bone_id : stringz = '';
	id : u16 = 14109;
	parent_id : u16 = 65535;
	att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
	name : name;
	name : stringz = 'res_obstacle';
	oflags : bool8 = 137;
	sflags : bool8 = 0;
	'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
	visual : ref_model;
	visual : stringz = '';
	dao_val : u16 = 84;
	vss_ver_6 : array;
	vss_ver_6 = begin
		count : u32 = 0;
	end;
	spatial_sector : u16 = 65535;
	label : stringz = '';
	shapes : array;
	shapes = begin
		count : u32 = 1;
		shape_00 = begin
			type : u32 = 1;
			box = begin
				'' : 'pose, matrix' = [0.9999999404, 0, 3.218866368E-6, 0, 0.9999999404, 0, -3.218866368E-6, 0, 0.9999999404, 0.1793978214, 2.548006058, -0.3252563477];
				h_size : vec3f = [3.083940744, 4.614439964, 0.3257553577];
			end;
		end;
	end;
	flags0 : bool8 = 1;
	step_gmtrl : 'material, str_shared';
	step_gmtrl : stringz = 'materials\concrete';
	dynamic_mode : u8 = 1;
	zone_type : u8 = 0;
end;
statics = begin
	grass = begin
		grass_pack_small = begin
			class : stringz = 'STATICPROP';
			static_data_key : stringz = '_G.config.entity.static';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 443;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'grass_pack_small';
			oflags : bool8 = 138;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'static34\trees\grass_pack_small';
			dao_val : u16 = 35;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			flags : bool8 = 4;
			collision_group : u8 = 4;
		end;
		grass_pack1_aref = begin
			class : stringz = 'STATICPROP';
			static_data_key : stringz = '_G.config.entity.static';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 475;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'grass_pack1_aref';
			oflags : bool8 = 138;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'static34\trees\grass_pack1_aref';
			dao_val : u16 = 35;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			flags : bool8 = 4;
			collision_group : u8 = 4;
		end;
		grass_pack1b_line = begin
			class : stringz = 'STATICPROP';
			static_data_key : stringz = '_G.config.entity.static';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 461;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			name : name;
			name : stringz = 'grass_pack1b_line';
			oflags : bool8 = 138;
			sflags : bool8 = 2;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'static34\trees\grass_pack1b_line';
			dao_val : u16 = 35;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			flags : bool8 = 4;
			collision_group : u8 = 4;
		end;
	end;
	static_breakable = begin
		class : stringz = 'STATICPROP_BREAKABLE';
		static_data_key : stringz = '_G.config.entity.static_breakable';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 6153;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		health : fp32 = 0.1000000015;
		name : name;
		name : stringz = 'static_breakable';
		oflags : bool8 = 0;
		sflags : bool8 = 2;
		'' : 'pose, matrix' = [-0.5838223696, -0.04564046115, -0.8105975389, -0.009379932657, 0.9987311959, -0.04947749898, 0.8118272424, -0.02128271945, -0.5835096836, 48.97383499, -5.136199474, -62.48297119];
		visual : ref_model;
		visual : stringz = 'static\organica\grib\poganka07';
		dao_val : u16 = 50;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		flags : bool8 = 5;
		collision_group : u8 = 0;
		die_model : ref_model;
		die_model : stringz = '';
		die_sound : choose;
		die_sound : stringz = '';
		die_sound_type : u8 = 12;
		die_particles : 'particles, str_shared';
		die_particles : stringz = 'objects\mushroom_explode';
		die_particles_ignore_rotation : bool = False;
		block_ai_los : bool = True;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
	end;
	static_collision = begin
		class : stringz = 'STATICPROP';
		static_data_key : stringz = '_G.config.entity.static';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 20226;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'static_collision';
		oflags : bool8 = 138;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'static\cars\new\car_x';
		dao_val : u16 = 98;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		flags : bool8 = 5;
		collision_group : u8 = 0;
	end;
	staticprop = begin
		class : stringz = 'STATICPROP';
		static_data_key : stringz = '_G.config.entity.static';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 25113;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'staticprop';
		oflags : bool8 = 138;
		sflags : bool8 = 2;
		'' : 'pose, matrix' = [0.759455502, 0.01952680759, -0.6502658725, -0.01687196456, 0.9998025298, 0.01031800173, 0.6503400803, 0.003135205014, 0.7596362829, -137.3675995, 0.04697003216, -186.1884003];
		visual : ref_model;
		visual : stringz = 'static\station_props\svinarnik_mushrooms\mushrooms_box_trash_01';
		dao_val : u16 = 35;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		flags : bool8 = 4;
		collision_group : u8 = 4;
	end;
end;
system = begin
	patrol_point = begin
		class : stringz = 'PATROL_POINT';
		static_data_key : stringz = '_G.config.entity.patrol_point';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 347;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'patrol_point';
		oflags : bool8 = 137;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = '';
		dao_val : u16 = 100;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		link_0 = begin
			object : 'entity_link, uobject_link' = 65535;
			weight : fp32 = 0;
		end;
		link_1 = begin
			object : 'entity_link, uobject_link' = 65535;
			weight : fp32 = 0;
		end;
		link_2 = begin
			object : 'entity_link, uobject_link' = 65535;
			weight : fp32 = 0;
		end;
		link_3 = begin
			object : 'entity_link, uobject_link' = 65535;
			weight : fp32 = 0;
		end;
		ai_map : bool8 = 0;
		min_wait_time : u32 = 0;
		max_wait_time : u32 = 0;
		body_state : stringz = '';
		anim_state : stringz = '';
		movement_type : stringz = '';
		weapon_state : stringz = '';
		action : stringz = '';
		target : 'entity_link, uobject_link' = 65535;
		flags : flags32;
		flags : u32 = 0;
		anim_state_approach_speed : fp32 = 2;
		approaching_accel : fp32 = -1;
	end;
	visualscript = begin
		class : stringz = 'VISUALSCRIPT';
		static_data_key : stringz = '_G.config.entity.vs';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 9737;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		name : name;
		name : stringz = 'visualscript';
		oflags : bool8 = 136;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = '';
		dao_val : u16 = 91;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
	end;
end;
waterzone = begin
	class : stringz = 'O_WATERZONE';
	static_data_key : stringz = '_G.config.entity.waterzone';
	att_bone_id : locator_str;
	att_bone_id : stringz = '';
	id : u16 = 52;
	parent_id : u16 = 65535;
	att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
	name : name;
	name : stringz = 'waterzone';
	oflags : bool8 = 128;
	sflags : bool8 = 0;
	'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
	visual : ref_model;
	visual : stringz = '';
	dao_val : u16 = 77;
	vss_ver_6 : array;
	vss_ver_6 = begin
		count : u32 = 0;
	end;
	spatial_sector : u16 = 65535;
	label : stringz = '';
	shapes : array;
	shapes = begin
		count : u32 = 1;
		shape_00 = begin
			type : u32 = 1;
			box = begin
				'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
				h_size : vec3f = [1, 1, 1];
			end;
		end;
	end;
	flags0 : bool8 = 0;
	step_gmtrl : 'material, str_shared';
	step_gmtrl : stringz = 'default_object';
	dynamic_mode : u8 = 0;
	zone_type : u8 = 0;
	texture : 'texture, str_shared';
	texture : stringz = 'fx\fx_water_swamp';
	angle : 'angle, fp32' = -1.221432209;
	color : 'color, vec4f' = [0.1019607931, 0.09019608051, 0.04705882818, 1];
	opacity_near : fp32 = 1;
	opacity_far : fp32 = 0.150000006;
	cubemap_opacity : fp32 = 0.5;
	transparency_depth : fp32 = 0.5;
	fresnel : fp32 = 3;
	density : fp32 = 0.5;
	tile_x : fp32 = 0.349999994;
	tile_y : fp32 = 0.5500000119;
	speed : fp32 = 0.375;
	bump_intensity : fp32 = 0.05000000075;
	distort_intensity : fp32 = 0.4499999881;
	distort_distant_fade : fp32 = 0.25;
	farplane : fp32 = 1000;
	rdist_lim : fp32 = 350;
	reflectplayer : bool = True;
	sunshadow : bool = True;
	envlit : bool = True;
	material : 'material, str_shared';
	material : stringz = 'materials\water';
end;
weapons = begin
	ammo = begin
		ammo_044_fmj = begin
			class : stringz = 'AMMO';
			static_data_key : stringz = '_G.config.entity.ammo_044_fmj';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 28;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [0.9936203957, 0.112777248, 0, 0.2458591461, -0.1127772629, 0.9936202765, 0, 0.09671592712, 0, 0, 1, -0.05380249023];
			item_place : u8 = 2;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'ammo_044_fmj';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\objects\equipment\attaches\ammo_revolver_belt_01';
			dao_val : u16 = 50;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.005577478092;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 64;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 1;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 558333742;
			ph_shell_skltn_src : u32 = 489000808;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			box_min : u16 = 6;
			box_max : u16 = 6;
			box_value : u16 = 20;
		end;
		ammo_15mm = begin
			class : stringz = 'AMMO';
			static_data_key : stringz = '_G.config.entity.ammo_15mm';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 28;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [0.9963331223, 0.006750404369, -0.08528958261, -0.03338813782, -0.08555629849, 0.07861178368, -0.9932271838, 0.1192073822, 0, 0.9968823791, 0.07890108228, -0.01918029785];
			item_place : u8 = 2;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'ammo_15mm';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\objects\equipment\attaches\wpn_tihar_ammo_01';
			dao_val : u16 = 50;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 64;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 2731890548;
			ph_shell_skltn_src : u32 = 489000808;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			box_min : u16 = 12;
			box_max : u16 = 12;
			box_value : u16 = 12;
		end;
		ammo_762x39_fmj = begin
			class : stringz = 'AMMO';
			static_data_key : stringz = '_G.config.entity.ammo_762x39_fmj';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'joint1';
			id : u16 = 31756;
			parent_id : u16 = 33027;
			att_offset : 'pose, matrix_43T' = [-0.9635847211, 0.07136042416, -0.2577049732, 0.06430053711, -0.02275937609, 0.9383503199, 0.3449358642, -0.1394500732, 0.2664322257, 0.3382401764, -0.902556181, 0.1179170609];
			item_place : u8 = 2;
			flags0 : bool8 = 70;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'ammo_762x39_fmj';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\objects\equipment\attaches\wpn_ammo_05';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.005577478092;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 64;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 1;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 2113613490;
			ph_shell_skltn_src : u32 = 489000808;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			box_min : u16 = 30;
			box_max : u16 = 30;
			box_value : u16 = 30;
		end;
		ammo_dshk = begin
			class : stringz = 'AMMO';
			static_data_key : stringz = '_G.config.entity.ammo_dshk';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 15104;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 2;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 22;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'ammo_dshk';
			oflags : bool8 = 137;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\objects\fire_extinguisher\fire_extinguisher_small';
			dao_val : u16 = 64;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 64;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 1;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 1047724875;
			ph_shell_skltn_src : u32 = 917281265;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			box_min : u16 = 150;
			box_max : u16 = 150;
			box_value : u16 = 0;
		end;
		ammo_money = begin
			class : stringz = 'AMMO';
			static_data_key : stringz = '_G.config.entity.ammo_money';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 28;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [-0.5804571509, 0.09052375704, -0.8092420697, 0.263425827, 0.1172828823, 0.9927329421, 0.02692407928, 0.1027421951, 0.8057985902, -0.07928211987, -0.5868563652, -0.1649475098];
			item_place : u8 = 2;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'ammo_money';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\wpn\gold\mnogo_ammo_01';
			dao_val : u16 = 50;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.005577478092;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 64;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 1;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 3607060771;
			ph_shell_skltn_src : u32 = 3101883526;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			box_min : u16 = 5;
			box_max : u16 = 5;
			box_value : u16 = 30;
		end;
	end;
	wpn_2012 = begin
		class : stringz = 'WEAPON_2012';
		static_data_key : stringz = '_G.config.entity.wpn_2012';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 1280;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\hud\weapon\2012\2012';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 40;
		ammo_balance : u32 = 40;
		ammunition : u32 = 40;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 2;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_2012';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\2012\2012';
		dao_val : u16 = 44;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.005577478092;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3094787831;
		ph_shell_skltn_src : u32 = 2180771396;
		ph_shell_skltn_bcount : u32 = 61;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = True;
		ad_scope : bool = False;
		ad_kalimator : bool = False;
		ad_envg : bool = False;
		ad_silencer : bool = False;
		ad_barrel : bool = False;
		ad_barrel_2 : bool = False;
		ad_laser : bool = False;
		ad_pivot : bool = False;
		ad_butt_1 : bool = True;
		ad_butt_2 : bool = False;
		ad_magazine_1 : bool = True;
		ad_magazine_2 : bool = False;
		ad_noobtube : bool = False;
		ad_noobgun : bool = False;
	end;
	wpn_claymore = begin
		class : stringz = 'WEAPON_CLAYMORE';
		static_data_key : stringz = '_G.config.entity.wpn_claymore';
		att_bone_id : locator_str;
		att_bone_id : stringz = 'joint1';
		id : u16 = 31750;
		parent_id : u16 = 33027;
		att_offset : 'pose, matrix_43T' = [0.580953002, 0.008402325213, -0.8138934374, -0.3846282959, -0.2575013936, 0.9504841566, -0.1739907116, -0.3937931061, 0.7721312046, 0.310659349, 0.5543503761, 0.1907777786];
		item_place : u8 = 1;
		flags0 : bool8 = 71;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		p1_u32 : u32 = 0;
		p2_u32 : u32 = 0;
		p3_u32 : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 14;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_claymore';
		oflags : bool8 = 136;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\durshlag\durshlag';
		dao_val : u16 = 44;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.00191549561;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 432469660;
		ph_shell_skltn_src : u32 = 1705211174;
		ph_shell_skltn_bcount : u32 = 2;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		silent_mode : bool = False;
		count : u16 = 1;
		trigger_size : vec3f = [1, 1, 2];
		trigger_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 2];
		active_on_level : bool = False;
	end;
	wpn_dynamite = begin
		class : stringz = 'WEAPON_DYNAMITE';
		static_data_key : stringz = '_G.config.entity.wpn_dynamite';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 56076;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\wpn\predohranitel_bomb';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 3;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_dynamite';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\wpn\predohranitel_bomb';
		dao_val : u16 = 44;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.005577478092;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 3029169379;
		ph_shell_skltn_src : u32 = 891245780;
		ph_shell_skltn_bcount : u32 = 1;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 1;
		box_value : u16 = 1;
	end;
	wpn_flame_grenage = begin
		class : stringz = 'WEAPON_FLAME_DYNAMITE';
		static_data_key : stringz = '_G.config.entity.wpn_flame_grenage';
		att_bone_id : locator_str;
		att_bone_id : stringz = '';
		id : u16 = 54272;
		parent_id : u16 = 65535;
		att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
		dlc_model_name : stringz = 'dynamic\hud\weapon\bomb\att_bomb_flame';
		dlc_hud_model_name : ref_model;
		dlc_hud_model_name : stringz = '';
		item_place : u8 = 1;
		flags0 : bool8 = 7;
		trade_weight : u16 = 0;
		p1_fp32 : fp32 = 0;
		p2_fp32 : fp32 = 0;
		p3_fp32 : fp32 = 0;
		p4_fp32 : fp32 = 0;
		p5_fp32 : fp32 = 0;
		p6_fp32 : fp32 = 0;
		ammo_loaded : u32 = 0;
		ammo_balance : u32 = 0;
		ammunition : u32 = 0;
		p4_u32 : u32 = 0;
		p5_u32 : u32 = 0;
		p6_u32 : u32 = 0;
		bp_flags_c : flags32;
		bp_flags_c : u32 = 0;
		ui_force_slot_id : u8 = 13;
		health : fp32 = 0.1000000015;
		stamina : fp32 = 1;
		dying_mask : u32 = 0;
		name : name;
		name : stringz = 'wpn_flame_grenage';
		oflags : bool8 = 128;
		sflags : bool8 = 0;
		'' : 'pose, matrix' = [1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0];
		visual : ref_model;
		visual : stringz = 'dynamic\hud\weapon\bomb\att_bomb_flame';
		dao_val : u16 = 47;
		vss_ver_6 : array;
		vss_ver_6 = begin
			count : u32 = 0;
		end;
		spatial_sector : u16 = 65535;
		startup_animation : animation_str;
		startup_animation : stringz = '';
		bone_part : part_id;
		bone_part : stringz = 'default';
		start_frame : u16 = 0;
		force_paused : bool = False;
		force_looped : u8 = 0;
		sound : sound;
		sound : stringz = '';
		sound_volume : fp32_q8 = 128;
		sound_filter : u8 = 0;
		particles : 'particles, str_shared';
		particles : stringz = '';
		particle_flags : bool8 = 1;
		interest = begin
			min_importance : u16 = 500;
			max_importance : u16 = 1000;
			interest_type : u8 = 3;
			duration : u16 = 0;
			speed : fp32 = 0.001000000047;
			distance : fp32 = 0.005577478092;
		end;
		labels : str_array16;
		labels : u16 = 0;
		commons_vs : array;
		commons_vs = begin
			count : u32 = 0;
		end;
		add_physics_flags : bool8 = 1;
		friend_type : u8 = 0;
		reaction_type : u8 = 0;
		fixed_bones : str_array16;
		fixed_bones : u16 = 0;
		physics_flags : bool8 = 192;
		break_impulse_threshold : fp32 = 1;
		collisions_group : u8 = 8;
		break_particles_break : 'particles, str_shared';
		break_particles_break : stringz = '';
		break_particles_death : 'particles, str_shared';
		break_particles_death : stringz = '';
		break_sound_death : sound;
		break_sound_death : stringz = '';
		ph_shell_model_src : u32 = 1385820603;
		ph_shell_skltn_src : u32 = 3742472969;
		ph_shell_skltn_bcount : u32 = 2;
		ph_shell_writed : bool = False;
		ph_links : array;
		ph_links = begin
			count : u32 = 0;
		end;
		ignore_difficulty : bool = False;
		count : u16 = 1;
		box_value : u16 = 1;
	end;
	wpn_padonag_rifle = begin
		is_group : bool = True;
		wpn_padonag_rifle_0001 = begin
			class : stringz = 'WEAPON_PADONAG';
			static_data_key : stringz = '_G.config.entity.wpn_padonag';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 10496;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			dlc_model_name : stringz = 'dynamic\hud\weapon\padonacheg\padonacheg';
			dlc_hud_model_name : ref_model;
			dlc_hud_model_name : stringz = '';
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			ammo_loaded : u32 = 8;
			ammo_balance : u32 = 8;
			ammunition : u32 = 10;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 1;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'wpn_padonag_rifle_0001';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9999999404, 0, 1.11758709E-8, 0, 1, -3.725290298E-9, -2.072192729E-8, 1.862645149E-9, 1.000000119, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\padonacheg\padonacheg';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.005577478092;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 8;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 3052681752;
			ph_shell_skltn_src : u32 = 983181329;
			ph_shell_skltn_bcount : u32 = 30;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			ignore_difficulty : bool = True;
			ad_scope : bool = False;
			ad_kalimator : bool = False;
			ad_envg : bool = False;
			ad_silencer : bool = False;
			ad_barrel : bool = True;
			ad_barrel_2 : bool = False;
			ad_laser : bool = True;
			ad_pivot : bool = True;
			ad_butt_1 : bool = False;
			ad_butt_2 : bool = True;
			ad_magazine_1 : bool = False;
			ad_magazine_2 : bool = True;
			ad_noobtube : bool = False;
			ad_noobgun : bool = False;
			ad_autofire : bool = True;
		end;
		weapon_butt_0996@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_butt';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_butt';
			id : u16 = 22535;
			parent_id : u16 = 10496;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_butt_0996@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9999999404, -8.642673492E-7, -2.12341547E-7, 8.940696716E-7, 0.9999952316, 0.003067702055, 1.837033778E-7, -0.003067679703, 0.9999952912, 0, -0.009567260742, -0.04523277283];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\padonacheg_butt_big';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 3241109337;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_barrel_padonag_0678@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_barrel_padonag';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_barrel';
			id : u16 = 22795;
			parent_id : u16 = 10496;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_barrel_padonag_0678@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9999999404, -6.407499313E-7, 5.287583917E-7, 6.556510925E-7, 0.9999952912, 0.003067702055, -5.224719644E-7, -0.003067681566, 0.9999953508, 0.0002822875977, 0.05950927734, 0.3039608002];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\padonacheg_barrel';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 1829080758;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_pivot_0994@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_pivot';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_pivot';
			id : u16 = 23044;
			parent_id : u16 = 10496;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_pivot_0994@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9999999404, -6.407499313E-7, 5.287583917E-7, 6.556510925E-7, 0.9999952912, 0.003067702055, -5.224719644E-7, -0.003067681566, 0.9999953508, 0.0002784729004, 0.05950927734, 0.1931829453];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\padonache_butt';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 2744647032;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_autofire_2_padonag_0502@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_autofire_2_padonag';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_boiok';
			id : u16 = 23308;
			parent_id : u16 = 10496;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_autofire_2_padonag_0502@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9999999404, 2.086162567E-7, -2.011656761E-7, -2.682209015E-7, 1, 4.731118679E-7, 1.278240234E-7, -4.954636097E-7, 1.000000119, -0.02099609375, 0.05940246582, 0.003183364868];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\padonacheg_shtir';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 3655396872;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_autofire_padonag_0502@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_autofire_padonag';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_shtir';
			id : u16 = 23556;
			parent_id : u16 = 10496;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_autofire_padonag_0502@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9999998212, -3.129243851E-7, 1.054722816E-7, 3.278255463E-7, 0.9999999404, 5.811452866E-7, -7.636845112E-8, -5.587935448E-7, 0.9999999404, -0.0269203186, 0.05979919434, 0.1255521774];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\padonache_gazootvod';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 2320183601;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_magazine_padonag_0809@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_magazine_padonag';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_magazin_1';
			id : u16 = 23817;
			parent_id : u16 = 10496;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_magazine_padonag_0809@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9999998212, 2.399086952E-6, 2.072192729E-7, -2.145767212E-6, 0.9999997616, -1.173466444E-7, -4.353933036E-8, 2.980232239E-7, 0.9999998808, 0.0008697509766, 0.001068115234, 0.1069860458];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\padonacheg_magazin_big';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 1571637639;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_laser_2725@clone@_0001 = begin
			class : stringz = 'WEAPON_ITEM_LASER';
			static_data_key : stringz = '_G.config.entity.weapon_laser';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_lazer';
			id : u16 = 24071;
			parent_id : u16 = 10496;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_laser_2725@clone@_0001';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.7071068287, 0.7071032524, 0.002168414183, -0.7071065307, 0.70710361, 0.002168677747, 2.614688128E-7, -0.003066724166, 0.9999954104, -0.009998321533, 0.03898620605, 0.1961259842];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\att_lazer';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 3783626791;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
	end;
	wpn_ventil_laser = begin
		is_group : bool = True;
		wpn_ventil_laser_0000 = begin
			class : stringz = 'WEAPON_VENTIL';
			static_data_key : stringz = '_G.config.entity.wpn_ventil';
			att_bone_id : locator_str;
			att_bone_id : stringz = '';
			id : u16 = 10755;
			parent_id : u16 = 65535;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			dlc_model_name : stringz = 'dynamic\hud\weapon\ventil\ventil';
			dlc_hud_model_name : ref_model;
			dlc_hud_model_name : stringz = '';
			item_place : u8 = 1;
			flags0 : bool8 = 15;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			ammo_loaded : u32 = 5;
			ammo_balance : u32 = 5;
			ammunition : u32 = 10;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 2;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'wpn_ventil_laser_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1.000000119, -1.932494342E-8, 0, -1.932494342E-8, 1, 0, -3.725290298E-9, 0, 1.000000119, 0, 0, 0];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\ventil\ventil';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.005577478092;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 8;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 1858062492;
			ph_shell_skltn_src : u32 = 3367212928;
			ph_shell_skltn_bcount : u32 = 24;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
			ignore_difficulty : bool = True;
			ad_scope : bool = True;
			ad_kalimator : bool = False;
			ad_envg : bool = False;
			ad_silencer : bool = False;
			ad_barrel : bool = False;
			ad_barrel_2 : bool = False;
			ad_laser : bool = True;
			ad_pivot : bool = False;
			ad_butt_1 : bool = True;
			ad_butt_2 : bool = False;
			ad_magazine_1 : bool = True;
			ad_magazine_2 : bool = False;
			ad_noobtube : bool = False;
			ad_noobgun : bool = False;
			ad_flashhider : bool = False;
		end;
		weapon_optics_sniper_0520@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_optics_sniper';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_optika';
			id : u16 = 25097;
			parent_id : u16 = 10755;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_optics_sniper_0520@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1, -0.00004721083678, 0.00002225395292, 0.00004725414328, 0.9999998808, -3.576278687E-7, -0.00002243835479, 5.36441803E-7, 0.9999998808, 0.0003147125244, 0.1028213501, 0.2587738037];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\ventil_optika';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 1573730711;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_magazine_base_ventil_0944@clone@_0000 = begin
			class : stringz = 'WEAPON_ITEM';
			static_data_key : stringz = '_G.config.entity.weapon_magazine_base_ventil';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_magazin';
			id : u16 = 25354;
			parent_id : u16 = 10755;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_magazine_base_ventil_0944@clone@_0000';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [0.9828802943, 4.179775715E-6, -0.1842455417, -3.399327397E-6, 1.000000119, 4.976987839E-6, 0.1842455566, -4.261732101E-6, 0.9828802943, -0.06441116333, 0.06130981445, 0.104309082];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\ventil_magazin';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 2128752361;
			ph_shell_skltn_src : u32 = 2195943848;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
		weapon_laser_2725@clone@_0002 = begin
			class : stringz = 'WEAPON_ITEM_LASER';
			static_data_key : stringz = '_G.config.entity.weapon_laser';
			att_bone_id : locator_str;
			att_bone_id : stringz = 'loc_lazer';
			id : u16 = 25607;
			parent_id : u16 = 10755;
			att_offset : 'pose, matrix_43T' = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0];
			item_place : u8 = 1;
			flags0 : bool8 = 7;
			trade_weight : u16 = 0;
			p1_fp32 : fp32 = 0;
			p2_fp32 : fp32 = 0;
			p3_fp32 : fp32 = 0;
			p4_fp32 : fp32 = 0;
			p5_fp32 : fp32 = 0;
			p6_fp32 : fp32 = 0;
			p1_u32 : u32 = 0;
			p2_u32 : u32 = 0;
			p3_u32 : u32 = 0;
			p4_u32 : u32 = 0;
			p5_u32 : u32 = 0;
			p6_u32 : u32 = 0;
			bp_flags_c : flags32;
			bp_flags_c : u32 = 0;
			ui_force_slot_id : u8 = 255;
			health : fp32 = 0.1000000015;
			stamina : fp32 = 1;
			dying_mask : u32 = 0;
			name : name;
			name : stringz = 'weapon_laser_2725@clone@_0002';
			oflags : bool8 = 128;
			sflags : bool8 = 0;
			'' : 'pose, matrix' = [1.000000358, 3.088498488E-6, -9.564682841E-7, -2.852641046E-6, 1.000000238, 3.725290298E-6, 7.087364793E-7, -3.457069397E-6, 1.000000358, -0.02500152588, 0.07272720337, 0.5825805664];
			visual : ref_model;
			visual : stringz = 'dynamic\hud\weapon\att\att_lazer';
			dao_val : u16 = 44;
			vss_ver_6 : array;
			vss_ver_6 = begin
				count : u32 = 0;
			end;
			spatial_sector : u16 = 65535;
			startup_animation : animation_str;
			startup_animation : stringz = '';
			bone_part : part_id;
			bone_part : stringz = 'default';
			start_frame : u16 = 0;
			force_paused : bool = False;
			force_looped : u8 = 0;
			sound : sound;
			sound : stringz = '';
			sound_volume : fp32_q8 = 128;
			sound_filter : u8 = 0;
			particles : 'particles, str_shared';
			particles : stringz = '';
			particle_flags : bool8 = 1;
			interest = begin
				min_importance : u16 = 500;
				max_importance : u16 = 1000;
				interest_type : u8 = 3;
				duration : u16 = 0;
				speed : fp32 = 0.001000000047;
				distance : fp32 = 0.00191549561;
			end;
			labels : str_array16;
			labels : u16 = 0;
			commons_vs : array;
			commons_vs = begin
				count : u32 = 0;
			end;
			add_physics_flags : bool8 = 1;
			friend_type : u8 = 0;
			reaction_type : u8 = 0;
			fixed_bones : str_array16;
			fixed_bones : u16 = 0;
			physics_flags : bool8 = 192;
			break_impulse_threshold : fp32 = 1;
			collisions_group : u8 = 4;
			break_particles_break : 'particles, str_shared';
			break_particles_break : stringz = '';
			break_particles_death : 'particles, str_shared';
			break_particles_death : stringz = '';
			break_sound_death : sound;
			break_sound_death : stringz = '';
			ph_shell_model_src : u32 = 3783626791;
			ph_shell_skltn_src : u32 = 385153371;
			ph_shell_skltn_bcount : u32 = 1;
			ph_shell_writed : bool = False;
			ph_links : array;
			ph_links = begin
				count : u32 = 0;
			end;
		end;
	end;
end;
