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Scriptable Render Pipeline 03: Lights

This is the third installment of a tutorial series covering Unity's scriptable render pipeline. This time we'll add support for diffuse lighting, by shading up to eight lights per object with a single draw call.

License

You can do whatever you want with the files in this project. I offer neither guarantees nor warranties. If you use the files, then you're liable for them. It would be nice if you gave me credit.

Author

Jasper Flick