Scriptable Render Pipeline 03: Lights

This is the third installment of a tutorial series covering Unity's scriptable render pipeline. This time we'll add support for diffuse lighting, by shading up to eight lights per object with a single draw call.


You can do whatever you want with the files in this project. I offer neither guarantees nor warranties. If you use the files, then you're liable for them. It would be nice if you gave me credit.


Jasper Flick