- A classic "expert system" game. The computer asks you to think of an
+ A classic "expert system" game. The computer asks you to think of an
animal, and then asks you a series of yes/no questions in an attempt to
discover what animal you chose. If it comes to the wrong conclusion, it
asks you for a question that would distinguish the animal that you chose,
- A classic game that demonstrates simple "artificial intelligence".
+ Flip is a very simple computer game by John S. James which first appeared
+ in the March/April 1977 edition of _Creative Computing_.
+ In the game, the computer flips a virtual coin 50 times, and the object is
+ for you to guess whether the coin will come up heads or tails each time.
+ What makes it interesting is that the coin is not fair. The computer tries
+ to find patterns in your guesses, and exploit them by biasing the coin toss
+ away from what it thinks you are likely to guess next.
+ wikipedia: Hunt_the_Wumpus
- The classic topological mythical-beast-hunting game, implemented in Erlang.
+ Hunt the Wumpus is a classic topological mythical-beast-hunting game
+ from the era of teletypes. [[Gregory Yob]] was disappointed by the
+ number of games based on "find an objective hidden on a
+ [[2-dimensional]] grid", and decided to design one that was based on
+ a world less orthogonal.
The classic Japanese game about lean manufacturing (well, sort of).
+ he classic Japanese game about lean manufacturing (well, sort of).
# need to look this up someday