+The Circute Cellular Automaton
+*Note: parts of this readme were cribbed from the esolangs.org
+[wiki entry for Circute](http://esolangs.org/wiki/Circute), which is in the
+**Circute** is a two-dimensional five-state cellular automaton. It was
+designed by Chris Pressey in 2005 as a test of the so-called "wire-crossing
+problem". It is similar in some respects to WireWorld, but attempts to act
+more like an actual digital electronic circuit, providing as its basic
+mechanism the only logic gate you ever really need, the NAND gate.
+* ` ` - blank. Never changes.
+* `=` - wire. Sparks pass through.
+* `-` - tail. Used to make sparks act more like snakes.
+* `#` - spark. These spread across wires.
+* `N` - NAND gate. Never changes itself, but if there's a free wire
+ directly along the left or the right, send a message along any
+ wire directly above or below.
+Circute has a simple description written in ALPACA. This distribution
+contains both that description, and a Perl script compiled from it which
+animates the cellular automaton.