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Cat's Eye Technologies
Added tag rel_1_0_2013_1021 for changeset 6011f6dd93b6
Cat's Eye Technologies
Split run.sh off from make.sh, and handle VICE-2.4 (load at $1001).
Tags
rel_1_0_2013_1021
catseye
m%(i,3) is monster type (screen code). Update meta-information.
catseye
Parameterize build script and make new copy of BASIC source.
catseye
Fix screenshot link.
catseye
Add screenshot.
catseye
Added tag rel_1_0_2012_0915 for changeset d75db49e1bb3
catseye
Add license.
Tags
rel_1_0_2012_0915
catseye
Add program file to repository.
catseye
Update, and fix errors in, README.
catseye
Announce quaffing. FRE(0)=12, yowch.
catseye
Add chests. FRE(0)=fortysomething.
catseye
Gold more plentiful the deeper you go; larger dungeon; FRE(0)=236.
catseye
Define function for dice roll and use it. FRE(0)=251.
catseye
Crunch more. FRE(0)=202.
catseye
Aesthetics, mostly; FRE(0)=158.
catseye
You can collect potions and save them for later. FRE(0)=151.
catseye
More uneditably long lines. FRE(0)=229.
catseye
Another 5 or 6 bytes saved...
catseye
Another line numbering refactor, FRE(0)=198.
catseye
Crunch by renumbering. FRE(0)=166.
catseye
Add experience points and levels. FRE(0)=158-ish.
catseye
More crunching with another caveat. FRE(0)=280.
catseye
Crunch, with small caveat of making program uneditable via BASIC.
catseye
Crunch more, with a small caveat. FRE(0)=239.
catseye
Crunch (program size 3099 -> 3071.) Untested.
catseye
Crunch (jump out of FOR loop -- is this legal?) FRE(0)=169.
catseye
Crunch more. FRE(0)=138 when game ends. (ymmv, of course)
catseye
Traps and potential for empty rooms. FRE(0)=124.
catseye
Add health potions, FRE(0)=183.
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