1. Cliff Biffle
  2. kinect-viewer

Source

kinect-viewer / KVTriStripRenderer.h

/*
 * Copyright 2010 Cliff L. Biffle.  All Rights Reserved.
 * Use of this source code is governed by the Apache License 2.0,
 * which can be found in the LICENSE file.
 */

#import <Cocoa/Cocoa.h>
#import "KVAbstractRenderer.h"

// Renders depth samples by joining adjacent samples
// into triangle strips.  Computes almost-correct
// vertex normals for smooth shading.
@interface KVTriStripRenderer : KVAbstractRenderer {
  vec3f_t vertices[480][640];
  vec3f_t normals[480][640];
}

@end