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Cedric Pinson committed 56c45dd

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-== Welcome ==
-
-Welcome to your wiki! This is the default page we've installed for your convenience. Go ahead and edit it.
-
-=== Wiki features ===
-
-This wiki uses the [[http://www.wikicreole.org/|Creole]] syntax, and is fully compatible with the 1.0 specification.
-
-The wiki itself is actually a hg repository, which means you can clone it, edit it locally/offline, add images or any other file type, and push it back to us. It will be live immediately.
-
-Go ahead and try:
-
-{{{
-$ hg clone http://bitbucket.org/cedricpinson/osgexportwiki/
-}}}
-
-Wiki pages are normal files, with the .wiki extension. You can edit them locally, as well as creating new ones.
-
-=== Syntax highlighting ===
-
-You can also highlight snippets of text, we use the excellent [[http://www.pygments.org/|Pygments]] library.
-
-Here's an example of some Python code:
-
-{{{
-#!python
-
-def wiki_rocks(text):
-	formatter = lambda t: "funky"+t
-	return formatter(text)
-}}}
-
-You can check out the source of this page to see how that's done, and make sure to bookmark [[http://pygments.org/docs/lexers/|the vast library of Pygment lexers]], we accept the 'short name' or the 'mimetype' of anything in there.
-
-Have fun!
+== Get IT ==
+to get this exporter, get mercurial http://mercurial.selenic.com/wiki/
+then 
+
+hg clone https://cedricpinson@bitbucket.org/cedricpinson/osgexport/
+cd osgexport
+mkdir build
+cd build
+cmake ../ -DTEST=ON
+make
+ctest -V
+
+== INSTALL ==
+copy blenderExporter/* in your ~/.blender/scripts/
+
+== Notes ==
+To export rigged model from blender you have to name your VertexGroup? with the bone name, because the association is done by name. 
+If you have more than One bone in a vertex group, it will not work. It's something that has to be fixed. you can get the last 
+version of blender exporter here http://hg.plopbyte.net/osgexport/
+Features
+
+    * Export Mesh, Light, Transform
+    * Export Action (Rigged mesh) and IPOS
+    * Support Group in blender, and create instance in the blender file
+    * Export multi uvs, multi texture, multi materials 
+
+=== How to report a bug ===
+send a minimal blender file that produce the problem, and the result osg file.
+
+How to send a patch:
+When you submit a patch you should run the test to be sure it does not break the current fonctionnality.
+You can run with ctest -V in the build directory.
+
+you can send bug or patch to cedric.pinson@plopbyte.net