the renderer modules does not handle failure properly

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Issue #43 resolved
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Automatic migration. Original reporter: "lindquist"

when you call SomeRenderer::createTexture with a filename or texture size, then the texture is added to the internal list regardless if the sizing or load-from-file operation succeded.

All renderer modules seem to be affected. I have not checked Ogre.

Reproducibility: always

Comments (2)

  1. Paul Turner

    I have updated the Direct3D and Irrlicht renderer modules to resolve this issue. I'll deal with Ogre when I update it / submit patches for 0.5.0 compatibility.

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