Automatic migration. Original reporter: "cziter15pl"
It's very annoying bug...
Details: FalagardButton::render() is in FalagardButton class, which intherits Window class. I think it's a bug with pointer or calling destructor too early, because when it's rendering button it goes good with standard Window properites - checking if window is disabled works properly. When we get crash ? Simply, when execution goes to line "if (w->isPushed())", isPushed is non window-standard function, it's specific to FalagardButton, and it crashes when calling isPushed.
Reproducibility: have not tried
OS: Windows, OS build: XP, Platform: PC