1. Carl Friedrich Bolz
  2. pypy-tutorial


pypy-tutorial / tutorial.rst

Writing an Interpreter with PyPy

When I first learned about the PyPy project, it took me a while to figure out exactly what it was about. For those that don't already know, it's two things:

  • A set of tools for implementing interpreters for interpreted languages
  • An implementation of Python using this toolchain

The second part is probably of interest to most people, but this post is about the first: How to write an interpreter using PyPy. This is the project I undertook to help myself better understand how PyPy works and what it's all about. XXX would it be ok to add a sentence like the following? We tend to have misunderstandings around that point: "Just to be very clear: This post is not talking about PyPy's Python interpreter at all."

This tutorial assumes you know very little about PyPy, how it works, and even what it's all about. I'm starting from the very beginning here.

What PyPy Does

Here's a brief overview of what PyPy can do. Let's say you want to write an interpreted language. This involves writing some kind of source code parser, a bytecode interpretation loop, and lots of standard library code.

That's quite a bit of work for moderately complicated languages, and there's a lot of low level work involved. Writing the parser and compiler code usually isn't fun, that's why there are tools out there to generate parsers and compilers for you.

Even then, you still must worry about memory management in your interpreter, and you're going to be re-inventing a lot if you want data types like arbitrary precision integers, nice general hash tables, and such. It's enough to put someone off from implementing their idea for a language.

Wouldn't it be nice if you could write your language in an existing high level language like Python? That sure would be ideal, you'd get all the advantages of a high level language like automatic memory management and rich data types at your disposal. Oh, but an interpreted language interpreting another language would be slow, right? That's twice as much interpreting going on.

XXX I think you should define the term "RPython" here, because now it sounds like PyPy translates normal Python.

As you may have guessed, PyPy solves this problem. PyPy is a sophisticated toochain for analyzing Python code and translating it to C code (or JVM or CLI). This process is called "translation", and it knows how to translate quite a lot of Python's syntax and standard libraries, but not everything. All you have to do is write your interpreter in Python using only a subset of the language carefully defined to allow this kind of analysis and translation, and PyPy will produce for you a very efficient interpreter.

Because efficient interpreters should not be hard to write.

The Language

The language I've chosen to implement is dead simple. The language runtime consists of a tape of integers, all initialized to zero, and a single pointer to one of the tape's cells. The language has 8 commands, described here:

Moves the tape pointer one cell to the right
Moves the tape pointer one cell to the left
  • Increments the value of the cell underneath the pointer
  • Decrements the value of the cell underneath the pointer
If the cell under the current pointer is 0, skip to the instruction after the matching ]
Skip back to the matching [ (evaluating its condition)
Print out a single byte to stdout from the cell under the pointer
Read in a single byte from stdin to the cell under the pointer

Any unrecognized bytes are ignored.

Some of you may recognize this language. I will be referring to it as BF.

One thing to notice is that the language is its own bytecode; there is no translation from source code to bytecode. This means that the language can be interpreted directly: the main eval loop of our interpreter will operate right on the source code. This simplifies the implementation quite a bit.

First Steps

Let's start out by writing a BF interpreter in plain old Python. The first step is sketching out an eval loop:

def mainloop(program):
    tape = Tape()
    pc = 0
    while pc < len(program):
        code = program[pc]

        if code == ">":
        elif code == "<":
        elif code == "+":
        elif code == "-":
        elif code == ".":
        elif code == ",":
        elif code == "[" and value() == 0:
            # Skip forward to the matching ]
        elif code == "]" and value() != 0:
            # Skip back to the matching [

        pc += 1

As you can see, a program counter (pc) holds the current instruction index. The first statement in the loop gets the instruction to execute, and then a compound if statement decides how to execute that instruction.

The implementation of [ and ] is left out here, but they should change the program counter to the value of the matching bracket. (The pc then gets incremented, so the condition is evaluated once when entering a loop, and once at the end of each iteration)

Here's the implementation of the Tape class, which holds the tape's values as well as the tape pointer:

class Tape(object):
    def __init__(self):
        self.thetape = [0]
        self.position = 0

    def get(self):
        return self.thetape[self.position]
    def set(self, val):
        self.thetape[self.position] = val
    def inc(self):
        self.thetape[self.position] += 1
    def dec(self):
        self.thetape[self.position] -= 1
    def advance(self):
        self.position += 1
        if len(self.thetape) <= self.position:
    def devance(self):
        self.position -= 1

As you can see, the tape expands as needed to the right, indefinitely. We should really add some error checking to make sure the pointer doesn't go negative, but I'm not worrying about that now.

Except for the omission of the "[" and "]" implementation, this code will work fine. However, if the program has a lot of comments, it will have to skip over them one byte at a time at runtime. So let's parse those out once and for all.

At the same time, we'll build a dictionary mapping between brackets, so that finding a matching bracket is just a single dictionary lookup. Here's how:

def parse(program):
    parsed = []
    bracket_map = {}
    leftstack = []

    pc = 0
    for char in program:
        if char in ('[', ']', '<', '>', '+', '-', ',', '.'):

            if char == '[':
            elif char == ']':
                left = leftstack.pop()
                right = pc
                bracket_map[left] = right
                bracket_map[right] = left
            pc += 1

    return "".join(parsed), bracket_map

This returns a string with all invalid instructions removed, and a dictionary mapping bracket indexes to their matching bracket index.

All we need is some glue code and we have a working BF interpreter:

def run(input):
    program, map = parse(input.read())
    mainloop(program, map)

if __name__ == "__main__":
    import sys
    run(open(sys.argv[1], 'r'))

If you're following along at home, you'll also need to change the signature of mainloop() and implement the bracket branches of the if statement. Here's the complete example: example1.py

At this point you can try it out to see that it works by running the interpreter un-translated under python, but be warned, it will be very slow:

$ python example1.py mandel.b

You can find mandel.b and several other example programs (not written by me) in my repository.

PyPy Translation

But this is not about writing a BF interpreter, this is about PyPy. So what does it take to get PyPy to translate this into a super-fast executable?

As a side note, there are some simple examples in the pypy/translator/goal directory of the source tree that are helpful here. My starting point for learning this was the example "targetnopstandalone.py", a simple hello world for PyPy.

For our example, the module must define a name called "target" which returns the entry point. The translation process imports your module and looks for that name, calls it, and the function object returned is where it starts the translation.

def run(fp):
    program_contents = ""
    while True:
        read = os.read(fp, 4096)
        if len(read) == 0:
        program_contents += read
    program, bm = parse(program_contents)
    mainloop(program, bm)

def entry_point(argv):
        filename = argv[1]
    except IndexError:
        print "You must supply a filename"
        return 1

    run(os.open(filename, os.O_RDONLY, 0777))
    return 0

def target(*args):
    return entry_point, None

if __name__ == "__main__":

The entry_point function is passed the command line arguments when you run the resulting executable.

A few other things have changed here too. See the next section...

About RPython

Let's talk a bit about RPython at this point. PyPy can't translate arbitrary Python code because Python is a bit too dynamic. There are restrictions on what standard library functions and what syntax constructs one can use. I won't be going over all the restrictions, but for more information see http://readthedocs.org/docs/pypy/en/latest/coding-guide.html#restricted-python

In the example above, you'll see a few things have changed. I'm now using low level file descriptors with os.open and os.read instead of file objects. The implementation of "." and "," are similarly tweaked (not shown above). Those are the only changes to make to this code, the rest is simple enough for PyPy to digest.

That wasn't so hard, was it? I still get to use dictionaries, expandable lists, and even classes and objects!

For the example thus far, see example2.py


If you haven't already, check yourself out the latest version of PyPy from their bitbucket.org repository:

$ hg clone https://bitbucket.org/pypy/pypy

(A recent revision is necessary because of a bugfix that makes my example possible)

The script to run is in "pypy/translator/goal/translate.py". Run this script, passing in our example module as an argument.

$ python ./pypy/pypy/translator/goal/translate.py example2.py

(if you have PyPy's python interpreter available, use that, it's faster)

PyPy will churn for a bit, drawing some nice looking fractals to your console while it works. It takes around 20 seconds on my machine.

The result from this is an executable binary that interprets BF programs. Included in my repository are some examples, including a mandelbrot fractal generator, which takes about 45 seconds to run on my computer. Try it out:

$ ./example2-c mandel.b

Compare this to running the interpreter un-translated on top of python:

$ python example2.py mandel.b

Takes forever, doesn't it?

Adding JIT

That's pretty cool, but one of the best features of PyPy is its ability to generate just-in-time compilers for your interpreter. That's right, from just a couple hints on how your interpreter is structured, PyPy will generate and include a JIT compiler that will, at runtime, translate the interpreted BF code to machine code!

So what do we need to tell PyPy to make this happen? First it needs to know where the start of your bytecode evaluation loop is. This lets it keep track of instructions being executed in the target language (BF).

We also need to let it know what defines a particular execution frame. Since our language doesn't really have stack frames, this boils down to what's constant for the execution of a particular instruction, and what's not. These are called "green" and "red" variables, respectively.

In our main loop, there are four variables used: pc, program, bracket_map, and tape. Of those, pc, program, and bracket_map are all green variables. They define the execution of a particular instruction: if the JIT routines see the same combination of green variables as before, it knows it's skipped back and must be executing a loop. The variable "tape" is our red variable, it's what's being manipulated by the execution.

So let's tell PyPy this info. Start by importing the JitDriver class and making an instance:

from pypy.rlib.jit import JitDriver
jitdriver = JitDriver(greens=['pc', 'program', 'bracket_map'],

And we add this line to the very top of the while loop in the mainloop function:

jitdriver.jit_merge_point(pc=pc, tape=tape, program=program,

We also need to define a JitPolicy. We're not doing anything fancy, so this is all we need somewhere in the file:

def jitpolicy(driver):
    from pypy.jit.codewriter.policy import JitPolicy
    return JitPolicy()

See this example at example3.py

Now try translating again, but with the flag --opt=jit:

$ python ./pypy/pypy/translator/goal/translate.py --opt=jit example3.py

It will take significantly longer to translate, almost 8 minutes on my machine, and the resulting binary will be much larger. When it's done, try having it run the mandelbrot program again. A world of difference, 45 seconds down to 12 seconds on my machine!

Interestingly enough, you can see when the JIT compiler switches from interpreted to machine code with the mandelbrot example. The first few lines of output come out pretty fast, and then the program gets a boost of speed and gets even faster.

A bit about Tracing JIT Compilers

It's worth it at this point to read up on how tracing JIT compilers work. Here's a brief explanation: The interpreter is usually running your interpreter code as written. When it detects a loop of code in the target language (BF) is executed often, that loop is considered "hot" and marked to be traced. The next time that loop is entered, the interpreter gets put in tracing mode where every executed instruction is logged.

When the loop is finished, tracing stops. The trace of the loop is sent to an optimizer, and then to an assembler which outputs machine code. That machine code is then used for subsequent loop iterations.

This machine code is often optimized for the most common case, and depends on several assumptions about the code. Therefore, the machine code will contain guards, to validate those assumptions. If a guard check fails, the runtime falls back to regular interpreted mode.

(Note to myself, find some links about JIT compilers and put them here)

Debugging and Trace Logs

Can we do any better? How can we see what the JIT is doing? Let's do two things.

First, let's add a get_printable_location function, which is used during debug trace logging:

def get_location(pc, program, bracket_map):
    return "%s_%s_%s" % (
            program[:pc], program[pc], program[pc+1:]
jitdriver = JitDriver(greens=['pc', 'program', 'bracket_map'], reds=['tape'],

This function is passed in the green variables, and should return a string. Here, we're printing out the BF code, surrounding the currently executing instruction with underscores so we can see where it is.

Download this as example4.py and translate it the same as example3.py.

Now let's run a test program (test.b, which just prints the letter "A" 15 or so times in a loop) with trace logging:

$ PYPYLOG=jit-log-opt:logfile ./example4-c test.b

Now take a look at the file "logfile". This file is quite hard to read, so here's my best shot at explaining it.

The file contains a log of every trace that was performed, and is essentially a glimpse at what instructions it's compiling to machine code for you. It's useful to see if there are unnecessary instructions or room for optimization.

Each trace starts with a line that looks like this:

[3c091099e7a4a7] {jit-log-opt-loop

and ends with a line like this:

[3c091099eae17d jit-log-opt-loop}

The next line tells you which loop number it is, and how many ops are in it. In my case, the first trace looks like this:

1  [3c167c92b9118f] {jit-log-opt-loop
2  # Loop 0 : loop with 26 ops
3  [p0, p1, i2, i3]
4  debug_merge_point('+<[>[_>_+<-]>.[<+>-]<<-]++++++++++.', 0)
5  debug_merge_point('+<[>[>_+_<-]>.[<+>-]<<-]++++++++++.', 0)
6  i4 = getarrayitem_gc(p1, i2, descr=<SignedArrayDescr>)
7  i6 = int_add(i4, 1)
8  setarrayitem_gc(p1, i2, i6, descr=<SignedArrayDescr>)
9  debug_merge_point('+<[>[>+_<_-]>.[<+>-]<<-]++++++++++.', 0)
10 debug_merge_point('+<[>[>+<_-_]>.[<+>-]<<-]++++++++++.', 0)
11 i7 = getarrayitem_gc(p1, i3, descr=<SignedArrayDescr>)
12 i9 = int_sub(i7, 1)
13 setarrayitem_gc(p1, i3, i9, descr=<SignedArrayDescr>)
14 debug_merge_point('+<[>[>+<-_]_>.[<+>-]<<-]++++++++++.', 0)
15 i10 = int_is_true(i9)
16 guard_true(i10, descr=<Guard2>) [p0]
17 i14 = call(ConstClass(ll_dict_lookup__dicttablePtr_Signed_Signed), ConstPtr(ptr12), 90, 90, descr=<SignedCallDescr>)
18 guard_no_exception(, descr=<Guard3>) [i14, p0]
19 i16 = int_and(i14, -9223372036854775808)
20 i17 = int_is_true(i16)
21 guard_false(i17, descr=<Guard4>) [i14, p0]
22 i19 = call(ConstClass(ll_get_value__dicttablePtr_Signed), ConstPtr(ptr12), i14, descr=<SignedCallDescr>)
23 guard_no_exception(, descr=<Guard5>) [i19, p0]
24 i21 = int_add(i19, 1)
25 i23 = int_lt(i21, 114)
26 guard_true(i23, descr=<Guard6>) [i21, p0]
27 guard_value(i21, 86, descr=<Guard7>) [i21, p0]
28 debug_merge_point('+<[>[_>_+<-]>.[<+>-]<<-]++++++++++.', 0)
29 jump(p0, p1, i2, i3, descr=<Loop0>)
30 [3c167c92bc6a15] jit-log-opt-loop}

I've trimmed the debug_merge_point lines a bit, they were really long.

So let's see what this does. This trace takes 4 parameters: 2 object pointers (p0 and p1) and 2 integers (i2 and i3). Looking at the debug lines, it seems to be tracing one iteration of this loop: "[>+<-]"

It starts executing the first operation on line 4, a ">", but immediately starts executing the next operation. The ">" had no instructions, and looks like it was optimized out completely. This loop must always act on the same part of the tape, the tape pointer is constant for this trace. An explicit advance operation is unnecessary.

Lines 5 to 8 are the instructions for the "+" operation. First it gets the array item from the array in pointer p1 at index i2 (line 6), adds 1 to it and stores it in i6 (line 7), and stores it back in the array (line 8).

Line 9 starts the "<" instruction, but it is another no-op. It seems that i2 and i3 passed into this routine are the two tape pointers used in this loop already calculated. Also deduced is that p1 is the tape array. It's not clear what p0 is.

Lines 10 through 13 perform the "-" operation: get the array value (line 11), subtract (line 12) and set the array value (line 13).

Next, on line 14, we come to the "]" operation. Lines 15 and 16 check whether i9 is true (non-zero). Looking up, i9 is the array value that we just decremented and stored, now being checked as the loop condition, as expected (remember the definition of "]"). Line 16 is a guard, if the condition is not met, execution jumps somewhere else, in this case to the routine called <Guard2> and is passed one parameter: p0.

Assuming we pass the guard, lines 17 through 23 are doing the dictionary lookup to bracket_map to find where the program counter should jump to. I'm not too familiar with what the instructions are actually doing, but it looks like there are two external calls and 3 guards. This seems quite expensive, especially since we know bracket_map will never change (PyPy doesn't know that). We'll see below how to optimize this.

Line 24 increments the newly acquired instruction pointer. Lines 25 and 26 make sure it's less than the program's length.

Additionally, line 27 guards that i21, the incremented instruction pointer, is exactly 86. This is because it's about to jump to the beginning (line 29) and the instruction pointer being 86 is a precondition to this block.

Finally, the loop closes up at line 28 so the JIT can jump to loop body <Loop0> to handle that case (line 29), which is the beginning of the loop again. It passes in parameters (p0, p1, i2, i3).


As mentioned, every loop iteration does a dictionary lookup to find the corresponding matching bracket for the final jump. This is terribly inefficient, the jump target is not going to change from one loop to the next. This information is constant and should be compiled in as such.

The problem is that the lookups are coming from a dictionary, and PyPy is treating it as opaque. It doesn't know the dictionary isn't being modified or isn't going to return something different on each query.

What we need to do is provide another hint to the translation to say that the dictionary query is a pure function, that is, its output depends only on its inputs and the same inputs should always return the same output.

To do this, we use a provided function decorator pypy.rlib.jit.purefunction, and wrap the dictionary call in a decorated function:

def get_matching_bracket(bracket_map, pc):
    return bracket_map[pc]

This version can be found at example5.py

Translate again with the JIT option and observe the speedup. Mandelbrot now only takes 6 seconds! (from 12 seconds before this optimization)

Let's take a look at the trace from the same function:

[3c29fad7b792b0] {jit-log-opt-loop
# Loop 0 : loop with 15 ops
[p0, p1, i2, i3]
debug_merge_point('+<[>[_>_+<-]>.[<+>-]<<-]++++++++++.', 0)
debug_merge_point('+<[>[>_+_<-]>.[<+>-]<<-]++++++++++.', 0)
i4 = getarrayitem_gc(p1, i2, descr=<SignedArrayDescr>)
i6 = int_add(i4, 1)
setarrayitem_gc(p1, i2, i6, descr=<SignedArrayDescr>)
debug_merge_point('+<[>[>+_<_-]>.[<+>-]<<-]++++++++++.', 0)
debug_merge_point('+<[>[>+<_-_]>.[<+>-]<<-]++++++++++.', 0)
i7 = getarrayitem_gc(p1, i3, descr=<SignedArrayDescr>)
i9 = int_sub(i7, 1)
setarrayitem_gc(p1, i3, i9, descr=<SignedArrayDescr>)
debug_merge_point('+<[>[>+<-_]_>.[<+>-]<<-]++++++++++.', 0)
i10 = int_is_true(i9)
guard_true(i10, descr=<Guard2>) [p0]
debug_merge_point('+<[>[_>_+<-]>.[<+>-]<<-]++++++++++.', 0)
jump(p0, p1, i2, i3, descr=<Loop0>)
[3c29fad7ba32ec] jit-log-opt-loop}

Much better! Each loop iteration is an add, a subtract, two array loads, two array stores, and a guard on the exit condition. That's it! This code doesn't require any program counter manipulation.

I'm no expert on optimizations, this tip was suggested by Armin Rigo on the pypy-dev list. Carl Friedrich has a series of posts on how to optimize your interpreter that is also very useful: http://bit.ly/bundles/cfbolz/1

Final Words

There are several academic papers explaining the process in detail that I recommend. In particular: Tracing the Meta-Level: PyPy's Tracing JIT Compiler.

See http://readthedocs.org/docs/pypy/en/latest/extradoc.html