Author Commit Message Labels Comments Date
Default avatar Chuck Adams
putString supports newlines and simple colors now
Default avatar Chuck Adams
new line length determination algo
Default avatar Chuck Adams
start of color codes support, now with some tests!
Default avatar Chuck Adams
putString does alignment now
Default avatar Chuck Adams
fixed draw to use relative position
Default avatar Chuck Adams
updated demo with text
Default avatar Chuck Adams
disable vsync
Default avatar Chuck Adams
split out BlendMode so it's actually usable now
Default avatar Chuck Adams
start of color controls
Default avatar Chuck Adams
new demo app
Default avatar Chuck Adams
added ColorUtils with lerp method
Default avatar Chuck Adams
removed silly copy
Default avatar Chuck Adams
fixed putChar for proper background behavior
Default avatar Chuck Adams
more tcod funcs
Default avatar Chuck Adams
better demo app settings
Default avatar Chuck Adams
minimal demo functionality
Default avatar Chuck Adams
fixed tileset addressing
Default avatar Chuck Adams
back to using a bg color in Tile
Default avatar Chuck Adams
reworked tiles to no longer have a bg color
Default avatar Chuck Adams
implemented remaining blend modes
Default avatar Chuck Adams
rewrote blend modes, added commented skeletons for remaining ones
Default avatar Chuck Adams
initial implementation of BlendFunction (more comments than anything)
Default avatar Chuck Adams
more implementation of Console
Default avatar Chuck Adams
expanded Tile copy constructor
Default avatar Chuck Adams
added copy constructor for Tile
Default avatar Chuck Adams
start of TCODConsole implementation
Default avatar Chuck Adams
switched Tileset addressing from row,col to x,y
Default avatar Chuck Adams
added char->Tile mapping in Tileset
Default avatar Chuck Adams
TileDisplay.draw properly blends parentAlpha and Color.
Default avatar Chuck Adams
converted tile colors to float
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