Author Commit Message Labels Comments Date
Default avatar Chuck Adams
reformatting
Default avatar Chuck Adams
added Lucasz Bruun's AtlasGenerator
Default avatar Chuck Adams
removed stray scala import
Default avatar Chuck Adams
TileGame is now Conway's Life
Default avatar Chuck Adams
added silly not yet functional TileGame demo
Default avatar Chuck Adams
removed scala and sbt support (it belongs in another project)
Default avatar Chuck Adams
added more IDEA files to .hgignore, not that IDEA will respect them...
Default avatar Chuck Adams
minor optimizations to rotation matrix use
Default avatar Chuck Adams
removed all uses of org.lwjgl.util.vector
Default avatar Chuck Adams
added scala example
Default avatar Chuck Adams
revised README to just use sbt run
Default avatar Chuck Adams
added missing java3d dependency
Default avatar Chuck Adams
added sbt update step
Default avatar Chuck Adams
rearranged README
Default avatar Chuck Adams
rewrote quick start instructions for SBT
Default avatar Chuck Adams
Automated merge with ssh://bitbucket.org/chuck/lwjgl-sandbox
Default avatar Chuck Adams
added build.sbt
Default avatar Chuck Adams
VBO.bake now nulls vertices and sets baked flag
Default avatar Chuck Adams
ported HelloShader to new VBO class
Default avatar Chuck Adams
Rewrote VBO class to use new Vertex class and not be interleaved
Default avatar Chuck Adams
gave VBO example different colors so they'll stand out
Default avatar hg
Updated README
Default avatar hg
Updated README with IDE instructions
Default avatar Chuck Adams
added pluginManagement stanza to POM so eclipse will shut up about the dependency plugin
Default avatar Chuck Adams
s/InvalidStateException/IllegalStateException/
Default avatar Chuck Adams
nuked unused bits in HelloShader
Default avatar Chuck Adams
Converted HelloShader to use new ShaderProgram class
Default avatar Chuck Adams
updated HelloShader to properly report output
Default avatar Chuck Adams
Added HelloShader example
Default avatar Chuck Adams
added ShaderBox2, a GL20 port of ShaderBox
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