Commits

Author Commit Message Labels Comments Date
Chuck Adams
fixed wrong package
Chuck Adams
refactored wiki tutorial into single class
Chuck Adams
Flipped logic in printLogInfo so things actually work.
Chuck Adams
Added shader tutorial from wiki
Chuck Adams
Added VBO example
Chuck Adams
added missing textures
Chuck Adams
Moved Chapter9 to Chapter11
Chuck Adams
Moved Chapter08 to Chapter09 since the differences are so small
Chuck Adams
Added Chapter 8 Sphereworld
Chuck Adams
Added Chapter 6 Sphereworld
Chuck Adams
Added Chapter 5 Sphereworld
Ch...@Dante.gateway.2wire.net
cleanups to spotlight
Ch...@Dante.gateway.2wire.net
added port of spotlight demo
Ch...@Dante.gateway.2wire.net
added memoization of rotation matrix
Ch...@Dante.gateway.2wire.net
added port of OSB4e sphereworld from chapter 4
Ch...@Dante.gateway.2wire.net
made perspective projection the default
Ch...@Dante.gateway.2wire.net
generates a bakers dozen random tori now
Ch...@Dante.gateway.2wire.net
fixed embarassingly dumb bug in moveForward
Ch...@Dante.gateway.2wire.net
Removed redundant CameraTest
Ch...@Dante.gateway.2wire.net
Fixed all the sign flipping going on to be back to a right-handed system again
Ch...@Dante.gateway.2wire.net
renamed glMultMatrix calls because java's import is so dumb
Ch...@Dante.gateway.2wire.net
made ground no longer shiny or ragged
Ch...@Dante.gateway.2wire.net
SimpleCamera is now ActorFrame
Ch...@Dante.gateway.2wire.net
changed key handling for smoother movement
Ch...@Dante.gateway.2wire.net
fixed pitch rotation of camera
Ch...@Dante.gateway.2wire.net
Camera rotations slightly broken, but otherwise okay
Ch...@Dante.gateway.2wire.net
Start of an actually working camera class
Ch...@Dante.gateway.2wire.net
removed broken methods, fixed and kept Quaternion-to-matrix methods
Ch...@Dante.gateway.2wire.net
removed yet another useless broken port
Ch...@Dante.gateway.2wire.net
added some ground to the torus
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