Anonymous avatar Anonymous committed ead95e6

VBO.bake now nulls vertices and sets baked flag

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Files changed (1)


     public void bind() {
         if (!baked)
-        size = vertices.size();
         if (positionBufferId != 0) {
             glBindBuffer(GL_ARRAY_BUFFER, positionBufferId);
             glVertexPointer(4, GL_FLOAT, 0, 0);
     public void bake() {
         if (vertices.size() == 0)
             throw new IllegalStateException("No vertices in VBO");
+        size = vertices.size();
         Vertex templateVertex = vertices.get(0);
         if (templateVertex.position != null)
         if (templateVertex.texCoord != null)
+        vertices = null;
+        baked = true;
 //        bakeIndices();
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