+Manic Rift is a port to Scala of Markus "Notch" Persson's Minicraft game
+written for the 22nd Ludum Dare contest. Most of the port was done through
+IDEA's "Paste as Scala" feature, and as such, contains some extremely
+unidiomatic Scala code. I'm in the process of converting all of this code to
+proper Scala, and by going through the revision history you can see the
+haphazard way I went about it. The overall plan is to convert in three stages,
+with a fourth one later if I feel like it:
+ * Move all java source to scala, without any regard for looks.
+ * Fix weird autoconversion "anti-idioms" like loops and constructors.
+ * Replace most java datatypes with scala ones.
+* Third (hardly started):
+ * Convert everything to totally idiomatic scala, but still imperative.
+ * Go crazy with modern scala idiom, go mostly functional. Not sure that
+ I would come out with anything recognizable if I did this, and it would
+ be a separate branch or fork in any case.
+The license terms for Minicraft were never made clear, but Notch apparently released
+it for any use as long as other versions aren't called "Minicraft" (Manic Rift, in case
+you haven't figured it out already, is an anagram of Minicraft).