CRASH: Deleted Objects Result in Hard Crash

Issue #2 resolved
Donovan Keith created an issue

To Recreate:

  1. Create a new scene in c4d.
  2. Add a Figure object.
  3. Plugins > C4DUE4
  4. Go to Unreal
  5. Select and Delete the Figure object
  6. Go back to C4D
  7. Plugins > C4DUE4
  8. Hard crash in Unreal

Figure object in Unreal: HardCrash.jpg

Comments (7)

  1. Leo “Leho” Horovitz

    I found the problem and have fixed it. It had to do with deleted objects still existing as pendingKill, so they still existed and their names were still occupied. When the next transfer from Cinema4D was conducted, the plugin tried to create these as new objects in Unreal, and this resulted in an error due to trying to name these objects the same name as the pendingKill objects. I solved it by checking for pendingKill objects with the same name and renaming those.

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